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FightThisWay - Prox's Pick Pocket

This is awesome any way to add in a restealth if stealth gets broken when attacked?

I would like to know the same thing, The routine is fine until something pops him out of stealth. After he kills that MOB he just runs to the next hot spot unstealthed and keeps pulling mobs after that. How can I have it so it always goes into stealth when not in combat?

Any help would be MUCH APPRECIATED!

thanks :)
 
Not working
938)
[20:20:09.359 D] [SpellManager] Adding known spell: Eviscerate (2098)
[20:20:09.359 D] [SpellManager] Adding known spell: Distract (1725)
[20:20:09.359 D] [SpellManager] Adding known spell: Blind (2094)
[20:20:09.359 D] [SpellManager] Adding known spell: Expose Armor (8647)
[20:20:09.359 D] [SpellManager] Adding known spell: Pick Pocket (921)
[20:20:09.359 D] [SpellManager] Adding known spell: Disarm Trap (1842)
[20:20:09.359 D] [SpellManager] Adding known spell: Stealth (1784)
[20:20:09.359 D] [SpellManager] Adding known spell: Slice and Dice (5171)
[20:20:09.359 D] [SpellManager] Adding known spell: Tricks of the Trade (57934)
[20:20:09.359 D] [SpellManager] Adding known spell: Crimson Tempest (121411)
[20:20:09.359 D] [SpellManager] Adding known spell: Vanish (1856)
[20:20:09.359 D] [SpellManager] Adding known spell: Recuperate (73651)
[20:20:09.359 D] [SpellManager] Adding known spell: Smoke Bomb (76577)
[20:20:09.359 D] [SpellManager] Adding known spell: Dismantle (51722)
[20:20:09.359 D] [SpellManager] Adding known spell: Garrote (703)
[20:20:09.359 D] [SpellManager] Adding known spell: Ambush (8676)
[20:20:09.359 D] [SpellManager] Adding known spell: Pick Lock (1804)
[20:20:09.359 D] [SpellManager] Adding known spell: Vendetta (79140)
[20:20:09.359 D] [SpellManager] Adding known spell: Fan of Knives (51723)
[20:20:09.359 D] [SpellManager] Adding known spell: Throw (121733)
[20:20:09.359 D] [SpellManager] Adding known spell: Combat Readiness (74001)
[20:20:09.359 D] [SpellManager] Adding known spell: Languages (79742)
[20:20:09.359 D] [SpellManager] Adding known spell: Bountiful Bags (83966)
[20:20:09.359 D] [SpellManager] Adding known spell: Battle Fatigue (134732)
[20:20:09.359 D] [SpellManager] Adding known spell: Reinforce (83943)
[20:20:09.359 D] [SpellManager] Adding known spell: Bartering (83964)
[20:20:09.359 D] [SpellManager] Adding known spell: Hasty Hearth (83944)
[20:20:09.359 D] [SpellManager] Adding known spell: Working Overtime (118021)
[20:20:09.359 D] [SpellManager] Adding known spell: Cold Weather Flying (54197)
[20:20:09.359 D] [SpellManager] Adding known spell: Mount Up (78633)
[20:20:09.359 D] [SpellManager] Adding known spell: Viciousness (68975)
[20:20:09.359 D] [SpellManager] Adding known spell: Battle Pet Training (119467)
[20:20:09.359 D] [SpellManager] Adding known spell: Weapon Skills (76297)
[20:20:09.359 D] [SpellManager] Adding known spell: Flight Master's License (90267)
[20:20:09.359 D] [SpellManager] Adding known spell: Ride Like the Wind (117983)
[20:20:09.359 D] [SpellManager] Adding known spell: Flayer (68978)
[20:20:09.359 D] [SpellManager] Adding known spell: Armor Skills (76273)
[20:20:09.359 D] [SpellManager] Adding known spell: The Doctor Is In (118076)
[20:20:09.359 D] [SpellManager] Adding known spell: Cash Flow (83941)
[20:20:09.359 D] [SpellManager] Adding known spell: Honorable Mention (83960)
[20:20:09.359 D] [SpellManager] Adding known spell: Guild Mail (83951)
[20:20:09.359 D] [SpellManager] Adding known spell: Mr. Popularity (78635)
[20:20:09.359 D] [SpellManager] Adding known spell: Fast Track (78632)
[20:20:09.359 D] [SpellManager] Adding known spell: For Great Justice (118483)
[20:20:09.359 D] [SpellManager] Adding known spell: Expert Riding (34090)
[20:20:09.359 D] [SpellManager] Adding known spell: The Quick and the Dead (83950)
[20:20:09.359 D] [SpellManager] Adding known spell: Dual Wield (674)
[20:20:09.359 D] [SpellManager] Adding known spell: Aberration (68976)
[20:20:09.359 D] [SpellManager] Adding known spell: Mobile Banking (83958)
[20:20:09.359 D] [SpellManager] Adding known spell: Mass Resurrection (83968)
[20:20:09.359 D] [SpellManager] Adding known spell: Darkflight (68992)
[20:20:09.359 D] [SpellManager] Adding known spell: Running Wild (87840)
[20:20:09.359 D] [SpellManager] Adding known spell: Two Forms (68996)
[20:20:09.359 D] [SpellManager] Adding known spell: Revive Battle Pets (125439)
[20:20:09.359 D] [SpellManager] Adding known spell: Auto Attack (6603)
[20:20:09.359 D] [SpellManager] Shuriken Toss (114014) overrides Throw (121733)
[20:20:09.359 D] [SpellManager] Envenom (32645) overrides Eviscerate (2098)
[20:20:09.359 D] [SpellManager] Dispatch (111240) overrides Sinister Strike (1752)
[20:20:09.359 D] [SpellManager] GCD check spell set to Master of Anatomy
[20:20:09.421 D] [Lua.Events] Attached to event LEARNED_SPELL_IN_TAB with handler
[20:20:09.781 D] [FTW] 01:20:09 Timings:
[20:20:09.781 D] [FTW] 01:20:09 FTW.Pulse: total time 9487 ms, (62.0%), loops 25, avgtime 379 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.Pulse: total time 1860 ms, (12.0%), loops 27, avgtime 68 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.EligibleForCleanse: total time 911 ms, (6.0%), loops 27, avgtime 33 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.ClassAndSpec: total time 802 ms, (5.0%), loops 26, avgtime 30 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.GetHealTarget: total time 788 ms, (5.0%), loops 27, avgtime 29 ms
[20:20:09.781 D] [FTW] 01:20:09 FTW.NeedRest: total time 277 ms, (1.0%), loops 15, avgtime 18 ms
[20:20:09.781 D] [FTW] 01:20:09 CheckForChest.Pulse: total time 263 ms, (1.0%), loops 16, avgtime 16 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.EvaluateRules.Replace: total time 199 ms, (1.0%), loops 8, avgtime 24 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.Replace: total time 181 ms, (1.0%), loops 72, avgtime 2 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.GetAdds: total time 140 ms, (0.0%), loops 27, avgtime 5 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.EvaluateRules @REST: total time 106 ms, (0.0%), loops 6, avgtime 17 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.EvaluateRules @INITIALIZE: total time 93 ms, (0.0%), loops 2, avgtime 46 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.Role: total time 15 ms, (0.0%), loops 108, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.GetTank: total time 15 ms, (0.0%), loops 27, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 CheckForStuck.Pulse: total time 0 ms, (0.0%), loops 25, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.AuraExpiring: total time 0 ms, (0.0%), loops 32, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.IsCrowdControlled: total time 0 ms, (0.0%), loops 12, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.IsDiseased: total time 0 ms, (0.0%), loops 8, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 FTWExtensionMethods.IsValidUnit: total time 0 ms, (0.0%), loops 16, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.Constructor: total time 0 ms, (0.0%), loops 1, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.EvaluateCondition @REST: total time 0 ms, (0.0%), loops 90, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.EvaluateRules.Remainder: total time 0 ms, (0.0%), loops 8, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.ExecuteAction: total time 0 ms, (0.0%), loops 12, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.ExecuteAction 'Me.ClipTime 50': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.ExecuteAction 'Me.FollowTarget': total time 0 ms, (0.0%), loops 6, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.ExecuteAction 'Me.Message Rogue_Assassination last updated 11/8/2012.': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.ExecuteAction 'Me.Range 4.95': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.FollowTarget: total time 0 ms, (0.0%), loops 6, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.GetGroup: total time 0 ms, (0.0%), loops 27, avgtime 0 ms
[20:20:09.781 D] [FTW] 01:20:09 MBC.GetHealer: total time 0 ms, (0.0%), loops 27, avgtime 0 ms
[20:20:09.843 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
[20:20:09.859 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:09.859 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:09.859 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:09.859 D] Goal: NoCombatMoving to <12545.82, -7345.212, 0.426292>
[20:20:09.859 D] Activity: Moving To Location - X: 12545.82 Y: -7345.212 Z: 0.426292
[20:20:09.859 D] Activity: Loading Tile/s
[20:20:09.859 D] Loading Expansion01_45_8
[20:20:09.906 D] Loading Expansion01_46_8
[20:20:25.156 D] Updating repair cost for current equipped items. New value: [0g14s32c]
[20:20:25.156 D] Activity: Finished!
[20:20:25.390 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:25.390 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[20:20:25.390 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[20:20:25.390 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:25.390 D] Goal: Running Macro
[20:20:25.390 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:25.390 D] Activity: RunMacro 1/8 Times
[20:20:26.906 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:26.906 D] Activity: RunMacro 2/8 Times
[20:20:28.421 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:28.421 D] Activity: RunMacro 3/8 Times
[20:20:29.937 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:29.937 D] Activity: RunMacro 4/8 Times
[20:20:31.437 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:31.437 D] Activity: RunMacro 5/8 Times
[20:20:32.984 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:32.984 D] Activity: RunMacro 6/8 Times
[20:20:34.500 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:34.500 D] Activity: RunMacro 7/8 Times
[20:20:36.015 D] [RunMacro-v369(debug) @line 38]: Running macro 8 times
[20:20:36.015 D] Activity: RunMacro 8/8 Times
[20:20:37.531 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:37.531 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:37.531 D] Goal: Running Macro
[20:20:37.531 D] [RunMacro-v369(debug) @line 39]: Running macro 2 times
[20:20:37.531 D] Activity: RunMacro 1/2 Times
[20:20:39.062 D] [RunMacro-v369(debug) @line 39]: Running macro 2 times
[20:20:39.062 D] Activity: RunMacro 2/2 Times
[20:20:40.578 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:40.578 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:40.578 D] Goal: NoCombatMoving to <12552.18, -7380.61, 0.4808835>
[20:20:40.578 D] Activity: Moving To Location - X: 12552.18 Y: -7380.61 Z: 0.4808835
[20:20:44.625 D] [FTW] 01:20:44 ----- CSA Area Trigger Dummy Timer Aura
[20:20:45.015 D] Activity: Finished!
[20:20:45.265 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:45.265 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:45.265 D] Goal: NoCombatMoving to <12537.08, -7407.869, 0.6327661>
[20:20:45.265 D] Activity: Moving To Location - X: 12537.08 Y: -7407.869 Z: 0.6327661
[20:20:49.406 D] Activity: Finished!
[20:20:49.656 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:49.656 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[20:20:49.656 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[20:20:49.656 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:20:49.656 D] Goal: Running Macro
[20:20:49.656 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:49.656 D] Activity: RunMacro 1/8 Times
[20:20:51.171 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:51.171 D] Activity: RunMacro 2/8 Times
[20:20:52.687 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:52.687 D] Activity: RunMacro 3/8 Times
[20:20:54.218 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:54.218 D] Activity: RunMacro 4/8 Times
[20:20:55.718 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:55.718 D] Activity: RunMacro 5/8 Times
[20:20:57.250 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:57.250 D] Activity: RunMacro 6/8 Times
[20:20:58.781 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:20:58.781 D] Activity: RunMacro 7/8 Times
[20:21:00.281 D] [RunMacro-v369(debug) @line 45]: Running macro 8 times
[20:21:00.281 D] Activity: RunMacro 8/8 Times
[20:21:01.812 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:01.812 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:01.812 D] Goal: Running Macro
[20:21:01.812 D] [RunMacro-v369(debug) @line 46]: Running macro 2 times
[20:21:01.812 D] Activity: RunMacro 1/2 Times
[20:21:03.343 D] [RunMacro-v369(debug) @line 46]: Running macro 2 times
[20:21:03.343 D] Activity: RunMacro 2/2 Times
[20:21:04.859 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:04.859 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:04.859 D] Goal: NoCombatMoving to <12524.81, -7450.818, 0.2574517>
[20:21:04.859 D] Activity: Moving To Location - X: 12524.81 Y: -7450.818 Z: 0.2574517
[20:21:09.953 D] [FTW] 01:21:09 Timings:
[20:21:09.953 D] [FTW] 01:21:09 FTW.Pulse: total time 10449 ms, (57.0%), loops 35, avgtime 298 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.Pulse: total time 2480 ms, (13.0%), loops 37, avgtime 67 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.EligibleForCleanse: total time 1221 ms, (6.0%), loops 37, avgtime 33 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.ClassAndSpec: total time 1127 ms, (6.0%), loops 36, avgtime 31 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.GetHealTarget: total time 1098 ms, (6.0%), loops 37, avgtime 29 ms
[20:21:09.953 D] [FTW] 01:21:09 FTW.NeedRest: total time 446 ms, (2.0%), loops 22, avgtime 20 ms
[20:21:09.953 D] [FTW] 01:21:09 CheckForChest.Pulse: total time 325 ms, (1.0%), loops 23, avgtime 14 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.EvaluateRules.Replace: total time 306 ms, (1.0%), loops 12, avgtime 25 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.Replace: total time 287 ms, (1.0%), loops 108, avgtime 2 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.EvaluateRules @REST: total time 213 ms, (1.0%), loops 10, avgtime 21 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.GetAdds: total time 140 ms, (0.0%), loops 37, avgtime 3 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.EvaluateRules @INITIALIZE: total time 93 ms, (0.0%), loops 2, avgtime 46 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.Role: total time 15 ms, (0.0%), loops 148, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.GetTank: total time 15 ms, (0.0%), loops 37, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 CheckForStuck.Pulse: total time 0 ms, (0.0%), loops 35, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.AuraExpiring: total time 0 ms, (0.0%), loops 52, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.IsCrowdControlled: total time 0 ms, (0.0%), loops 19, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.IsDiseased: total time 0 ms, (0.0%), loops 12, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 FTWExtensionMethods.IsValidUnit: total time 0 ms, (0.0%), loops 23, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.Constructor: total time 0 ms, (0.0%), loops 1, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.EvaluateCondition @REST: total time 0 ms, (0.0%), loops 150, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.EvaluateRules.Remainder: total time 0 ms, (0.0%), loops 12, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.ExecuteAction: total time 0 ms, (0.0%), loops 16, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.ExecuteAction 'Me.ClipTime 50': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.ExecuteAction 'Me.FollowTarget': total time 0 ms, (0.0%), loops 10, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.ExecuteAction 'Me.Message Rogue_Assassination last updated 11/8/2012.': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.ExecuteAction 'Me.Range 4.95': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.FollowTarget: total time 0 ms, (0.0%), loops 10, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.GetGroup: total time 0 ms, (0.0%), loops 37, avgtime 0 ms
[20:21:09.953 D] [FTW] 01:21:09 MBC.GetHealer: total time 0 ms, (0.0%), loops 37, avgtime 0 ms
[20:21:10.312 D] Activity: Finished!
[20:21:10.531 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:10.531 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[20:21:10.531 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[20:21:10.531 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:21:10.531 D] Goal: Running Macro
[20:21:10.531 D] [RunMacro-v369(debug) @line 51]: Running macro 8 times
 
I am not sure if anybody is still using this, but it is now updated, please report any issues you may have.
 
Hey nice, routine. I test it few days its work perfect. I use clu few mounts with modifid combat rogue to instant vanish when he get in combat and prep if need to vanish again. This help alot and make me gain 10% more gold.
Is it posible to configure this routine in same way?
 
Hello there i made few Change in combat roge routine. He cast vanish at 98% HP and also cast Preparation for secon vanish if need. How can i add when cast Vanish to cast CoS too. Also i remove Killing spree from routinge its very buggy if fight with mobs on some edge and he drop down and stuck. Any Advice for better login on vanish?

Me.Cast Vanish
Me.InParty = 1
Me.Health < 98
Me.HasAura("Stealth") = 0
Me.HasAura("Vanish") = 0
Me.MovementDisabled = 0

Me.Cast Vanish
Me.InParty = 0
Me.Health < 98
Me.HasAura("Stealth") = 0
Me.HasAura("Vanish") = 0
Me.MovementDisabled = 0

Me.Cast Preparation
Me.InParty = 0
Me.Health < 90
Me.HasAura("Stealth") = 0
Me.HasAura("Vanish") = 1
Me.MovementDisabled = 0
 
Hey there long time HB user small time poster. Basically If I have ever had an issue I simply use the search or google and found someone with a similar problem and have tried what others have posted. That is until now. I have driving my self nuts trying to get this routine to work. Basically all it does is walk up to a mob target it than black lists it and moves on. Rarely it will actually pick pocket a mob. Yes they are humanoids yes I have tried clean install. Only thing I have changed is the range to 9 yards (glyph). Any insight would be greatly appreciated.
 
1) that was always invisible ?
2) Pick that after not kill mobs ?
ideal - a daze, Pick, ran

p.s. sorry for my bad english
 
this class is fully broken.. just thinks the characters health is too low and doesnt engage in any sort of combat just goes on a target loop...
 
My bot does not release when dead, only if I change to Singular.

When using FTW I have to manually click "Release Spirit" and then the bot will continue.
 
How can i make it go into "pick pocket" mode?
it seems to just, run around without using stealth.'


- nvm, changed it over to singular.
 
For those of you saying that this is broken, it's not.

If you've set it up right it will work perfectly for you, just tune your settings and know how to actually play a rogue and you'll be fine - stop bashing someone giving you a routine for free.
 
This thing is broken. there is no amount of set up that will fix the CC, Rev 79 is bugged to shit. no finishers on 5 combo points, no disarm on enemy burst. continuing to fight after vanishing.
the burst is is so ridiculously slow that I am actually playing my rogue by hand.

I am speaking about paid version.

and i am making a formal request from the developer to please answer our concerns, will you be updating the CC, are you looking into these concerns? do you have any plans?

Your monk CC owns and so does that hunter, i am just wondering if this will be touched again. I am mainly interested in pvp.
 
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