JoeBrewski
New Member
- Joined
- Jul 4, 2012
- Messages
- 315
That's an .exe setting - drive:\buddywing\settings\Protected.xml. Be SURE to NOT EDIT WHILE BUDDYWING IS OPEN - as BW will overwrite it when closed.
Joe
Joe
Hey Joe,
Can you check something out?
When we are on a mission where we need to talk to someone and when the conversation is completed and you have to kill the guy (many ands sorry for that), the bot mostly stays in a loop and does nothing to the point it dies.
Is this something thats handled in the routine or the bot itself?
Hey Joe,
Can you take a look at the following issue:...
Thx for your reply.
I have a question about Sage. Is it supposed to never use Telekinetic Throw? Cause it defends me, sets up the dots and then just spams Disturbance. Intended or something wrong?
Sorry for not mentioning it. But atm i was level 51, Balance tree. And casting Telekinetic Throw gives 3 stacks of Presence of Mind, witch makes Disturbance and Mind Crush an insta cast and deal 35% more damage.
And another question. How can i make your routine recognise my companion and act accordingly? It says Comp: NONE and doesnt help him in any way. I'v set the variable in Merchelper to attack my companions target if hes low, but nothing.
Hey, i'm Free To Play at the current moment, but the bot hangs if my character dies, as I have no health probes it just hangs and doesn't press 'Return to the medcenter' and when I did have probes, it never healed in the time limit before my character became visible.
1. It should bypass the Medical Probe if you don't have the ability (and just to straight to Medcenter, unless that's disabled in FTP). If you have neither, you're out-of-luck.
2. Healing during combat: Let me know which spec/level and attach a log. All classes are coded to self-heal when below 70% where possible.
Joe
No, not at the moment, but I've been thinking about updating the TWToggle key to another, that would just toggle the 'Targeting Mode' (0/1=Auto, 2=Weakest, 3=Closest, 4=Group Target (if IG), 5=None), and just roll through them as you hit the key. Will look into that and possibly post an update later today. Great question, that's been bugging me for awhile now.
Joe
Awsome idea, thanks for looking into it! I noticed when I had to manually complete a quest earlier and the targeting was pissing me off![]()
ROFLNote that it IS already coded for Melee Specs to do 'Distance-Health-Bucket' targeting, in groups of 10m, so if you're running a Marauder/Sentinel and you have 3 mobs within 10m of you, it'll hit the weakest of the 3. By the way, were you running Melee or Ranged... if it's not working right as it stands I can look into it. For Ranged specs, it'll default to the weakest (HealthMax) target, and take down the gimps first.
Joe
Ok, gotcha. TWToggle (default Keys.Plus) is now called TargetingToggle, and if you're not In-Group when you hit it, it will simply toggle AutoTarget. Otherwise, if In-Group, the old logic will kick-in.
Joe