BowenLian#1673
New Member
- Joined
- Aug 14, 2013
- Messages
- 48
- Reaction score
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Hi, how could we just skip Weep? It is really slow there to get exp/gold.
You must be new around?Hi, how could we just skip Weep? It is really slow there to get exp/gold.
[03:28:22.644 N] [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[03:28:22.644 N] [Trinity] ItemRules is using the soft rule set.
[03:28:22.644 N] [Trinity] PICKLOG = Rare
[03:28:22.644 N] [Trinity] KEEPLOG = Rare
[03:28:22.644 N] [Trinity] RULEPATH = C:\Users\James Smith\Desktop\Demonbuddy .315\Plugins\Trinity\ItemRules\Rules\soft
[03:28:22.644 N] [Trinity] ... loaded: 13 Pickup rules
[03:28:22.644 N] [Trinity] ... loaded: 0 Identify rules
[03:28:22.644 N] [Trinity] ... loaded: 0 Salvage rules
[03:28:22.644 N] [Trinity] ... loaded: 65 Common Keep rules
[03:28:22.644 N] [Trinity] ... loaded: 1 Magic Keep rules
[03:28:22.644 N] [Trinity] ... loaded: 86 Rare Keep rules
[03:28:22.660 N] [Trinity] ... loaded: 137 Legendary Keep rules
[03:28:22.660 N] [Trinity] ... loaded: 0 Set Keep rules
[03:28:22.660 N] [Trinity] ... loaded: 0 Macros
[03:28:22.660 N] [Trinity] ItemRules loaded a total of 289 Soft rules!
[03:28:22.660 N] [YetAnotherRelogger] Error: Sequence contains no elements
[03:28:22.660 N] [YetAnotherRelogger] Error: at System.Linq.Enumerable.Min(IEnumerable`1 source)
at Zeta.Navigation.MainGridProvider.Update()
at Trinity.Trinity.TrinityBotStart(IBot bot)
at Zeta.CommonBot.BotEvent.Invoke(IBot bot)
at Zeta.CommonBot.BotMain.Start()
at YARPLUGIN.YARPLUGIN.HandleResponse(String data) in c:\Users\James Smith\Desktop\Demonbuddy .315\Plugins\YAR\Plugin.cs:line 590
at YARPLUGIN.YARPLUGIN.Send(String data, Boolean pause, Boolean xml, Int32 retry, Int32 timeout) in c:\Users\James Smith\Desktop\Demonbuddy .315\Plugins\YAR\Plugin.cs:line 556
[22:55:05.171 N] Loaded profile Fallen Weeping Hallow
[22:55:07.453 N] In Town?
[22:55:13.109 N] Using Waypoint Waypoint_Town-11987 Number:6
[22:55:18.625 N] Searching for bodies ;D
[22:55:18.828 N] [Trinity] [TrinityMoveTo] Started Tag; x="2313" y="1861" z="0,4" name="Weeping 1" questId="1" stepId="0" worldId="71150" levelAreaId="72712"
[22:55:25.015 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="71150"
[22:55:27.109 N] [Trinity] [TrinityMoveTo] tag finished: Movement failed x="2313" y="1861" z="0,4"
[22:55:27.937 N] Loaded profile Fallen Fields of Misery
[22:55:28.171 N] Moving towards Misery
[22:55:28.375 N] [Trinity] [TrinityMoveTo] Started Tag; x="2111" y="1731" z="0,3" name="Cemetary Gate" questId="1" stepId="0" worldId="71150" levelAreaId="72712"
[22:55:28.578 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="71150"
[22:55:30.625 N] [Trinity] [TrinityMoveTo] tag finished: Movement failed x="2111" y="1731" z="0,3"
[22:55:31.015 N] Starting Red Path
[22:55:31.046 N] [Trinity] [TrinityMoveTo] Started Tag; x="2098" y="1482" z="0,1" name="Pre Red" questId="1" stepId="0" worldId="71150" levelAreaId="72712"
[22:55:54.421 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2098" y="1482" z="0,1"
[22:55:54.484 N] [Trinity] [TrinityMoveTo] Started Tag; x="2165" y="1350" z="0,1" name="Red 1" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[10:42:32.938 D] Successfully generated path from {X=860,Y=489} to {X=863,Y=485} in 00:00:00.0017522 with 12(6) hops
[10:42:32.938 D] Client path generated.
[10:42:32.938 D] Generated path to <2233.738, 4436.796, 0.100016> (Name=Scavenger_B Dist=7,317354 IsElite=False HasBeenInLoS=False HitPointsPct=0,102043199412092) with 6 hops.
[10:42:53.460 N] [Trinity] PersistentOutputReport exception: System.AccessViolationException: Could not read bytes from 00000000 [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
ved Zeta.Internals.Service.BnetHero.()
ved Zeta.Internals.Service.BnetHero.get_BattleTagName()
ved Trinity.Technicals.FileManager.get_LoggingPath()
ved Trinity.Trinity.PersistentUpdateStats()
ved Trinity.Trinity.PersistentOutputReport()
[10:42:53.460 N] [Trinity] FullStats exception: System.AccessViolationException: Could not read bytes from 00000000 [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
ved Zeta.Internals.Service.BnetHero.()
ved Zeta.Internals.Service.BnetHero.get_BattleTagName()
ved Trinity.Technicals.FileManager.get_LoggingPath()
ved Trinity.Trinity.PersistentOutputReport()
[10:42:53.460 N] [Trinity] WorldStats exception: System.AccessViolationException: Could not read bytes from 00000000 [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
ved Zeta.Internals.Service.BnetHero.()
ved Zeta.Internals.Service.BnetHero.get_BattleTagName()
ved Trinity.Technicals.FileManager.get_LoggingPath()
ved Trinity.Trinity.PersistentOutputReport()
[10:42:53.460 N] [Trinity] AggregateWorldStats exception: System.AccessViolationException: Could not read bytes from 00000000 [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
ved Zeta.Internals.Service.BnetHero.()
ved Zeta.Internals.Service.BnetHero.get_BattleTagName()
ved Trinity.Technicals.FileManager.get_LoggingPath()
ved Trinity.Trinity.PersistentOutputReport()
[10:42:56.160 N] Lost Connection. Closing Diablo III and Demonbuddy
[10:42:56.170 D] System.InvalidOperationException: Kaldetr?den kan ikke opn? adgang til dette objekt, fordi det ejes af en anden tr?d.
ved System.Windows.Threading.Dispatcher.VerifyAccess()
ved System.Windows.Application.CriticalShutdown(Int32 exitCode)
ved System.Windows.Application.Shutdown()
ved Zeta.CommonBot.Logic.BrainBehavior.(Object )
ved Zeta.TreeSharp.Action.RunAction(Object context)
ved Zeta.TreeSharp.Action..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.TreeSharp.Sequence..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.TreeSharp.Decorator..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.TreeSharp.PrioritySelector..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.TreeSharp.Decorator..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.TreeSharp.PrioritySelector..()
ved Zeta.TreeSharp.Composite.Tick(Object context)
ved Zeta.CommonBot.BotMain.()
===== Misc Statistics =====
Total tracking time: 4h 38m 7s
Total deaths: 14 [3,02 per hour]
Total games (approx): 15 [3,24 per hour]
Total XP gained: 435,89 million [94,03 million per hour]
Total Gold gained: 1785,63 Thousand [385,21 Thousand per hour]
i modified the profile
Ya i would love to see this modded profile, also what class and Mp are you running on.===== Misc Statistics =====
Total tracking time: 4h 38m 7s
Total deaths: 14 [3,02 per hour]
Total games (approx): 15 [3,24 per hour]
Total XP gained: 435,89 million [94,03 million per hour]
Total Gold gained: 1785,63 Thousand [385,21 Thousand per hour]
i modified the profile
why is this profile so hype? i'm getting <10m eph on mp2 on the XP WEEP profile. blech.
110k dps, 45k hp, 4k armor, 500 AR, 39 CC, 400 CHD TR monk