Hi
if I set PrimaryexplorationCompletionBehavior to area transition, will it actually change level? as an exemple if the same map have multiple level will it do level 1 then 2 ans so on ?
thanks
It seems that logic is a little buggy now under certain scenarios. It's being rewritten and I'm working on making some more changes for some things that now seem different (they might not be though) in 1.2 with area changing.
How it should work, at least when I did my testing in various A1 areas before the patch last night, it keeps track of area transitions, and then after the exploration % is reached, it'll take an area transition out, and then create a new instance back in. That way, it only goes to town on inventory full, which is useful for avoiding extra time in towns (more susceptible to observation).
To answer your question, the basic setup is to grind one area, but it will travel though levels as needed (unless blocked by a quest) to get there. If you wanted to grind Lunaris 3, and didn't have Lunaris 2 WP, it would take Barracks WP, then find Lunaris 1, then make its way though 2, until it got to 3.