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errors with new patch 428

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TheRedHand

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Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(15,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\GetItemsFromStash.cs(9,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\GetItemsFromStash.cs(10,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(15,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(16,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\LazyCache\TrinityAvoidance.cs(108,21) : warning CS0108: 'Trinity.LazyCache.TrinityAvoidance.IsProjectile' hides inherited member 'Trinity.LazyCache.TrinityObject.IsProjectile'. Use the new keyword if hiding was intended.
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\LazyCache\TrinityGizmo.cs(267,21) : warning CS0108: 'Trinity.LazyCache.TrinityGizmo.IsShrine' hides inherited member 'Trinity.LazyCache.TrinityObject.IsShrine'. Use the new keyword if hiding was intended.
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Cache\CacheData.Player.cs(269,34) : warning CS0618: 'Zeta.Game.Internals.Service.BnetHero.CurrentDifficulty' is obsolete: 'This has been removed from BnetHero, this will always return GameDifficulty.Normal'
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(356,75) : warning CS0618: 'Trinity.Combat.Abilities.CombatBase.MinEnergyReserve' is obsolete: 'Use EnergyReserve, Set in Class's CombatSettings() override'
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(443,148) : warning CS0618: 'Trinity.Combat.Abilities.CombatBase.MinEnergyReserve' is obsolete: 'Use EnergyReserve, Set in Class's CombatSettings() override'
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(248,102) : warning CS0618: 'Trinity.Combat.Abilities.CombatBase.MinEnergyReserve' is obsolete: 'Use EnergyReserve, Set in Class's CombatSettings() override'
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Coroutines\CoroutineHelper.cs(158,40) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Helpers\IPluginCommunicator.cs(78,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Helpers\IPluginCommunicator.cs(115,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Helpers\MemoryHelper.cs(64,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Helpers\MemoryHelper.cs(74,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\Helpers\ToStringReflector.cs(16,32) : warning CS0168: The variable 'properties' is declared but never used
Compiler Error: e:\My Documents\Demonbuddy\Plugins\Trinity\LazyCache\TrinityAvoidance.cs(60,121) : error CS1501: No overload for method 'GetAvoidanceRadius' takes 1 arguments
 
I had to fresh install then manually download and install the latest Trinity, Quest Tools, & Adventurer, and now it works.

For some reason this version didn't contain these - you might want to do something about it.
 
This is due to the new version of Trinity. There were some files removed and these got overlooked in the new version of DB. So they are not removed by DB when DB updated to the new version(only overwrites files already there, does not remove ones that are no longer a part of Trinity), so the old files throw errors.

To fix without fresh install you can just delete the Trinity directory entirely from your plugins folder then replace it with the new version of Trinity from:
https://www.thebuddyforum.com/demon...rinity/93720-trinity-questtools-download.html
 
Idk where to find the new update. It doesn't automatically have it on my Demon Buddy. My bot is not working after today's Diablo 3 update
 
Idk where to find the new update. It doesn't automatically have it on my Demon Buddy. My bot is not working after today's Diablo 3 update

This post was referring to the latest version of DB before today's patch. There is no updated version of DB yet for the new patch, just have patience and one should be released shortly I'd imagine.
 
you have to wait for the updates

closed
 
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