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FallenDev Act4 Profile

hey here too i started to use this profile but i got same errors like act 1 i think
latest Demonbuddy beta QuestTools-1.3.7 Trinity 1.7.2.13 and R-YAR-0.2.0-12
 

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hey here too i started to use this profile but i got same errors like act 1 i think
latest Demonbuddy beta QuestTools-1.3.7 Trinity 1.7.2.13 and R-YAR-0.2.0-12

I experienced same things after using QuestTools - 1.3.7 and the message appears as below repetitively;

[09:13:12.459 N] [Trinity]WorldStats exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GilesTrinity.GilesTrinity.PersistentOutputReport()
[09:13:21.999 N] [Trinity]PersistentOutputReport exception: System.InvalidOperationException: There is an error in XML document (0, 0). ---> System.Xml.XmlException: Root element is missing.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlTextReader.Read()
at System.Xml.XmlReader.MoveToContent()
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderPersistentStats.Read5_PersistentStats()
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
at GilesTrinity.GilesTrinity.PersistentUpdateOne(String aFilename)
at GilesTrinity.GilesTrinity.PersistentUpdateStats()
at GilesTrinity.GilesTrinity.PersistentOutputReport()
[09:13:22.049 N] [Trinity]WorldStats exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GilesTrinity.GilesTrinity.PersistentOutputReport()

Kindly help fallen!

Thanks!
 
Mine wont even move from hometown
Edit
I updated trinity to latest, deleted CompiledAssemblies and loaded start profile
 

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Mine wont even move from hometown
Edit
I updated trinity to latest, deleted CompiledAssemblies and loaded start profile
I try just using Trinity ...13 only. You manually select 4.2 and enter the game. Load profile and start DB. See if it works as it works for me.
 
Sorry I was attending to Act1 I'll take a look and see what's up. Sorry again for my absence.
 
And of course I experience no problems... lol always like that. Anyway... This profile does not use questtools it uses trinity.

I will update the start file to be Yar Compatible perhaps that will help.
 
Version 2.0 now released. Fallen_START.xml now Yar Compatible.

80% of Trinity tags converted over to DB Tags for compatibility fixes.

Resuming from any Act now compatible. Each game will create a new game.
 
Anyone know why this would keep jumping into act 1 after its cleared act 4 ?
 
Anyone know why this would keep jumping into act 1 after its cleared act 4 ?
Probably because in gameparams in every .xml except Fallen_Start there is "A1" and not "A4".
 
Probably because in gameparams in every .xml except Fallen_Start there is "A1" and not "A4".

I changed it to act4, but there is just a network error every time it goes to use the waypoint and loops back into it, hmmmm.
 
lawl... myyyyyy bad :P I was really tired last night. I must of changed those with my code switcher without realizing :P
 
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