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EzArms - Bleed em dry

nice update mastahg. you should do more of those "when not using lazyraider" type of updates i think its a great idea.
 
Hi Mastahg,

Just a little bug report. You have Bladestorm as two words in the newest update

"else if (Target.HasAura("Colossus Smash") && CanCast("Recklessness") && CanCast("Blade Storm") && Styx.BotManager.Current.Name != "LazyRaider")
{
cctc("Recklessness");
cctc(Target, "Blade Storm");"

I was watching my warrior play and it never cast it so I went looking.

Thanks for the cc,
Saif
 
Hi Mastahg,

Just a little bug report. You have Bladestorm as two words in the newest update

"else if (Target.HasAura("Colossus Smash") && CanCast("Recklessness") && CanCast("Blade Storm") && Styx.BotManager.Current.Name != "LazyRaider")
{
cctc("Recklessness");
cctc(Target, "Blade Storm");"

I was watching my warrior play and it never cast it so I went looking.

Thanks for the cc,
Saif
Fixed, looking foward to your donation too :)
 
Try adding "Heroic Strike" after slam in the rotation list
 
hell yes bro your EZ cc's are fucking ownage! would love you till the day i die if you could come up with a prot warrior pvp CC at some point, cheers :D
 
My experience:

1750 Rating in 2s with a healer.

Thats in one night of playing.

Great fucking job!
 
My experience:

1750 Rating in 2s with a healer.

Thats in one night of playing.

Great fucking job!

how did you do that?
i got that high with the DK CC.
but this one seems sub-par compared to the ret/dk ones. my warrior outgears all my other toons, but its doing the worst in arenas with this CC.

but yeah, good job its good enough for me to get my conquest cap every week.
 
Is this 85 lvl only? It doesn't seem to load on my HB hmm..
 
Like it! but there is a probelm with Heroic leap. when an enemy goes down, the cc uses HL although the enemy is dead.
 
It doesn't know what to do when it aggros a nearby mob while killing another mob, when the mob dies, it just stands there and takes a beating from the add.
 
This is a problem with all EzCC's.

It holds the target even after it's dead.

If you try to target something new it refuses to accept the new target for several seconds.

This has been pointed out earlier in EzFrost i think.

please take a look in code to see if something makes it keep the the dead player as a target until corpse is released or something.
 
You EzArms CC is the bomb bro. I was wondering if you had plans for an EzFury anytime?
 
You EzArms CC is the bomb bro. I was wondering if you had plans for an EzFury anytime?

Maybe at a later date, no plans right now.
As always, I will develop a custom CC if a user is willing to donate to start it and keep it maintained.
 
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