What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Experiencing massive TP delay once Boss dies in Normal Rifts.

Akunamatataz

New Member
Joined
Oct 25, 2015
Messages
5
Reaction score
0
Hey guys, first time posting here. Never had much trouble with Demonbuddy before, rarely made any configurations however with the latest update it seems that my runs are several minutes slower ON TOP of the bot taking forever to TP after the boss dies in normal rifts occasionally (especially on open area maps). I'm wondering if there's a fix to this where I can just get it to TP after the boss dies with little to no delay? Never had this issue before, thanks.
 
Hey guys, first time posting here. Never had much trouble with Demonbuddy before, rarely made any configurations however with the latest update it seems that my runs are several minutes slower ON TOP of the bot taking forever to TP after the boss dies in normal rifts occasionally (especially on open area maps). I'm wondering if there's a fix to this where I can just get it to TP after the boss dies with little to no delay? Never had this issue before, thanks.

It's due to the combat slider (how many mobs to kill) is above 1. Jubis finally fixed it so it works properly, but in the process the bot now no longer TPs uninterrupted when surrounded by mobs. He is working on it and hopefully will be fixed soon
 
Back
Top