[07:53:36.007 D] [POI Set] Type: Kill
[07:53:37.465 D] Generating path to Kill Target <20.73241, 49.13436, -196.249>
[07:53:37.465 E] Contacting nav server for path.
[07:53:37.504 D] Waiting for path request to finish...
[07:53:37.543 D] Nav callback called.
[07:53:37.618 D] Generating path to Kill Target <20.73241, 49.13436, -196.249>
[07:53:37.618 E] Got response from server, validating.
[07:53:37.618 E] Response has 3 hops. Converting to vectors and path queue.
[07:53:37.618 D] Nav Service path generated.
[07:53:37.618 D] Generated path to <20.73241, 49.13436, -196.249> (Kill Target) with 3 hops.
[07:53:37.724 D] Moving to next hop: <25.6, 49.35835, -198.4>, T: None (Kill Target) D: 4,140281
[07:53:39.020 N] [JoesCombat] XP Per Hour: 26.139 XP Needed for Level: 3.162 ETA for Level: 7 minutes.
[07:53:41.078 N] [JoesCombat] Initiating Combat with Unstable Defense Droid InGroup: False
[07:53:41.538 N] [JoesCombat] MoveTo: Unstable Defense Droid Moving to within 2,8 from dist of 5,3 current LOS: True
[07:53:41.648 D] Moving to next hop: <20.73241, 49.13436, -196.249>, T: None () D: 5,306578
[07:53:43.221 D] Generating path to <20.72513, 49.13436, -196.2581>
[07:53:43.235 D] Raycast path generated.
[07:53:43.235 D] Generated path to <20.72513, 49.13436, -196.2581> () with 1 hops.
[07:53:44.216 D] Completed Cast: Crouch Result: Ok
[07:53:44.216 N] [JoesCombat] HP: 100,0 RS: 100,0 AC: 1 CTScale: 1,1 THP: 100,00 Comp: NONE CHP: 100,0 Casting Crouch
[07:53:45.391 N] [JoesCombat] HP: 100,0 RS: 100,0 AC: 1 CTScale: 1,1 THP: 100,00 Comp: Corso Riggs CHP: 100,0 Casting Vital Shot
[07:53:46.759 N] [JoesCombat] Using Quest Item Veek's Modified Ion Gun...
[07:53:46.887 N] [JoesCombat] MoveTo: Unstable Defense Droid Moving to within 1,0 from dist of 2,7 current LOS: True
[07:53:47.003 D] Generating path to <20.48818, 49.13436, -196.5457>
[07:53:47.010 D] Raycast path generated.
[07:53:47.010 D] Generated path to <20.48818, 49.13436, -196.5457> () with 1 hops.
[07:53:52.241 N] [JoesCombat] Initiating Combat with Unstable Defense Droid InGroup: False
[07:53:52.286 D] Completed Cast: Crouch Result: Ok
[07:53:52.289 N] [JoesCombat] HP: 089,0 RS: 100,0 AC: 1 CTScale: 1,1 THP: 100,00 Comp: Corso Riggs CHP: 100,0 Casting Crouch
[07:53:53.145 N] [JoesCombat] HP: 089,0 RS: 100,0 AC: 1 CTScale: 1,1 THP: 100,00 Comp: Corso Riggs CHP: 100,0 Casting Vital Shot
[07:53:54.653 N] [JoesCombat] HP: 089,0 RS: 089,2 AC: 1 CTScale: 1,1 THP: 100,00 Comp: Corso Riggs CHP: 100,0 Casting Sabotage Charge
[07:53:55.829 D] Added new hook [RepopCorpse] 6df98433-8a25-404c-a880-3763eb8f0b38
[07:53:55.829 D] Added new hook [RoutineCombat] 98492943-5b10-4782-b977-496557f91832
[07:53:55.829 D] Added new hook [HotspotPoi] 3aac5b18-6c88-465e-9778-0370757960e9
[07:53:55.829 D] Added new hook [SellVendorPoi] 900225b3-96af-4962-b070-d0217167ff10
[07:53:55.829 D] Added new hook [SetLootPoi] 1a954984-e103-4d32-adbc-e79f4b709ea8
[07:53:55.829 D] Added new hook [SetCombatPoi] 0335c5cf-2267-4ca4-8125-2f7db2fff0fb
[07:53:55.829 D] Added new hook [SetVendorPoi] 02c30371-69c7-448c-a308-2f7308e882d9
[07:53:55.829 D] Added new hook [SetHotspotPoi] cd793550-1935-46f0-a36a-5c54cc843dfe
[07:53:55.829 D] Added new hook [SelectPoiType] 831f796b-e477-44bc-a83a-088f5259fa42
[07:53:57.101 N] [JoesCombat] HP: 087,9 RS: 100,0 AC: 1 CTScale: 1,1 THP: 88,93 Comp: Corso Riggs CHP: 100,0 Casting Vital Shot
[07:53:58.108 D] [POI Set] Type: Kill
[07:53:59.659 N] [JoesCombat] HP: 086,0 RS: 094,2 AC: 1 CTScale: 1,1 THP: 88,93 Comp: Corso Riggs CHP: 100,0 Casting Vital Shot
[07:54:01.154 N] [JoesCombat] HP: 084,1 RS: 088,5 AC: 1 CTScale: 1,1 THP: 88,93 Comp: Corso Riggs CHP: 100,0 Casting Sabotage Charge
[07:54:02.647 N] [JoesCombat] HP: 082,6 RS: 068,6 AC: 1 CTScale: 1,1 THP: 88,93 Comp: Corso Riggs CHP: 100,0 Casting Aimed Shot
[07:54:04.536 N] [JoesCombat] HP: 081,2 RS: 079,1 AC: 1 CTScale: 1,1 THP: 80,56 Comp: Corso Riggs CHP: 100,0 Casting Thermal Grenade
[07:54:05.567 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:54:05.613 D] Combat: Set POI to Kill.
[07:54:05.615 D] [POI Set] Type: Kill
[07:54:05.616 N] Killing Unstable Defense Droid with 44,12844% health at 14,81 meters
[07:54:07.205 N] [JoesCombat] HP: 081,2 RS: 073,8 AC: 1 CTScale: 1,1 THP: 38,59 Comp: Corso Riggs CHP: 100,0 Casting Aimed Shot
[07:54:10.272 N] [JoesCombat] Rough Average Single-Target DPS: 237,0
[07:54:10.274 N] [JoesCombat] TargetInCombat: Null Target.
[07:54:10.587 N] [JoesCombat] Rough Average Single-Target DPS: 230,8
[07:54:10.589 N] [JoesCombat] TargetInCombat: Null Target.
[07:54:12.761 N] [JoesCombat] Loot: Moving to Unstable Defense Droid Distance: 1,8 Position: <19.5937, 49.19916, -197.1903>
[07:54:12.762 D] Generating path to <19.5937, 49.19916, -197.1903>
[07:54:12.776 D] Raycast path generated.
[07:54:12.776 D] Generated path to <19.5937, 49.19916, -197.1903> () with 1 hops.
[07:54:17.924 D] Added new hook [RepopCorpse] a530fbc9-99d5-4ae4-95da-671fe1b8e6be
[07:54:17.924 D] Added new hook [RoutineCombat] 98492943-5b10-4782-b977-496557f91832
[07:54:17.924 D] Added new hook [HotspotPoi] 529cc06d-2abc-4df1-a8bf-5f97925a1e1a
[07:54:17.924 D] Added new hook [SellVendorPoi] 2e53f72c-16a6-4ea4-9f0d-22be31b3641c
[07:54:17.924 D] Added new hook [SetLootPoi] e9d6b75c-09f6-4548-bb15-24000ab4ca2d
[07:54:17.924 D] Added new hook [SetCombatPoi] 23be99d4-ba2f-4b5a-bd91-525eaca2b6d8
[07:54:17.924 D] Added new hook [SetVendorPoi] 3c75c87f-76de-409b-bf55-3c534996d063
[07:54:17.924 D] Added new hook [SetHotspotPoi] 8ede340c-8f6a-4950-a301-414035de838a
[07:54:17.924 D] Added new hook [SelectPoiType] 2168e683-1827-4e3b-8422-ea2295bfff23
[07:54:24.156 N] [JoesCombat] TRYING TO MOUNT USING THE [U] KEY.
[07:54:25.831 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:54:27.822 N] [JoesCombat] Starting Rest....
[07:54:30.142 N] [JoesCombat] Done with Rest.
[07:54:30.709 D] Clearing navigation to start item use.
[07:54:30.709 D] Sleeping for 1 second.
[07:54:31.753 D] Using item Veek's Modified Ion Gun on Unstable Defense Droid, Distance: 0,8590568, GUID: 1D997A52A9
[07:54:32.490 D] De objectverwijzing is niet op een exemplaar van een object ingesteld.
[07:54:32.490 D] bij Buddy.CommonBot.Profile.Quest.UseItemTag.(Object )
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Sequence..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.CommonBot.BotMain.()
[07:54:32.778 D] Clearing navigation to start item use.
[07:54:32.778 D] Sleeping for 1 second.
[07:54:33.818 D] Using item Veek's Modified Ion Gun on Unstable Defense Droid, Distance: 0,8590568, GUID: 1D997A52A9
[07:54:34.584 D] De objectverwijzing is niet op een exemplaar van een object ingesteld.
[07:54:34.584 D] bij Buddy.CommonBot.Profile.Quest.UseItemTag.(Object )
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Sequence..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.CommonBot.BotMain.()
[07:54:35.075 D] Took 420ms to get the nodes list.
[07:54:35.075 D] There are 76167 nodes.
[07:54:35.075 D] DomList has 76229/98317
[07:54:35.266 D] _BaseClient handled.
[07:54:35.266 D] utlStaticDefinitions handled.
[07:54:35.267 D] strOracle handled.
[07:54:35.268 D] chrOracle handled.
[07:54:35.268 D] qstOracle handled.
[07:54:35.320 D] spnOracle handled.
[07:54:35.321 D] ablOracle handled.
[07:54:35.321 D] cnvOracle handled.
[07:54:35.321 D] ctlOracle handled.
[07:54:35.321 D] _InputHandler handled.
[07:54:35.322 D] mapOracle handled.
[07:54:35.322 D] scSpaceCombatOracle handled.
[07:54:35.322 D] gmOracle handled.
[07:54:35.322 D] Debug Draw Oracle added.
[07:54:35.322 D] dbgDrawOracle handled.
[07:54:35.434 D] guiApiGfx handled.
[07:54:35.435 D] ablTrainerOracle handled.
[07:54:35.435 D] prfOracle handled.
[07:54:35.470 D] Adding input layer ctlInputCamera - 3B9B0302
[07:54:35.470 D] sysInputLayer handled.
[07:54:35.470 D] Adding input layer ctlInputMouse - 3B9B030F
[07:54:35.470 D] sysInputLayer handled.
[07:54:35.470 D] Adding input layer ctlInputMovement - 3B9B0313
[07:54:35.471 D] sysInputLayer handled.
[07:54:35.471 D] Adding input layer ctlInputVehicle - 3B9B0328
[07:54:35.471 D] sysInputLayer handled.
[07:54:35.471 D] Adding input layer ctlInputTargetting - 3B9B0337
[07:54:35.471 D] sysInputLayer handled.
[07:54:35.472 D] Adding input layer ctlInputGame - 3B9B035A
[07:54:35.472 D] sysInputLayer handled.
[07:54:35.474 D] Adding input layer ctlInputUI - 3B9B03B9
[07:54:35.474 D] sysInputLayer handled.
[07:54:35.474 D] Adding input layer ctlInputConvo - 3B9B03EA
[07:54:35.474 D] sysInputLayer handled.
[07:54:35.475 D] Adding input layer ctlInputCharacterSelection - 3B9B03FC
[07:54:35.475 D] sysInputLayer handled.
[07:54:35.475 D] Adding input layer ctlInputCreditsScreen - 3B9B0402
[07:54:35.475 D] sysInputLayer handled.
[07:54:35.475 D] Adding input layer ctlInputUtility - 3B9B0404
[07:54:35.475 D] sysInputLayer handled.
[07:54:35.475 D] Adding input layer ctlInputLoadingScreen - 3B9B040F
[07:54:35.475 D] sysInputLayer handled.
[07:54:35.475 D] Adding input layer ctlInputMacroBinoculars - 3B9B0411
[07:54:35.475 D] sysInputLayer handled.
[07:54:35.476 D] Adding input layer ctlInputSCFFVehicle - 3B9B041D
[07:54:35.476 D] sysInputLayer handled.
[07:54:36.244 D] Took 1168ms to process the node list
[07:54:36.745 V] [Poi.Clear] Reason: FightAtJoes: Cache Clear.
[07:54:37.585 N] [JoesCombat] Re-Hook/Reload Processed.
[07:54:38.494 D] Clearing navigation to start item use.
[07:54:38.494 D] Sleeping for 1 second.
[07:54:40.144 D] Using item Veek's Modified Ion Gun on Unstable Defense Droid, Distance: 0,8590568, GUID: 1D997A52A9
[07:54:40.837 D] De objectverwijzing is niet op een exemplaar van een object ingesteld.
[07:54:40.838 D] bij Buddy.CommonBot.Profile.Quest.UseItemTag.(Object )
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Sequence..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.CommonBot.BotMain.()
[07:54:40.961 D] Added new hook [RepopCorpse] 7b23338e-88c0-486f-9cbd-43b7f393c879
[07:54:40.961 D] Added new hook [RoutineCombat] 98492943-5b10-4782-b977-496557f91832
[07:54:40.961 D] Added new hook [HotspotPoi] 5ae1d530-baed-4e7b-ab4c-b0de138f0023
[07:54:40.961 D] Added new hook [SellVendorPoi] f5358bee-6037-4c9a-a7b2-4cd67eaf531e
[07:54:40.961 D] Added new hook [SetLootPoi] a7a6d582-4c30-4a9e-bd61-de00fdcb3708
[07:54:40.961 D] Added new hook [SetCombatPoi] ca456335-2bed-45a0-9c4c-8d982896580b
[07:54:40.961 D] Added new hook [SetVendorPoi] 8f95ef38-f85d-4984-81fd-30b4836c5908
[07:54:40.961 D] Added new hook [SetHotspotPoi] 7298927c-3888-4fab-867f-f7221c34b586
[07:54:40.961 D] Added new hook [SelectPoiType] dffd45dc-b90f-4e2d-bc88-23f5ed70067d
[07:54:42.182 N] [JoesCombat] XP Per Hour: 27.985 XP Needed for Level: 2.671 ETA for Level: 6 minutes.
[07:54:44.462 N] [JoesCombat] TRYING TO MOUNT USING THE [U] KEY.
[07:54:46.211 D] Function GetHealth does not exist.
[07:54:46.211 D] bij ..[](Boolean , String , Object[] )
bij Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
bij Buddy.Swtor.Objects.TorCharacter.get_Health()
bij Buddy.Swtor.Objects.TorCharacter.get_IsDead()
bij Buddy.CommonBot.Profile.Quest.UseItemTag..(TorNpc )
bij System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
bij System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
bij Buddy.CommonBot.Profile.Quest.UseItemTag.(Object )
bij Buddy.BehaviorTree.Decorator.CanRun(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.Common.HookExecutor.Run(Object context)
bij Buddy.BehaviorTree.Action.RunAction(Object context)
bij Buddy.BehaviorTree.Action..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.Decorator..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.BehaviorTree.PrioritySelector..()
bij Buddy.BehaviorTree.Composite.Tick(Object context)
bij Buddy.CommonBot.BotMain.()
[...][07:59:58.681 N] SW:TOR Process exited. Uh oh...