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Fixed Mesh Issues (Archives - DO NOT DELETE)

Jade Serpent Temple dungeon.
Loading EastTemple_36_30
Could not generate full path from {834.4728, -2430.035, 192.5643} to {845.4167, -2459.356, 174.9611} (time used: 0 milliseconds)

Tank - ProcID 10088_2012-12-14_23-47-42.webp
 
Last edited:
Jade Serpent Temple dungeon.
Loading EastTemple_36_30
Could not generate full path from {810.6229, -2494.162, 176.3032} to {818.2862, -2540.446, 182.955}

Healer - ProcID 5452_2012-12-15_00-14-30.webp
 
It appears there is no mesh for the 'A Little Patience' scenario.

Code:
Failed to get tile map for ALittlePatienceScenario!
Tilemap is null!
System.NullReferenceException: Tilemap is null!
   at ?..SetMap(String )
   at Tripper.Navigation.WowNavigator.ChangeMap(String mapName)
   at Styx.CommonBot.Profiles.ProfileManager.LoadNew(String path, Boolean rememberMe)
   at Styx.CommonBot.Profiles.ProfileManager.LoadNew(String path)
   at Styx.CommonBot.TreeRoot.Start()
   at Honorbuddy.MainWindow.Start()
 
Im getting this error, can someone help please...

Moving to type:Fly, R:Update ..

And character just sits there near flight path..
 
Hi Raphus,
I'm interested in contributing to better improve the mesh system.
Have you ever considered releasing tools to edit meshes?
I know I would be interested in watching a toon go from 1-90 and fix every mesh along the way.
 
[12:38:28.870 D] Loading Azeroth_41_28
[12:38:29.018 D] Loading Azeroth_40_28
[12:38:29.111 D] Could not generate path from {2054.92, -5021.54, 74.3608} to {2026.257, -4338.185, 6.423186} (time used: 6 milliseconds) @ FindEndPoly
[12:38:29.297 D] Activity: Gehe zur Leiche
[12:38:29.298 D] Could not generate path from {2054.92, -5021.54, 74.3608} to {2026.257, -4338.185, 6.423186} (time used: 0 milliseconds) @ FindEndPoly

In EPL


i too am getting similar, in jade forest.
 
alliance jade forest - sacred waters quest -
Code:
			  <While Condition="!IsObjectiveComplete(1, 29898)" >
					<!-- Kick, add mesh to fountain -->
					<RunTo X="-158.4397" Y="-3206.957" Z="52.42365" />
					<CustomBehavior File="MyCTM" X="-168.0851" Y="-3215.406" Z="51.14627" />
					<CustomBehavior File="InteractWith" MobId="209885" ObjectType="Gameobject" Range="4" X="-168.0851" Y="-3215.406" Z="51.14627" />
					<CustomBehavior File="MyCTM" X="-172.0914" Y="-3213.614" Z="50.13935" />
					<CustomBehavior File="MyCTM" X="-171.2527" Y="-3201.977" Z="51.41152" />
			  </While>
add mesh to fountain
 
Exception when attempting to download HawaiiMainLand_36_30: System.TimeoutException: This request operation sent to net.tcp://auth4.buddyauth.com:5031/AuthService.svc did not receive a reply within the configured timeout (00:00:30). The time allotted to this operation may have been a portion of a longer timeout. This may be because the service is still processing the operation or because the service was unable to send a reply message. Please consider increasing the operation timeout (by casting the channel/***** to IContextChannel and setting the OperationTimeout property) and ensure that the service is able to connect to the client.

Server stack trace:
at System.ServiceModel.Dispatcher.DuplexChannelBinder.Request(Message message, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, *****OperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
at System.ServiceModel.Channels.ServiceChannel*****.InvokeService(IMethodCallMessage methodCall, *****OperationRuntime operation)
at System.ServiceModel.Channels.ServiceChannel*****.Invoke(IMessage message)

Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.Real*****.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.Real*****.PrivateInvoke(MessageData& msgData, Int32 type)
at Styx.Auth.SR.IA.Do(Byte b, Object[] args)
at ..Do(Byte , Object[] )
at ?..(Byte , Object[] )
at ?..(String )
at ...( )
 
Hello, bevore i post logs etc i want to ask if there are known Mesh problems in the shieldwall area?

My Bots always have alot of problems wirh fences, campfires and walls.
 
I have a slow internet connection right now (15kb/s) and i have to download new mesh data. It should be no issue because the mesh data itself is only 200-400kb of size. But the problem is that i get a timeout error (after 30sec). And i think the download is ne initiated. so it will download forever. Is there a chance to increase this timeout error to at least 60 seconds?
 
I have a slow internet connection right now (15kb/s) and i have to download new mesh data. It should be no issue because the mesh data itself is only 200-400kb of size. But the problem is that i get a timeout error (after 30sec). And i think the download is ne initiated. so it will download forever. Is there a chance to increase this timeout error to at least 60 seconds?

Post in support issues, I would strongly suggest upgrading your internet.
 
It tries to go through the exit path in Blood Furnace to get back in if it dies, which does not open until the dungeon is finished. (the passage on the east side)
 
Received error code from mesh server when attempting to download Northrend_24_25: You are not authorized to download mesh files.
Failed to download Northrend_24_25.etm

What's up?
 
Same Problem here. I am from Germany... is this the beginning of the support stop for German-Guys?
 
krasarang
<Hotspot X="-1052.339" Y="-158.6632" Z="31.71896" />

fix why it gets stuck in the middle of the road close to this area
 
<Hotspot X="579.6678" Y="-1632.165" Z="71.40343" />
jade forest - fix this hill ... i keep getting mesh errors
 
add big game object at <Hotspot X="2624.636" Y="-537.6643" Z="324.5894" /> in jade forest
 
<Hotspot X="-34.17718" Y="-23.50397" Z="154.6147" /> // votfw - mudmug's place - add barrels to mesh or waterspot
<Hotspot X="4402.297" Y="992.9243" Z="100.0594" /> // Kun-lai at zouchin village - add water spots around the barrels where it gets stuck ... if the mesher doesn't 'see' them
 
kota peaks - <Hotspot X="2469.274" Y="2366.035" Z="687.3685" /> - blackspot above this cave ent
 
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