I noticed this comment in the Code
PHP:
// Currently not working on all classes or even correctly
well the reason for this is because its not done with yet i was still working on it when i went "dark"

BTW its in testing ONLY on Assassin Darkness. check the Advance folder for the Darkness.cs file you will find the implmentation code there. i have added a sample of it here.
PHP:
public static Composite AssassinDarknessOutOfCombat()
{
return new Sequence(
new Action(ret => {MercHelpers.OOC(); }),
new Action(ret => {
if (DateTime.Now.Minute % 60 == 0)
MercHelpers.AdudeStims();
else
return;
}),
new Action(ret => {
if (DateTime.Now.Minute % 60 == 0)
MercHelpers.AdudeXPBoosts();
else
return;
}),
Spell.Cast("blah", ret => false));
}
I am not sure why its not recognizing the strings int eh array. or it maybe just that the array is TOO LARGE... i know i have seen the xp boosts work before. but anyhow if someone has some advice on this let me know.