1. Nonstop playing. Really now, nobody can play for hours without stopping. Literally the bot is always moving all the time, not even a second 'afk' that a real person would do. The bot needs an option to "afk" after every x to x runs (random) for x to x (random) minutes. Even afking when clearing a part of the farming area could be good.
2. The bot does the same cycle in town. Change this cycle. Select a random NPC to shop at instead of the same one. Do the random "AFK" moments sometimes before shopping, sometimes after shopping, as if the afk moments were always during the same routine, that is a catch too.
3. Don't clear entire inventory of items. Real players wont clear the entire inventory. When going to town, clear a percentage of the inventory. x% - x%, random. Notice that the bot stashes everything then pulls out the scrolls its going to use?
NOBODY does that!
As a real player i have a stack of TP stack of wisdoms and some random currency that i dont really stash all the time.
4. Fighting. Nobody facetanks. Lets add an option to kite a little. Maybe something like if X-X amount of mobs in X-X distance from player (randomly chosen), then kite back x-x feet, for x-x seconds. Notice with our randomization, we do not simply say ok, lets kite back for 1 second, we actually randomize that value. This is true randomness, as even each botter will use different values. Maybe i will kite back for between 1-2 seconds, some other botter might select 2-3 seconds.
5. Adding boss run capability. For example right now i can select the area right before merviel to farm, even though theres no WP there. It will take the closest WP and farm its way to that next area. Take it one step further and add the boss too. Lots of people are farming bosses right now as they have the best drops, so this should be a capability.
2. The bot does the same cycle in town. Change this cycle. Select a random NPC to shop at instead of the same one. Do the random "AFK" moments sometimes before shopping, sometimes after shopping, as if the afk moments were always during the same routine, that is a catch too.
3. Don't clear entire inventory of items. Real players wont clear the entire inventory. When going to town, clear a percentage of the inventory. x% - x%, random. Notice that the bot stashes everything then pulls out the scrolls its going to use?


4. Fighting. Nobody facetanks. Lets add an option to kite a little. Maybe something like if X-X amount of mobs in X-X distance from player (randomly chosen), then kite back x-x feet, for x-x seconds. Notice with our randomization, we do not simply say ok, lets kite back for 1 second, we actually randomize that value. This is true randomness, as even each botter will use different values. Maybe i will kite back for between 1-2 seconds, some other botter might select 2-3 seconds.
5. Adding boss run capability. For example right now i can select the area right before merviel to farm, even though theres no WP there. It will take the closest WP and farm its way to that next area. Take it one step further and add the boss too. Lots of people are farming bosses right now as they have the best drops, so this should be a capability.