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Extracting Legendary Powers

Symons

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Joined
Sep 9, 2013
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Hey guys,

I had a look through some of the Trinity classes in order to try and find out when the co-routine "ExtractLegendaryPowers" is actually executed.

I couldn't find it, so was wondering how do we trigger the bot to do this?

I understand in the settings there is an option for it, but it never seems to actually do it.

I would like to have it clean all the shit legendaries from my stash, but can't see a simple solution.

Thanks guys!
 
Coroutines\Town\ExtractLegendaryPowers.cs

which is called from \Coroutines\Town\TrinityTownRun.cs if you are on an SVN version

or \DbProvider\VendorHook.cs on 45.1

The setting should be working though, will test it when i get a chance. Thnx.
 
It works for sure. I can confirm it works for a fact. Using the normal version of Trinity tho, not the one in the SVN.
 
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