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Vyragosa just spawned at Bor's breath and the bot didn't bother to kill it or run after it. It just kind of made a few moves and went back to the spot :( I killed it manually? Can u please tell what went wrong?
 

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Vyragosa just spawned at Bor's breath and the bot didn't bother to kill it or run after it. It just kind of made a few moves and went back to the spot :( I killed it manually? Can u please tell what went wrong?
So it looks like it couldn't navigate to it for some reason or another, make sure you try with a fresh installation.

[10:41:10.890 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 2.7s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Singular.Helpers.MoveContext..ctor(WoWUnit unit) in C:\Users\iwcha\Desktop\New folder (35)\Routines\Singular\Helpers\Movement.cs:line 1209
at Singular.Helpers.MoveContext..ctor() in C:\Users\iwcha\Desktop\New folder (35)\Routines\Singular\Helpers\Movement.cs:line 1200
at Singular.Helpers.Movement.<>c.<CreateMoveToMeleeBehavior>b__38_4(Object ctx) in C:\Users\iwcha\Desktop\New folder (35)\Routines\Singular\Helpers\Movement.cs:line 503
at Styx.TreeSharp.Sequence.pPT||V ghBZe<\.ofs$(;i-C@%.MoveNext()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator./Q400\\5!Po\&\.rB9Q$u|$nu"''.MoveNext()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector.pPT||V ghBZe<\.ofs$(;i-C@%.MoveNext()
[10:41:11.675 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.19C8 @ 27.9 yds
[10:41:11.876 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6896.207, -412.1777, 997.9014>
[10:41:14.165 N] (Singular) (Singular) FaceTarget: more than 70 degrees, but suppress since moving=true
[10:41:14.167 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.19C8 @ 27.6 yds
[10:41:13.896 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6894.913, -410.7735, 998.5374>
[10:41:13.898 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 2.7s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Styx.CommonBot.Coroutines.CommonCoroutines.!'@#'Jos$^\.Cl`JrMZIJ<oYZ$.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveTo(MoveToParameters parameters, String destinationName)
at Styx.CommonBot.Coroutines.CommonCoroutines.hJzLt$Abx53EIY)RqWs \.ln=%.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveToPoi()
at Bots.Grind.LevelBot.nYx{c!{em_gp`l\,x"9`HZ_pe#.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
[10:41:14.710 N] (Singular) (Singular) FaceTarget: more than 70 degrees, but suppress since moving=true
[10:41:15.179 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.19C8 @ 27.2 yds
[10:41:15.243 N] (Singular) (Singular) FaceTarget: more than 70 degrees, but suppress since moving=true
[10:41:15.313 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6880.207, -394.8182, 1003.017>
[10:41:16.807 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6879.894, -393.9628, 1002.849>
[10:41:16.935 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 2.7s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Styx.CommonBot.Coroutines.CommonCoroutines.!'@#'Jos$^\.Cl`JrMZIJ<oYZ$.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveTo(MoveToParameters parameters, String destinationName)
at Styx.CommonBot.Coroutines.CommonCoroutines.hJzLt$Abx53EIY)RqWs \.ln=%.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveToPoi()
at Bots.Grind.LevelBot.nYx{c!{em_gp`l\,x"9`HZ_pe#.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
[10:41:22.131 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6889.19, -386.247, 992.958>
[10:41:22.205 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 0.5s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Styx.CommonBot.Coroutines.CommonCoroutines.!'@#'Jos$^\.Cl`JrMZIJ<oYZ$.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveTo(MoveToParameters parameters, String destinationName)
at Styx.CommonBot.Coroutines.CommonCoroutines.hJzLt$Abx53EIY)RqWs \.ln=%.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveToPoi()
at Bots.Grind.LevelBot.nYx{c!{em_gp`l\,x"9`HZ_pe#.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
 
So it looks like it couldn't navigate to it for some reason or another, make sure you try with a fresh installation.
Ok, i will try, though this is a fresh install. Does it matter whether it is the installer or a zipped version, as in my case? Does it matter which way the toon is facing. It was turned towards the lake. When i restarted it, it came back in a similar spot, but was faced the mountain..... Tnx
 
Tried the installer now. I have noticed that sometimes the toon gets dismounted at the spot and stays dismounted, sometimes camps mounted. My toon was pointed at the lake, so maybe that causes problems.... Now i have set it to face the spawn point, not turn its abck to it... :)
 
Ok, i will try, though this is a fresh install. Does it matter whether it is the installer or a zipped version, as in my case? Does it matter which way the toon is facing. It was turned towards the lake. When i restarted it, it came back in a similar spot, but was faced the mountain..... Tnx

The files should be the same so installation method shouldn't matter. As for facing, I don't think that would be a factor either, it should turn around itself to make sure it's facing the right way when pulling.

Tried the installer now. I have noticed that sometimes the toon gets dismounted at the spot and stays dismounted, sometimes camps mounted. My toon was pointed at the lake, so maybe that causes problems.... Now i have set it to face the spawn point, not turn its abck to it... :)

The Character should dismount every time, but I think there is a bug with the flightor thing not dismounting all the time. I would just let it sit as is, if you're trying to stealth and it's not, then that's a different problem and would need a separate log for that.
 
The files should be the same so installation method shouldn't matter. As for facing, I don't think that would be a factor either, it should turn around itself to make sure it's facing the right way when pulling.



The Character should dismount every time, but I think there is a bug with the flightor thing not dismounting all the time. I would just let it sit as is, if you're trying to stealth and it's not, then that's a different problem and would need a separate log for that.

Ok, i didnt know it was supposed to dismount. But since it doesnt dismount, and didnt dismount when it saw Vyragosa, perhaps it would be wise to dismount it manually... :)
 
Ok, i didnt know it was supposed to dismount. But since it doesnt dismount, and didnt dismount when it saw Vyragosa, perhaps it would be wise to dismount it manually... :)
Didn't kill Vyragosa again. Fresh install. What could be the problem? Any recommendations? It's an immense deal of waiting for it to appear, and to be then ignored, i think...If it is trying to kill it and failing, there is also high probability of a report by a player camper due to extremely erratic character behaviour... Shouldn't this be super easy for a DK? He should just use death grip the moment it spawns and pull it to his feet... I dont understand... :(
 

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Yet another, later today. different spot... not working. Seems the same type of problem regardless of the camping spot?
 

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Yeah this is what's happening:

[05:05:13.374 N] (Singular) <<< PULL >>> CurrentTarget now: Vyragosa.6E0A h=100.0%, maxh=8301, d=25.7 yds, box=15.0, inmelee=N, player=N, hostil=Y, faction=14, loss=Y, face=N, agro=N, IsBotPoi=Kill, TargetIndex=1
[05:05:13.379 N] (Singular) (Singular) FaceTarget: facing since more than 70 degrees (moving=N)
[05:05:13.382 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.6E0A @ 25.7 yds
[05:05:13.313 D] Cleared POI
[05:05:14.032 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 2.7s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Singular.Helpers.MoveContext..ctor(WoWUnit unit) in E:\Honorbuddy\Routines\Singular\Helpers\Movement.cs:line 1209
at Singular.Helpers.MoveContext..ctor() in E:\Honorbuddy\Routines\Singular\Helpers\Movement.cs:line 1200
at Singular.Helpers.Movement.<>c.<CreateMoveToMeleeBehavior>b__38_4(Object ctx) in E:\Honorbuddy\Routines\Singular\Helpers\Movement.cs:line 503
at Styx.TreeSharp.Sequence.pPT||V ghBZe<\.ofs$(;i-C@%.MoveNext()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator./Q400\\5!Po\&\.rB9Q$u|$nu"''.MoveNext()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector.pPT||V ghBZe<\.ofs$(;i-C@%.MoveNext()
[05:05:14.118 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6889.405, -412.0769, 1000.348>
[05:05:16.536 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6889.264, -411.7427, 1000.475>
[05:05:16.611 D] [Path Generation - Short Paths] 2 call(s) in last 3.0s. Throttling for next 2.8s.
: at <B>0\\-j/n1@f3i%R/`fW\.VCY'.tNHIjB/6fMde=E_!#r4 w>5\&!.‏‫‎*‫**‪*****‪***​‪***‫‏*‎‬​**(MoveToParameters )
at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
at Styx.CommonBot.Coroutines.CommonCoroutines.!'@#'Jos$^\.Cl`JrMZIJ<oYZ$.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveTo(MoveToParameters parameters, String destinationName)
at Styx.CommonBot.Coroutines.CommonCoroutines.hJzLt$Abx53EIY)RqWs \.ln=%.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
at Styx.CommonBot.Coroutines.CommonCoroutines.MoveToPoi()
at Bots.Grind.LevelBot.nYx{c!{em_gp`l\,x"9`HZ_pe#.MoveNext()
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
[05:05:20.321 D] Moving to Type: Kill, Name: Vyragosa, NavType: Run from <6882.711, -390.0109, 999.1013>

So I can't really do anything about that, it's up to Singular to determine what it's going to pull, but I think it's trying to melee pull and can't find a path. You may have to check your pull settings in Singular.
 
Ty for your response. I will try to find under settings or something, and will have to ask ic something needs to. S spelled out... I am new to this. Sorry to bother you in many posts... Cheers...
 
I am lvling a druid now. I have read that 2 guys have had success with a druid and a lock. I think the best way would be to lvl a toon to 78 and then camp. That way, the drake would come to you anyway and the bot would have to defend ;) Hopefully, this is a DK specific glitch... Should I post my problem elsewhere, because, if I am not mistaken, all people using Dk's in similar scenarios would run into the same issue? Tnx.
 
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I am lvling a druid now. I have read that 2 guys have had success with a druid and a lock. I think the best way would be to lvl a toon to 78 and then camp. That way, the drake would come to you anyway and the bot would have to defend ;) Hopefully, this is a DK specific glitch... Should I post my problem elsewhere, because, if I am not mistaken, all people using Dk's in similar scenarios would run into the same issue? Tnx.
I'm not exactly sure where you'd post it at, but there ought to be some place for it. Also as far as the level I'd try at least at 80 as it may take a bit to kill the dragon at that level. But good luck though!
 
Ty... hopefully, Druid will get it :) Small off. if I attack the target first, say Tlpd with a lvl 80char, and a 110 comes along and one-shots it, i get the loot, right? Or do I have to make some percent of dmg dirst for the loot to be mine?
 
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Ty... hopefully, Druid will get it :) Small off. if I attack the target first, say Tlpd with a lvl 80char, and a 110 comes along and one-shots it, i get the loot, right? Or do I have to make some percent of dmg dirst for the loot to be mine?
I believe as long as you tag it first that should be all you need to get it. However you're likely to kill it first anyways as it doesn't have a lot of health.
 
Hi, the druid killed Vyra at the village spawn point... Here's the log :)

[03:26:55.398 N] Latency to Buddy service: 61 ms
[03:27:28.874 N] (Singular) YourCurrentTarget: changed to: Vyragosa.EEA8 lvl=80 h=100.0%, maxh=8301, d=14.2 yds, box=15.0, boss=N, trivial=N, player=N, attackable=Y, neutral=N, hostile=Y, entry=32630, faction=14, loss=Y, facing=N, blacklist=N, combat=N, flying=N, abovgrnd=N, TargetIndex=1, creature=Dragon, tagme=N, tagother=N
[03:27:28.939 N] (Singular) <<< PULL >>> CurrentTarget now: Vyragosa.EEA8 h=100.0%, maxh=8301, d=14.5 yds, box=15.0, inmelee=Y, player=N, hostil=Y, faction=14, loss=Y, face=N, agro=N, IsBotPoi=Kill, TargetIndex=1
[03:27:28.944 N] (Singular) <<Pull>> h=100.0%/e=100.0%/m=100.0%, shp=Cat, prwl=N, mov=N, savg=0, tfury=0, brsrk=0, predswf=0, omen=0, pts=0, th=100.0%, dist=14.5, inmelee=Y, face=N, loss=Y, dead=-1 secs, rake=0, rip=0, thrash=0
[03:27:28.951 N] (Singular) (Singular) FaceTarget: facing since more than 70 degrees (moving=N)
[03:27:28.952 N] (Singular) waiting: for WaitFaceTarget, attempting to face Vyragosa.EEA8 @ 0.0 yds
[03:27:29.008 N] (Singular) CreateProwlBehavior: need = Y, called by Pull CreateFeralNormalPull
[03:27:29.153 N] (Singular) Storing Prowl as last spell cast.
[03:27:29.157 N] (Singular) Storing Prowl as last spell cast.
[03:27:28.878 D] Cleared POI
[03:27:28.951 N] [Singular] /startattack on Vyragosa.EEA8 @ 100.0% at 0.0 yds
[03:27:29.016 N] [Singular] *Prowl on Me @ 100.0%
[03:27:29.490 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.EEA8 @ 17.1 yds
[03:27:29.742 N] (Singular) Storing Primal Fury as last spell cast.
[03:27:29.746 N] (Singular) Storing Rake as last spell cast.
[03:27:29.750 N] (Singular) Storing Rake as last spell cast.
[03:27:29.753 N] (Singular) Storing Rake as last spell cast.
[03:27:29.756 N] (Singular) Storing Infected Wounds as last spell cast.
[03:27:29.497 N] [Singular] *Rake on Vyragosa.EEA8 @ 100.0% at 2.1 yds
[03:27:29.767 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.EEA8 @ 18.0 yds
[03:27:29.773 N] (Singular) MoveToMelee(PathGenerating): towards Vyragosa.EEA8 @ 18.0 yds
[03:27:29.815 N] (Singular) CombatPerfMon: FPS:85 Latency:75
[03:27:29.820 N] (Singular) (Singular) Pull More: attacking non-trivial Elite Vyragosa.EEA8 #32630, disabling pull more until killed
[03:27:30.083 N] (Singular) EnsureMovementStoppedWithinMelee: stopping because target at 16.2 yds
[03:27:30.499 N] (Singular) <<Combat>> h=100.0%/e=74.0%/m=100.0%, shp=Cat, prwl=N, mov=N, savg=0, tfury=0, brsrk=0, predswf=0, omen=0, pts=2, th=70.2%, dist=16.2, inmelee=Y, face=Y, loss=Y, dead=4 secs, rake=3185, rip=0, thrash=0
[03:27:30.697 N] (Singular) Storing Moonfire as last spell cast.
[03:27:30.701 N] (Singular) Storing Moonfire as last spell cast.
[03:27:30.511 N] [Singular] *Moonfire on Vyragosa.EEA8 @ 70.2% at 1.2 yds
[03:27:31.639 N] (Singular) Storing Rake as last spell cast.
[03:27:31.452 N] [Singular] *Rake on Vyragosa.EEA8 @ 62.3% at 1.2 yds
[03:27:32.453 N] (Singular) <<Combat>> h=100.0%/e=31.0%/m=100.0%, shp=Cat, prwl=N, mov=N, savg=0, tfury=0, brsrk=0, predswf=0, omen=0, pts=4, th=54.9%, dist=16.2, inmelee=Y, face=Y, loss=Y, dead=4 secs, rake=1231, rip=0, thrash=0
[03:27:32.659 N] (Singular) Storing Tiger's Fury as last spell cast.
[03:27:32.663 N] (Singular) Storing Tiger's Fury as last spell cast.
[03:27:32.468 N] [Singular] *Tiger's Fury on Vyragosa.EEA8 @ 54.9% at 1.2 yds
[03:27:33.122 N] (Singular) Storing Berserk as last spell cast.
[03:27:33.126 N] (Singular) Storing Berserk as last spell cast.
[03:27:32.931 N] [Singular] *Berserk on Vyragosa.EEA8 @ 41.3% at 1.2 yds
[03:27:33.662 N] (Singular) Storing Rake as last spell cast.
[03:27:33.404 N] [Singular] *Rake on Vyragosa.EEA8 @ 41.3% at 1.2 yds
[03:27:34.407 N] (Singular) <<Combat>> h=100.0%/e=63.3%/m=100.0%, shp=Cat, prwl=N, mov=N, savg=0, tfury=6245, brsrk=13700, predswf=0, omen=0, pts=5, th=32.7%, dist=16.2, inmelee=Y, face=Y, loss=Y, dead=2 secs, rake=18689, rip=0, thrash=0
[03:27:34.416 N] (Singular) Possible Interrupt Target: Vyragosa.EEA8 @ 16.2 yds casting Frost Breath #47425 for 2376 ms
[03:27:34.607 N] (Singular) Storing Skull Bash as last spell cast.
[03:27:34.423 N] [Singular] *Skull Bash on Vyragosa.EEA8 @ 32.7% at 1.2 yds
[03:27:35.277 N] (Singular) Storing Ferocious Bite as last spell cast.
[03:27:35.281 N] (Singular) Storing Predatory Swiftness as last spell cast.
[03:27:35.285 N] (Singular) YourCurrentTarget: changed to: (null)
[03:27:34.883 N] [Singular] *Ferocious Bite on Vyragosa.EEA8 @ 26.6% at 1.2 yds
[03:27:35.289 D] Clearing POI: POI is dead from combat
[03:27:36.240 N] (Singular) YourCurrentTarget: changed to: Vyragosa.EEA8 lvl=80 h=0.0%, maxh=8301, d=15.7 yds, box=15.0, boss=N, trivial=N, player=N, attackable=N, neutral=N, hostile=Y, entry=32630, faction=14, loss=Y, facing=Y, blacklist=N, combat=N, flying=N, abovgrnd=N, IsBotPoi=Loot, creature=Dragon, tagme=Y, tagother=N
[03:27:35.912 D] Cleared POI
[03:27:36.033 D] Interacting with Vyragosa (Unit Id: 32630)
[03:27:36.505 N] Looting Vyragosa
[03:27:37.044 V] Blacklisting EEA8 for 00:15:00 [Type: Loot] - Reason: Looting done!
[03:27:37.044 D] Clearing POI: Finished looting
[03:27:37.186 N] [Singular] *Darkflight on Me @ 100.0%
[03:27:37.381 N] (Singular) Storing Darkflight as last spell cast.
[03:27:37.385 N] (Singular) Storing Darkflight as last spell cast.
[03:27:45.918 N] [AutoEquip] Equipping item Azure Dragonleather Helm of the Bandit (Azure Dragonleather Helm - Item - World of Warcraft) instead of Bearskin Helm (Bearskin Helm - Item - World of Warcraft) (slot: Head) - it scored 1136.24 while the old scored 1070.23
[03:27:57.357 D] Updating repair cost for current equipped items. New value: [0g2s83c]
[03:28:55.412 N] Latency to Buddy service: 66 ms
 
Hey that's promising! So it's starting to look like maybe either singular or some core functions in HB are the problem? I guess just keep running that and we'll see if TLPD finally drops!
 
Hey there,

Why is it unaviable to buy in germany =/ ? Is there any other way to buy that script?

Lg
 
Hey there,

Why is it unaviable to buy in germany =/ ? Is there any other way to buy that script?

Lg
Due to a lawsuit against The HB team German users are not allowed to use Quest Bot within HB. Unfortunately I don't have a way around that for this profile.
 
just lost my tlpd after it gotr killd right in front of me it didnt kill it???? profile doesnt work
 
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