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FallenDev Act1 Profile

Great profile Fallen. Just a question, anyway to make the bot pause after killing the elite in warrior's rest. He always tp's out without picking stuff up. Been watching the bot run and it will just ignore items on the ground and tp out in warrior's rest to continue the run. Thanks
 
Looks like 7.1 Will be the final build for awhile. I've heard no complaints, so to me that's a good thing.
I was creating a Act2 profile, but currently got sidetracked with a different online game.
I won't abandon the Act2 profile... but it won't be anytime soon either.

~FallenDev

What game, if you don't mind me asking? :D
 
Right now, Fallen and I are only through Sands and part of VoTA. I am starting to work on Dhalgur. Once we get those 3 setup, we/he/I will look around for some Beta testers again. But like he said, neither of us are rushing things at this point. We do know that you guys want it, but real life is influencing us both at the moment.
 
Right now, Fallen and I are only through Sands and part of VoTA. I am starting to work on Dhalgur. Once we get those 3 setup, we/he/I will look around for some Beta testers again. But like he said, neither of us are rushing things at this point. We do know that you guys want it, but real life is influencing us both at the moment.


Haha its cool, ive been out of the army for about 60 days now, im trying to get into school and deal with the VA.
 
When I was running this profile,it took too much time in loading the game,about half a minute before joining a game.While I played the game without bot ,it became fine.
What was the problem?
 
When I was running this profile,it took too much time in loading the game,about half a minute before joining a game.While I played the game without bot ,it became fine.
What was the problem?

I would ask in the Demonbuddy support forum. It has nothing to do with this or any other profile.
 
Is there a way to not identify Legendary items? I unchecked book of cain but it still identifys them one at a time?
 
Install "Uniddealer" plugin and make sure the box "Keep all legendaries unidentified" is checked
 
how can I disable the "10 sec exit game" at the end of the run at battle ground? It got my character killed in hc :(
 
Hi,

I am having a problem with this profile. I am using Weeping and misery profile.

My problem is; everything my bot clears a zone he start casting a portal even if there is 3-4 mobs attacking him... he ends up dying then instead of rezing and go to the next zone he restarts the game.. is there an option i am missing ?
 
Fiddled together a MP10 skip elites friendly version of Weep'n Misery that skips the whole town portal thing at the end of Weeping running to the top, loading the Misery profile (4.x due to dungeons being balls for skipping elites) and continuing till the end. Works good so far.

If anybody is interested, I'm willing to share :)

All credits go to FallenDev and rrix :>
 
First of all, thanks for this wonderful profile.

I want to share my feedback about running this on my barb, but I am seeking some advice as well. There are two main points I'd like to talk about.

1. Wood wraith in fields of misery. I find my bararian often going back to kill a single wood wraith, even though hes supposed to AoE farm packs of 8+. Is he trying to attack the poison clouds? This causes about 50% of my deaths. Is there a way to fix this? I've been trying to modify the profile or trinity to add monsters to blacklist or skip (found their SNO as well), but since I have 0 knowledge at programming I miserably failed.

2. Exiting the fields of misery. It looks like the character tries to run to the bottom area which is already cleared, but it is never 100% cleared on my barbarian setup. So most of the times it just aggros a bunch of monsters, then he tries to TP without attacking them first. TP will fail 95% of the time, so the 10 secs leaving is then engaged. This causes about the other 50% of my deaths. Wouldn't forcing a townrun then exiting be a more viable way? (PS : I have vers 7.1)

Thanks for reading my feedback and sorry for my noobiness if I missed some obvious things.
 
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First of all, thanks for this wonderful profile.

I want to share my feedback about running this on my barb, but I am seeking some advice as well. There are two main points I'd like to talk about.

1. Wood wraith in fields of misery. I find my bararian often going back to kill a single wood wraith, even though hes supposed to AoE farm packs of 8+. Is he trying to attack the poison clouds? This causes about 50% of my deaths. Is there a way to fix this? I've been trying to modify the profile or trinity to add monsters to blacklist or skip (found their SNO as well), but since I have 0 knowledge at programming I miserably failed.

2. Exiting the fields of misery. It looks like the character tries to run to the bottom area which is already cleared, but it is never 100% cleared on my barbarian setup. So most of the times it just aggros a bunch of monsters, then he tries to TP without attacking them first. TP will fail 95% of the time, so the 10 secs leaving is then engaged. This causes about the other 50% of my deaths. Wouldn't forcing a townrun then exiting be a more viable way? (PS : I have vers 7.1)

Thanks for reading my feedback and sorry for my noobiness if I missed some obvious things.

I'd like to know this aswell, It's 100% my problem too
 
First of all, thanks for this wonderful profile.

I want to share my feedback about running this on my barb, but I am seeking some advice as well. There are two main points I'd like to talk about.

1. Wood wraith in fields of misery. I find my bararian often going back to kill a single wood wraith, even though hes supposed to AoE farm packs of 8+. Is he trying to attack the poison clouds? This causes about 50% of my deaths. Is there a way to fix this? I've been trying to modify the profile or trinity to add monsters to blacklist or skip (found their SNO as well), but since I have 0 knowledge at programming I miserably failed.

2. Exiting the fields of misery. It looks like the character tries to run to the bottom area which is already cleared, but it is never 100% cleared on my barbarian setup. So most of the times it just aggros a bunch of monsters, then he tries to TP without attacking them first. TP will fail 95% of the time, so the 10 secs leaving is then engaged. This causes about the other 50% of my deaths. Wouldn't forcing a townrun then exiting be a more viable way? (PS : I have vers 7.1)

Thanks for reading my feedback and sorry for my noobiness if I missed some obvious things.

Look at Fallen_start. It has a bunch of already blacklisted critters in there. It already is set to force a townrun at the end of misery.
 
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