darkbluefirefly
Community Developer
- Joined
- Nov 8, 2013
- Messages
- 1,927
- Reaction score
- 18
Are you limiting fps? running in vmware?
Glad It's not just me. I am in library.
yeah stuck here too and often...running tidal island, the only place with no obstacles lol
Well the main problem is just the random stops. It just randomly stops stands still and does absolutely nothing then when i click the game window it will start moving again. Nothing posts to the log about the problem.
I'm sure pushed is aware of this just thought I would bring it up in case it was only me.
run it without exilehud hack and see.Mine gets stuck on nothing sometimes not really stuck just stops lol.
Anyone know if we can make it run corrupted areas yet? Cant seem to find the config file like the old versions.
No, I'm not aware of that issue. One of the big changes in the input system as part of the 1.2 update was some things to try and avoid the client dropping input actions from the bot, which was a problem before with the old system. So far, I've not seen any cases of it while testing the new system. I've run tidal island and ledge for hours now when testing new functionality.
Additional changes were made to movement as well, MoveTowards, which makes sure the bot is always trying to move towards it's target, rather than sometimes trying to move to a point that might be in the client's movement dead zone. Before, when moving towards a location and following a path, the next hop could be close to the character's feet, so movement would just stop because of the dead zone eating the messages.
That definitely should not be happening now. If the bot just stops and does nothing, like WIMM's log shows, only two explanations are possible:
1. It's stuck in an infinite processing loop somewhere, which is possible, but there's not even that much logic yet for that to be a real concern. Most likely, it'd be from the CR itself.
2. There's some system in place in the client, that is trying to prevent what we are doing. I've not noticed it myself, and most feedback up to this point has been pretty positive in terms of how the bot is actually moving around, so that leads me to thinking it's #1.
However, if you're able to click in the client, and it all of a sudden fixes itself, then that has to be #2, but I'm not sure why.
What combat ranges do you guys have set in the CR? If it's too far, your cursor will be offscreen, and not do anything, but there's no mobs in Tidal that don't move towards you that should trigger that. Ledge has totems that would, but it should be pretty obvious what is going on in that case.
bot constantly stop moving and attacking... I tried multiple settings and it happen random. most of the time after or while interacting with a chest, causing the bot to die
I am using double strike. After killing a few mobs in a ranged pack, it gets stuck without moving towards the other ranged mobs and then continues to just attack in place. Anyone else have this problem?
Hi, push. Any idea about these problems?I can start testing some api now, dominus farm works fine. But the bot doesn't unlock waypoints now, it seems the LokiPoe.InGameState.WorldPanel.AvailableWaypoints will just return all waypoints in game, and AreaStateCache.Current.HasWaypointEntry always return true even I don't have the waypoint in that map.
Please make a support thread and include as much info as you can about your system and setup. There seems to be more reports of this now, but most of the people I've talked to, are not seeing it.
Likewise for your bot not using AoE slots and stuff, please post your ExampleRoutineSettings.json file, and tell me what skills are in which slots. You can find the settings file in Settings\<Configuration>.
Bot starts talking whit masters and gets stuck *Doesnt click Goodbye* So annoying cant do runs longer than one hour (For all the people whit bot issues download the new version dont update it)
Bot starts talking whit masters and gets stuck *Doesnt click Goodbye* So annoying cant do runs longer than one hour (For all the people whit bot issues download the new version dont update it)
Hi, push. Any idea about these problems?
here the file
var cachedNumberOfMobsNear = Utility.NumberOfMobsNear(bestTarget, 15);
...
// Logic for figuring out if we should use an AoE skill or single target.
if (cachedNumberOfMobsNear > 3 && cachedRarity < Rarity.Rare)
{
aoe = true;
}
// Logic for figuring out if we should use an AoE skill instead.
if (myPos.Distance(cachedPosition) < ExampleRoutineSettings.Instance.MaxMeleeRange)
{
melee = true;
}
new auras (herald of ash/ice) do not work.
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getting stuck on city of sarn cruel farm (started it as I am in town of Sarn Encampment) edit: all act 3 wps do not work for cruel when in city of sarn (tried docks,sarn, slums and others)
[HandleBlockingChestsTask] Now resetting task state.
[ReturnToGrindZoneTask] Now resetting task state.
[TravelToGrindZoneTask] Now resetting task state.
[LeaveCurrentAreaTask] Now resetting task state.
[TravelToGrindZoneTask] The waypoint's location has been found from AreaStateCache.
[TravelToGrindZoneTask] The waypoint to move to is 16050 at {219, 211}.
[InteractWith] Now attempting to highlight 7633.
[InteractWith] Now attempting to interact with 7633.
[TakeWaypointTo] WorldPanel.TakeWaypoint returned WaypointNotUsable.
[TravelToGrindZoneTask] TakeWaypointTo returned TakeWaypointFailed. This is the #1 try.
Adding location ["The City of Sarn"][30989] = {307, 89} for area [0xB30A8F10]
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[TravelToGrindZoneTask] The waypoint to move to is 16050 at {219, 211}.
[InteractWith] Now attempting to highlight 7633.
[InteractWith] Now attempting to interact with 7633.
[TakeWaypointTo] WorldPanel.TakeWaypoint returned WaypointNotUsable.
[TravelToGrindZoneTask] TakeWaypointTo returned TakeWaypointFailed. This is the #2 try.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[TravelToGrindZoneTask] The waypoint to move to is 16050 at {219, 211}.
[InteractWith] Now attempting to highlight 7633.
[InteractWith] Now attempting to interact with 7633.
[TakeWaypointTo] WorldPanel.TakeWaypoint returned WaypointNotUsable.
[TravelToGrindZoneTask] TakeWaypointTo returned TakeWaypointFailed. This is the #3 try.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[TravelToGrindZoneTask] The bot has failed 3 times to take a waypoint to another area. Now stopping the bot because it cannot continue.
[Stop] Now requesting the BotThread to stop.
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Gets stuck in city of sarn against the walls
1002.022 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1002.022 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1001.024 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 999.0303 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 999.0303 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1000.027 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1001.024 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1001.024 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1001.024 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1002.022 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1002.022 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1000.027 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 999.0303 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 999.0303 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 998.0339 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 999.0303 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1000.027 away.
[LeaveCurrentAreaTask] The area transition to move to is 26386 at {291, 1655}.
[LeaveCurrentAreaTask] Now moving towards the area transition The Sarn Encampment because it is 1001.024 away.
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Is instance logout based on a timer in the works (I got stuck behind a barrel for like 15+ minutes) ? Or will this be a plugin function?
Bumping my previous post- don't think you saw it pushedx