i bought this, and seems like when it spawns and i or a team mate kills it, it won't loot..
Error Msg:
[Profile Message]: Going to try and loot TLPD or Vyragosa!
[(error)] For DoWhenActivity ActivityName(LootIfNeeded), predicate (() => (ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32491) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32630) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32153))) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[Profile Message]: Going to try and loot TLPD or Vyragosa!
[(error)] For DoWhenActivity ActivityName(LootIfNeeded), predicate (() => (ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32491) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32630) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32153))) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[Profile Message]: Going to try and loot TLPD or Vyragosa!
[(error)] For DoWhenActivity ActivityName(LootIfNeeded), predicate (() => (ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32491) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32630) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32153))) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[Profile Message]: Going to try and loot TLPD or Vyragosa!
[(error)] For DoWhenActivity ActivityName(LootIfNeeded), predicate (() => (ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32491) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32630) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32153))) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[Profile Message]: Going to try and loot TLPD or Vyragosa!
[(error)] For DoWhenActivity ActivityName(LootIfNeeded), predicate (() => (ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32491) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32630) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Lootable && u.Entry == 32153))) was not reset by execution.
This is a profile problem, and can result in erratic Honorbuddy behavior.
The predicate must return to 'false' after the action has been successfully executed.
[Profile Message]: Going to try and loot TLPD or Vyragosa!