Does anyone know if this is going to get updated?
I'm working on it. I updated the following routines because i mostly use them :
Shadow : Kinetic Combat, Serenity
Marauder : Annihilation, Carnage, Fury
Sentinel : Watchman, Combat, Concentration
https://mega.co.nz/#!3tBigTCZ!vA-eRl8262GM7ZYUBWbGmWL-AE1ZyImObFA3fjMXOloAwsome. I play the Marauder/Sentinel as well. have you posted your udpated routines?
No logs, no helpseems BuddyWing did not support Joes routines and your updated version !!!!!!
2015-07-23 23:10:33,791 [1] INFO Log - Starting Buddy Wing v1.0.1228.718
2015-07-23 23:10:48,509 [6] INFO Log - User is a Knight
2015-07-23 23:10:49,807 [6] INFO Log - Advanced Class: Sentinel / Discipline: Combat
2015-07-23 23:10:49,808 [6] INFO Log - Routine Path: Routines
2015-07-23 23:10:52,237 [6] ERROR Log - Compiler Error: c:\bw\Routines\FightAtJoes\Logger.cs(25,13) : warning CS0618: 'Buddy.Common.Logging.Write(System.Windows.Media.Color, string, params object[])' is obsolete: 'Logging.WriteX is no longer used, declare [private ILog _log = Log.Get();] in your type and use its members instead!'
2015-07-23 23:10:52,238 [6] ERROR Log - Compiler Error: c:\bw\Routines\FightAtJoes\Helpers\JoesCombat.cs(69,21) : error CS0117: 'Buddy.Common.Logging' does not contain a definition for 'LoggingLevel'
2015-07-23 23:10:52,238 [6] ERROR Log - Compiler Error: c:\bw\Routines\FightAtJoes\Helpers\MercHelpers.cs(1460,88) : warning CS0472: The result of the expression is always 'false' since a value of type 'ulong' is never equal to 'null' of type 'ulong?'
2015-07-23 23:10:52,238 [6] ERROR Log - Compiler Error: c:\bw\Routines\FightAtJoes\Helpers\MercHelpers.cs(9966,98) : warning CS0162: Unreachable code detected
2015-07-23 23:10:52,242 [6] ERROR Log - Unhandled exception during init:
System.InvalidOperationException: No routines were loaded. Please ensure there is a routine for your class before starting the bot.
at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
at Buddywing.MainWindow.?????????????????????????????????????????()
2015-07-23 23:10:52,246 [6] INFO Log - Buddy Wing: The Old Robot is ready!
2015-07-23 23:07:02,349 [6] INFO Log - App Path: C:\bw\Buddywing.exe
2015-07-23 23:07:09,850 [6] INFO Log - User is a Knight
2015-07-23 23:07:11,145 [6] INFO Log - Advanced Class: Sentinel / Discipline: Combat
2015-07-23 23:07:11,146 [6] INFO Log - Routine Path: Routines
2015-07-23 23:07:13,480 [6] ERROR Log - Compiler Error: c:\bw\Routines\Combat\Combat\Helpers\MercHelpers.cs(10256,32) : warning CS0108: 'DefautCombat.MyTargetingProvider.GetObjectsByWeight()' hides inherited member 'Buddy.CommonBot.DefaultCombatTargetingProvider.GetObjectsByWeight()'. Use the new keyword if hiding was intended.
2015-07-23 23:07:13,481 [6] ERROR Log - Compiler Error: c:\bw\Routines\Combat\Combat\Combat.cs(56,21) : error CS0117: 'Buddy.Common.Logging' does not contain a definition for 'LoggingLevel'
2015-07-23 23:07:13,487 [6] ERROR Log - Compiler Error: c:\bw\Routines\Combat\Combat\Core\Logger.cs(24,13) : warning CS0618: 'Buddy.Common.Logging.Write(System.Windows.Media.Color, string, params object[])' is obsolete: 'Logging.WriteX is no longer used, declare [private ILog _log = Log.Get();] in your type and use its members instead!'
2015-07-23 23:07:13,488 [6] ERROR Log - Compiler Error: c:\bw\Routines\Combat\Combat\Helpers\MercHelpers.cs(1410,88) : warning CS0472: The result of the expression is always 'false' since a value of type 'ulong' is never equal to 'null' of type 'ulong?'
2015-07-23 23:07:13,488 [6] ERROR Log - Compiler Error: c:\bw\Routines\Combat\Combat\Helpers\MercHelpers.cs(9932,98) : warning CS0162: Unreachable code detected
2015-07-23 23:07:13,492 [6] ERROR Log - Unhandled exception during init:
System.InvalidOperationException: No routines were loaded. Please ensure there is a routine for your class before starting the bot.
at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
at Buddywing.MainWindow.?????????????????????????????????????????()
2015-07-23 23:07:13,496 [6] INFO Log - Buddy Wing: The Old Robot is ready!
every time I attempt to use this routine, the sound in games goes apeshit. Stutters, then crashes when it hits the taxi droid.
View attachment 183570
Just comment the line out with // in front
You do not want your assassin in stealth ? Which specialization you use ?Seems to be working and felt smoother, one thing though my assassin would always stealth between points but doesn't seem to anymore. Any ideas?
Hi!
I really enjoy this routine alot, really feels like someone took some good time with this!
(not sayin other didnt with thiers routine)
I like how I can disable stuff like walking etc, altho I'd like to disable resting, as in every time I'm done with
combat the bot auto-rest, I'd like to controll that part myself, as I only use this as a combat-routine.
I went into MercHelpers.cs to find what I was lookin for, without any luck I'm afraid.
Thought it was this part:
else if (Me.Class == CharacterClass.Inquisitor)
{
if (Me.AdvancedClass == AdvancedClass.Assassin) IsRanged = false; else IsRanged = true;
WaitForRest(false, "Seethe", false, BuddyTor.Me.ForceMax * .8f);
HandleBuffs("Mark of Power");
I've changed it to false, but didnt do what I hoped for.
So I'm asking for some assistence if someone has some time
// Kabeewm.
else if (Me.Class == CharacterClass.Inquisitor)
{
if (Me.AdvancedClass == AdvancedClass.Assassin) IsRanged = false; else IsRanged = true;
//WaitForRest(true, "Seethe", true, BuddyTor.Me.ForceMax * .8f);
HandleBuffs("Mark of Power");
}