When i use the bot in bg, and it gets a target. it will walk in a straight line to that target...
Why dosent it walk on the meshes mapped to the target? - and if there is no mapping to the target, then FU***** dont attack it....
That would make the bot much more usefull in bg insteed of watching a bot trying to climpe a hill where there is a ranged player at top...
Why dosent it walk on the meshes mapped to the target? - and if there is no mapping to the target, then FU***** dont attack it....
That would make the bot much more usefull in bg insteed of watching a bot trying to climpe a hill where there is a ranged player at top...