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EzArms - Bleed em dry

this cc is ok, but doesnt use blade storm and doesn't disarm...

This CC is amazing as far as the gap closing and heroic leap etc, but yes things like disarm and bladestorm on 3+ etc would be amazing, maybe shield wall / spell reflect . I don't code these so I don't know how difficult that is but a big Thank you to the creator, this is a amazing CC for pvp.
 
I'm not familiar with Warriors but I've been using this CC in PVP (lvl 55+) and it's so awesome.

But my question is: Isn't hamstering something that ppl use as warriors in PVP? Feels like ppl run away to easy sometimes when toon chases..
 
Sorry for such a noobish question but how do I disable battle shout outside of combat? Epic cc by the way XD made a rogue $%&* his pants earlier.
 
Sorry for such a noobish question but how do I disable battle shout outside of combat? Epic cc by the way XD made a rogue $%&* his pants earlier.
Not possible without modifying the code.
 
XD i figured it out. /flex Just took awhile for me to get it just right so it wouldn't show up corrupted. now this is my favorite bg cc and questing cc ;)
 
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I will attach the whole log below but I am having an issue with the range in this CC and BGbuddy where the bot/cc has the warrior so far up the enemies ass that it cannot hit him and just does a bottish dance trying to get behind the target when my character is standing inside the enemies hit box. I also disable the plug in glue half way through and changed pull distance to 25 yards for charge half way through the BG.

Code:
[12:46:49 AM:001] Pummel@Eagiliex [SIZE=4]Distance: 0[/SIZE]
 

Attachments

I will attach the whole log below but I am having an issue with the range in this CC and BGbuddy where the bot/cc has the warrior so far up the enemies ass that it cannot hit him and just does a bottish dance trying to get behind the target when my character is standing inside the enemies hit box. I also disable the plug in glue half way through and changed pull distance to 25 yards for charge half way through the BG.

Code:
[12:46:49 AM:001] Pummel@Eagiliex [SIZE=4]Distance: 0[/SIZE]

I'll look into it. But at this time glue is not supported(I don't see a need for it.. EzX sticks to target anyway)
 
Having no problems running the latest svn. Don't use glue.
 
Changed some stuff, check svn for more info.
 
suggestion in addition to your immune check:

}
else if (Target.MovementInfo.CurrentSpeed >= 7 && y(Target) && !IsMyAuraActive(Target, "Piercing Howl"))
{
//Check if theres multltiple targets nearby

Cast("Piercing Howl");

Reason for it being that EzArms spams Piercing Howl on targets that "cannot be reduced below 100% movement speed".
Ghostwolf is a good example for this, but there is also a Priest talent or glyph that causes this to happen. This is an untested change, but I think it should do the job.

//edit: actually, thinking about it, it might be a better idea to make a blacklist for those spells, because the CC would now slow every target that doesn't have Piercing Howl on it. Bad idea.
 
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suggestion in addition to your immune check:

}
else if (Target.MovementInfo.CurrentSpeed >= 7 && y(Target) && !IsMyAuraActive(Target, "Piercing Howl"))
{
//Check if theres multltiple targets nearby

Cast("Piercing Howl");

Reason for it being that EzArms spams Piercing Howl on targets that "cannot be reduced below 100% movement speed".
Ghostwolf is a good example for this, but there is also a Priest talent or glyph that causes this to happen. This is an untested change, but I think it should do the job.

Code:
IsMyAuraActive(Target, "Piercing Howl")
Should cause it work even worse.
 
Worked great on everything but the Madness of Deathwing fight. All it tried to do on most Wing Tentacles or the Corruptions was charge, and since it can't seem to reach them, it stopped everything else in the rotation and just spammed charge. I had to pick up the rotation by hand on those. Attached log, DW fight is the very end.

All I would get is:

[8:41:39 PM:967] Charge@Mutated Corruption Distance: 21
[8:41:39 PM:969] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5748]
[8:41:40 PM:147] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5749]
[8:41:40 PM:350] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5750]
[8:41:40 PM:534] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5751]
[8:41:40 PM:734] Charge@Mutated Corruption Distance: 19
[8:41:40 PM:736] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5752]
[8:41:40 PM:901] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5753]
[8:41:41 PM:115] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5754]
[8:41:41 PM:293] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5755]

Even at these distances I was able to melee and attack them just fine.
 

Attachments

Target snapping has been re-enabled, please grab the latest version.
 
your profile works great for my warrior, my only consern is it dismounts stands for a few seconds then does charge, some of the time it chases people due to not charging right away, any way to change that?
doing pvp
 
your profile works great for my warrior, my only consern is it dismounts then does charge, any way to change that?
Just how bgbuddy works, try lowering pull range to 25
 
ok will try that out. other than the fact bgbuddy thinks everyones caracters are small it has some problems going threw doors but i know its not your profile.
 
Worked great on everything but the Madness of Deathwing fight. All it tried to do on most Wing Tentacles or the Corruptions was charge, and since it can't seem to reach them, it stopped everything else in the rotation and just spammed charge. I had to pick up the rotation by hand on those. Attached log, DW fight is the very end.

All I would get is:

[8:41:39 PM:967] Charge@Mutated Corruption Distance: 21
[8:41:39 PM:969] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5748]
[8:41:40 PM:147] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5749]
[8:41:40 PM:350] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5750]
[8:41:40 PM:534] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5751]
[8:41:40 PM:734] Charge@Mutated Corruption Distance: 19
[8:41:40 PM:736] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5752]
[8:41:40 PM:901] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5753]
[8:41:41 PM:115] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5754]
[8:41:41 PM:293] Spell_C::CastSpell(100, 0, 0xF130DC9700004C7C, 0) [5755]

Even at these distances I was able to melee and attack them just fine.

This...is...not....a....raiding.....CC....... check the op post


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