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EzMarks - Boom Headshot

As it is now it cast the aspect again even if it is present.

Not spamming...just casting because it's told to do so.

You need a check to see if it is present in each routine (somehow)
 
As it is now it cast the aspect again even if it is present.

Not spamming...just casting because it's told to do so.

You need a check to see if it is present in each routine (somehow)

Code:
        private void AuraSwap(String Aura)
        {
            if (!isAuraActive(Aura) && CanCast(Aura))
            {
                Cast(Aura);
            }
        }

It shouldn't be recasting, i am checking for its presence :/
 
0.0.5.1:

It's a very minor improvement (at least in an audible way). Changing the aspect leads to a "whistle noise" and with 0.0.5 you've heard that constantly (at least once a second). With 0.0.5.1 it's more like once in 1,5 seconds *g* but it's still changing the aspect over and over again (and reapplying the same several times).

Unfortunately, I can't provide any botting account, I'm doing it all on my main ;(
 

Attachments

0.0.5.1:

It's a very minor improvement (at least in an audible way). Changing the aspect leads to a "whistle noise" and with 0.0.5 you've heard that constantly (at least once a second). With 0.0.5.1 it's more like once in 1,5 seconds *g* but it's still changing the aspect over and over again (and reapplying the same several times).

Unfortunately, I can't provide any botting account, I'm doing it all on my main ;(

Guess I'll have to level a hunter then and test it with it.
 
I'm also doing it on my main so no go on lending an account.

With this it works perfect but only if moving or not.

Your auraswaps are commented out ofourse.

As i understand you're trying to optimize dps with the auraswaps.

Code:
    if (!Me.IsMoving && Me.Combat && !Me.HasAura("Aspect of the Hawk") && CanCast("Aspect of the Hawk"))
    {
     Cast("Aspect of the Hawk");
      }
    else if (Me.IsMoving && Me.Combat && !Me.HasAura("Aspect of the Fox") && CanCast("Aspect of the Fox"))
    {
     Cast("Aspect of the Fox");
      }
 
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0.0.6:
Apsect Swapping v2

Try this version and lemme know if it works better, I got a hunter to 23 and tested with 2 aspects and it seems to work better. I don't know how itll work at high level, if anything I think itll work better then simply having two spells to cast.
 
0.0.6:

Changes aspects every two seconds. Does it have a movement detection? In that case, that one is broken (I'm always testing it, while standing still and it switches between hawk / fox all the time).
 

Attachments

No movement detection, it only changes when its getting ready to fire steady shot.
 
Guess I'll have to get this hunter higher and do more testing once I have all the skills.
 
I'm happy with my personal modified version that only changes aspect if you're moving or not.

Sorry that i cannot provide an 85 to test with :-(
 
Is this a PVP or PVE class? Because the description says that it's a PvP one, while it also says, do not use with BGBot or PvPBot
 
It's optimized for LazyRaider but not for the other 2 botbases.
 
here you have the same phenomenon as with the aspect spam.

Rapid Fire is on Cool Down.

Still it tries to cast it and i think the "cctc" thingy is the bad guy

Only in this case it spams in WoW: Ability is not ready

So it tries to cast it.

Code:
else if (Me.FocusPercent <= 50)
          {
           //AuraSwap("Aspect of the Fox");
           cctc("Rapid Fire");
           Cast(Target, "Steady Shot");
           }


Code:
[18:09:11:396] Rapid Fire
[18:09:11:398] Spell_C::CastSpell(3045, 0, 0xF1307F9A0000700D, 0) [13]
[18:09:11:410] Steady Shot@Training Dummy Distance: 25
[18:09:11:413] Spell_C::CastSpell(56641, 0, 0xF1307F9A0000700D, 0) [14]
[18:09:11:551] Rapid Fire
[18:09:11:553] Spell_C::CastSpell(3045, 0, 0xF1307F9A0000700D, 0) [15]
[18:09:11:565] Steady Shot@Training Dummy Distance: 25
[18:09:11:568] Spell_C::CastSpell(56641, 0, 0xF1307F9A0000700D, 0) [16]
[18:09:11:721] Rapid Fire
[18:09:11:724] Spell_C::CastSpell(3045, 0, 0xF1307F9A0000700D, 0) [17]
[18:09:11:736] Steady Shot@Training Dummy Distance: 25
[18:09:11:738] Spell_C::CastSpell(56641, 0, 0xF1307F9A0000700D, 0) [18]
[18:09:11:879] Rapid Fire
[18:09:11:882] Spell_C::CastSpell(3045, 0, 0xF1307F9A0000700D, 0) [19]
[18:09:11:893] Steady Shot@Training Dummy Distance: 26
[18:09:11:895] Spell_C::CastSpell(56641, 0, 0xF1307F9A0000700D, 0) [20]
[18:09:12:055] Rapid Fire
 
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I'm ceasing development on this until I get a hunter to 85 so I can test it my self.
 
I understand but it makes me sad ;)

By far the best one i've used with LazyRaider.
 
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Bot is currently 36, gonna let it quest over night.
 
Hey mastahg loving your ccs they are really awesome.. i was just wanting to ask u very polite if u could put up your profiles SVN style would be so mutch easyer to stay up to date. :)
 
I've looked into it, but I was unable to find a free svn host who would allow me to reserve all rights.
 
Does it work for PVP? Does it disengage or something? (Most hunter's CC just run into the crowd and engage them in melee...)
 
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