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Firebird Archon Phelon Playground Improvements Suggestion

SpyroPT

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Apr 29, 2011
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Hello, I've been using the Phelon Playground recently and it seems like it's working real good but I have a few suggestion that could Improve it even better.
It's really cool how he always gets to 20 chantodo stacks before going archon but for example If the bot gets 20 chantodo stacks then goes to archon then when it ends it gets the 20 chantodo stacks but it wont activate Archon until the previous buff disappears losing quite some damage. Could this be implemented in future Trinity versions? I'm using the latest one: 2.41.53
Also I don't see him using disintegration wave, is this normal ?
 
Last edited:
I totally agree. Double archon buff is core of archon builds.
 
Still not updated in the latest version ( 2.41.59 ).
Could you look into this ?
 
Phelon playground can be found in the advanced tab in the plugin trinity and it supports some builds that a Developer has been working on.
tested it with archon, idk.. without it i was soloing 70 easy, with it i am having trouble (run 2 runs with it, both i didnt did it in the 15 mins gap)
 
Where is Phelon playground? I'm playing firebird/archon and would like to try it. I've checked the advanced tab in the plugin trinity and don't see any boxes that have the word Phelon or Playground.
 
agree i dont see the 20 stack is a must u will get about 15 stack while you refresh you cd and the double buff is the core part of this build losting it for 5 stack seem stupid
 
Where is Phelon playground? I'm playing firebird/archon and would like to try it. I've checked the advanced tab in the plugin trinity and don't see any boxes that have the word Phelon or Playground.
check your Trinity version
 
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