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chrisburd

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[Wizard Guide] FlashFire variant - Speed GR60s, ~70b/hour

Here is the data for my last "run"

[Adventurer][Rift] Runs count: 158
[Adventurer][Rift] This run time: 0:05:52
[Adventurer][Rift] Average run time: 0:05:51
[Adventurer][Rift] Best run time: 0:03:49
[Adventurer][Rift] Worse run time: 0:11:50
[Adventurer][Rift] This run XP Gained: 7,076,268,257
[Adventurer][Rift] This run / Hour: 72,223,701,301
[Adventurer][Rift] Total XP Gained: 1,095,883,174,416
[Adventurer][Rift] Total XP / Hour: 71,099,249,472
[Adventurer][Rift] Best XP / Hour (single run): 109,838,846,047
[Adventurer][Rift] Worse XP / Hour (single run): 38,441,938,512
[Adventurer][Rift] Best XP / Single run: 13,321,136,095
[Adventurer][Rift] Worse XP / Single run: 5,112,176,730

Keep in mind that run time includes going to town, salvaging, book of cain, stashing, and then closing - the actual time to clear (when RG dies) is usually around 1 minute faster than recorded in the best/worst run time. I watched the bot for a few hours of this, and one of the clears was 2 minutes and 49 seconds.

Here is my wizard's setup and build: http://www.d3planner.com/759901919

The idea behind Cindercoat / Aquila is that with Diamondskin, you are really never below 95% primary resource - giving you an additional 50% damage mitigation. I died on average 2.1 times per hour, which is extremely good considering that it clears almost every rift in under 4 minutes. I am going to try this again without Taeguk, as it's hard to keep stacks up, and honestly Taeguk seems outclassed by other gems at this level. I will update this thread on newer runs with different gems.

Combat settings and profile are from the DMO wizard guide. Trinity is set to attempt to avoid AoE, avoid AoE out of combat, and attack mobs in AoE. Trash mob pack size is 5 with a radius of 40. Uncheck 'ignore minions' so that your in-geom stays up after you kill yellows.
 
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69 gr stats here

[Adventurer][Rift] Runs count: 26
[Adventurer][Rift] This run time: 0:06:47
[Adventurer][Rift] Average run time: 0:05:57
[Adventurer][Rift] Best run time: 0:04:08
[Adventurer][Rift] Worse run time: 0:10:02
[Adventurer][Rift] This run XP Gained: 11,735,225,417
[Adventurer][Rift] This run / Hour: 103,654,254,592
[Adventurer][Rift] Total XP Gained: 303,041,748,725
[Adventurer][Rift] Total XP / Hour: 117,249,394,413
[Adventurer][Rift] Best XP / Hour (single run): 172,792,764,732
[Adventurer][Rift] Worse XP / Hour (single run): 68,445,796,479
[Adventurer][Rift] Best XP / Single run: 13,430,723,174
[Adventurer][Rift] Worse XP / Single run: 9,982,716,730

6 death / hour
 
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The idea behind Cindercoat / Aquila is that with Diamondskin, you are really never below 95% primary resource - giving you an additional 50% damage mitigation. I died on average 2.1 times per hour, which is extremely good considering that it clears almost every rift in under 4 minutes. I am going to try this again without Taeguk, as it's hard to keep stacks up, and honestly Taeguk seems outclassed by other gems at this level. I will update this thread on newer runs with different gems.

So you are simply changing Orb of Infinite Death which has a nearly 100% uptime and provides 60% dmg reduction with Aquila and Cindercoat for only 50% dmg reduction and works only when you have greater than 90% mana?
 
Try this out and run slightly lower GR's. Optimal would be GR66/67 with perfect gear.

http://www.d3planner.com/777582393

Note: You need the TaegukSpammer plugin (from plugins section) and for it to work need over 50% CDR. Minimum Trash size = 15. Prioritize Pylons.

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69 gr stats here

[Adventurer][Rift] Runs count: 26
[Adventurer][Rift] This run time: 0:06:47
[Adventurer][Rift] Average run time: 0:05:57
[Adventurer][Rift] Best run time: 0:04:08
[Adventurer][Rift] Worse run time: 0:10:02
[Adventurer][Rift] This run XP Gained: 11,735,225,417
[Adventurer][Rift] This run / Hour: 103,654,254,592
[Adventurer][Rift] Total XP Gained: 303,041,748,725
[Adventurer][Rift] Total XP / Hour: 117,249,394,413
[Adventurer][Rift] Best XP / Hour (single run): 172,792,764,732
[Adventurer][Rift] Worse XP / Hour (single run): 68,445,796,479
[Adventurer][Rift] Best XP / Single run: 13,430,723,174
[Adventurer][Rift] Worse XP / Single run: 9,982,716,730

6 death / hour


yo can u show us the enchant on your gear and your trinity settings ? thnx in advance..
 
Explosive Blast set to 250ms

Uhm, so following your setup thingies, it now appears my bot skips blue packs and just kills yellow packs... What gives? Never seen this before :O

Also, running super low on resources when In Geom is up for some reason.
 
Uhm, so following your setup thingies, it now appears my bot skips blue packs and just kills yellow packs... What gives? Never seen this before :O

Also, running super low on resources when In Geom is up for some reason.

I've not seen that unless there are packs close together in rift, try reducing Elite Range to 75-100. Does it always do it? Or just when there is a Yellow within 150 Yards (or whatever the elite range is).

You will run low on resources because EB is being cast as often as it can be. Don't need it to be high for Aquila Curiass because you're using St Archew's Gaze anyway.
 
Cindercoat makes you always be above 90% power, while also giving you 30% fire damage. Aquila has 100% uptime. The offhand you're proposing requires you to first hit enemies. I'll say it again: Aquila has 100% uptime
 
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