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Error log..What is it?

russ1979

Member
Joined
Aug 25, 2011
Messages
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Im trying to grind up 1-65 and im having massive difficulty making grinding profiles on the low level worlds? are they no longer supported in meshing? I was not able to create a profile on Drammund Kaas / Balamora or Taris. Tatoone was successful. I have even used known working profile from Hoth and just replugged in the locations of the vendor and mob locations and still get these errors.

This is the profile

<Profile xmlns="http://tempuri.org/ProfileSchema.xsd">
<Name>Taris 30-40 Grind</Name>

<Vendors>
<Hotspot Name="Imperial Medical Droid" X="-78.5235" Y="-23.79177" Z="73.4622" />
</Vendors>

<GrindAreas>

<GrindArea Name="Farm">
<MinLevel>1</MinLevel>
<MaxLevel>55</MaxLevel>
<Mobs>
<Mob>Republic Convoy Scout</Mob>
<Mob>Republic Artillery Soldier</Mob>
<mob>Republic Artillery Guard Droid</mob>
<mob>Republic Forward Observer</mob>
<mob>Tarisian Militia Infantry</mob>
<mob>Republic Convoy Guard</mob>
</Mobs>
<Hotspots>
<Hotspot Name="Republic Convoy Scout" X="-63.6286" Y="-23.92695" Z="91.8184" />
<Hotspot Name="Republic Artillery Soldier" X="-57.4625" Y="-23.5983" Z="90.7714" />
<Hotspot Name="Republic Artillery Guard Droid" X="-56.5362" Y="-23.55454" Z="92.6556" />
<Hotspot Name="Republic Forward Observer" X="-51.66172" Y="-23.69365" Z="92.75321" />
<Hotspot Name="Tarisian Militia Infantry" X="-51.295" Y="-23.61437" Z="99.31" />
<Hotspot Name="Tarisian Militia Watch Commander" X="-53.83606" Y="-23.32541" Z="98.94327" />
<Hotspot Name="Tarisian Militia Infantry" X="-55.0287" Y="-23.55571" Z="102.3886" />
<Hotspot Name="Tarisian Militia Watch Commander" X="-48.6318" Y="-23.54985" Z="105.1199" />
<Hotspot Name="Tarisian Militia Guard Droid" X="-49.9189" Y="-23.56661" Z="107.9191" />
<Hotspot Name="Republic Escort Droid" X="-41.0055" Y="-22.83068" Z="100.7558" />
<Hotspot Name="Republic Convoy Guard" X="-36.64808" Y="-23.48045" Z="104.1663" />
<Hotspot Name="Republic Convoy Guard" X="-27.84636" Y="-23.37968" Z="100.5957" />
<Hotspot Name="Republic Artillery Guard Droid" X="-38.3314" Y="-22.75304" Z="94.7029" />
<Hotspot Name="Republic Artillery Soldier" X="-40.2833" Y="-22.61369" Z="92.27721" />
<Hotspot Name="Republic Artillery Guard Droid" X="-41.6032" Y="-22.50054" Z="89.362" />
<Hotspot Name="Republic Artillery Soldier" X="-44.2808" Y="-22.34264" Z="90.3749" />
<Hotspot Name="Republic Artillery Soldier" X="-43.5192" Y="-22.76552" Z="94.6335" />
</Hotspots>

</GrindArea>

</GrindAreas>

<Grind GrindRef="Republic Convoy Scout" While="Me.Level &lt; 50" />

</Profile>


this is entire log

2016-02-26 15:01:02,853 [7] INFO Log - Medpac Created!
2016-02-26 15:01:02,884 [7] INFO Log - [DefaultCombat] Level: 31
2016-02-26 15:01:02,885 [7] INFO Log - [DefaultCombat] Class: Agent
2016-02-26 15:01:02,885 [7] INFO Log - [DefaultCombat] Advanced Class: Operative
2016-02-26 15:01:02,915 [7] INFO Log - [DefaultCombat] Discipline: Concealment
2016-02-26 15:01:02,947 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
2016-02-26 15:01:02,948 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI
2016-02-26 15:01:02,948 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank
2016-02-26 15:01:02,949 [7] INFO Log - [DefaultCombat] Rotation Selected : Operative Concealment
2016-02-26 15:01:03,000 [7] INFO Log - Chose DefaultCombat as your combat routine.
2016-02-26 15:01:03,001 [7] INFO Log - [DefaultCombat] Level: 31
2016-02-26 15:01:03,001 [7] INFO Log - [DefaultCombat] Class: Agent
2016-02-26 15:01:03,002 [7] INFO Log - [DefaultCombat] Advanced Class: Operative
2016-02-26 15:01:03,037 [7] INFO Log - [DefaultCombat] Discipline: Concealment
2016-02-26 15:01:03,070 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
2016-02-26 15:01:03,070 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI
2016-02-26 15:01:03,070 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank
2016-02-26 15:01:03,071 [7] INFO Log - [DefaultCombat] Rotation Selected : Operative Concealment
2016-02-26 15:01:03,520 [7] INFO Log - There are 1 plugins.
2016-02-26 15:01:03,742 [7] INFO Log - Current bot set to Grind Bot
2016-02-26 15:01:03,746 [7] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:01:03,746 [7] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 15:01:03,758 [1] INFO Log - Sell quality set to Premium.
2016-02-26 15:01:03,761 [7] INFO Log - Buddy Wing: The Old Robot is ready!
2016-02-26 15:01:18,644 [1] INFO Log - Reloading the NodeManager..
2016-02-26 15:01:20,866 [1] INFO Log - NodeManager update has completed.
2016-02-26 15:01:20,867 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 15:01:21,055 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:01:21,057 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:01:21,057 [1] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 15:01:24,374 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:01:24,375 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
2016-02-26 15:01:24,692 [Main Bot Thread] INFO Log - Killing Republic Forward Observer with 100% health at 28.01 meters
2016-02-26 15:01:34,084 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Stim Boost
2016-02-26 15:02:01,747 [1] INFO Log - Reason:
2016-02-26 15:02:01,785 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 15:02:03,853 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 15:02:03,854 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 15:02:47,050 [1] INFO Log - Reloading the NodeManager..
2016-02-26 15:02:49,271 [1] INFO Log - NodeManager update has completed.
2016-02-26 15:02:49,272 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 15:02:49,473 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:02:49,477 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:02:49,477 [1] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 15:03:04,037 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:03:54,322 [1] INFO Log - Reason:
2016-02-26 15:03:54,387 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 15:03:56,427 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 15:03:56,427 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 15:04:01,512 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:04:01,515 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:04:01,516 [1] INFO Log - Loaded profile [E]Taris 30-40 Grind
2016-02-26 15:04:03,298 [1] INFO Log - Reloading the NodeManager..
2016-02-26 15:04:05,520 [1] INFO Log - NodeManager update has completed.
2016-02-26 15:04:05,521 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 15:04:05,740 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:04:05,742 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:04:05,742 [1] INFO Log - Loaded profile [E]Taris 30-40 Grind
2016-02-26 15:05:01,461 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Coordination
2016-02-26 15:05:04,493 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:05:05,802 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:05:05,803 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:06:14,009 [1] INFO Log - Reason:
2016-02-26 15:06:14,030 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 15:06:16,116 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 15:06:16,117 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 15:07:35,590 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:07:35,597 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:07:35,598 [1] INFO Log - Loaded profile Taris Cold Cash
2016-02-26 15:07:38,418 [1] INFO Log - Reloading the NodeManager..
2016-02-26 15:07:40,732 [1] INFO Log - NodeManager update has completed.
2016-02-26 15:07:40,733 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 15:07:40,933 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:07:40,935 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:07:40,936 [1] INFO Log - Loaded profile Taris Cold Cash
2016-02-26 15:08:41,893 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:08:51,113 [1] INFO Log - Reason:
2016-02-26 15:08:51,256 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 15:08:53,219 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 15:08:53,219 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 15:12:50,431 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:12:50,489 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:12:50,490 [1] INFO Log - Loaded profile Taris 30-40 Grind
2016-02-26 15:12:52,505 [1] INFO Log - Reloading the NodeManager..
2016-02-26 15:12:54,786 [1] INFO Log - NodeManager update has completed.
2016-02-26 15:12:54,787 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 15:12:55,024 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 15:12:55,026 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 15:12:55,026 [1] INFO Log - Loaded profile Taris 30-40 Grind
2016-02-26 15:14:38,776 [Main Bot Thread] ERROR Log - System.Exception: Function GetHealth does not exist.
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](Boolean , String , Object[] )
at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
2016-02-26 15:14:51,179 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:14:51,180 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:14:51,180 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 15:15:06,716 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
 
Last edited:
Here is another profile attempt from a know working one in the past

Profile

<Profile xmlns="http://tempuri.org/ProfileSchema.xsd">
<Name>[E]Taris 30-40 Grind</Name>

<Vendors>
<Hotspot Name="Imperial Medical Droid" X="-78.5235" Y="-23.79177" Z="73.4622" />
</Vendors>

<GrindAreas>

<GrindArea Name="Taris">"
<MinLevel>30</MinLevel>
<MaxLevel>40</MaxLevel>
<Mobs>
<Mob>Republic Convoy Scout</Mob>
<Mob>Republic Artillery Soldier</Mob>
<mob>Republic Artillery Guard Droid</mob>
<mob>Republic Forward Observer</mob>
<mob>Tarisian Militia Infantry</mob>
<mob>Republic Convoy Guard</mob>
</Mobs>
<Hotspots>
<Hotspot Name="Republic Convoy Scout" X="-63.6286" Y="-23.92695" Z="91.8184" />
<Hotspot Name="Republic Artillery Soldier" X="-57.4625" Y="-23.5983" Z="90.7714" />
<Hotspot Name="Republic Artillery Guard Droid" X="-56.5362" Y="-23.55454" Z="92.6556" />
<Hotspot Name="Republic Forward Observer" X="-51.66172" Y="-23.69365" Z="92.75321" />
<Hotspot Name="Tarisian Militia Infantry" X="-51.295" Y="-23.61437" Z="99.31" />
<Hotspot Name="Tarisian Militia Watch Commander" X="-53.83606" Y="-23.32541" Z="98.94327" />
<Hotspot Name="Tarisian Militia Infantry" X="-55.0287" Y="-23.55571" Z="102.3886" />
<Hotspot Name="Tarisian Militia Watch Commander" X="-48.6318" Y="-23.54985" Z="105.1199" />
<Hotspot Name="Tarisian Militia Guard Droid" X="-49.9189" Y="-23.56661" Z="107.9191" />
<Hotspot Name="Republic Escort Droid" X="-41.0055" Y="-22.83068" Z="100.7558" />
<Hotspot Name="Republic Convoy Guard" X="-36.64808" Y="-23.48045" Z="104.1663" />
<Hotspot Name="Republic Convoy Guard" X="-27.84636" Y="-23.37968" Z="100.5957" />
<Hotspot Name="Republic Artillery Guard Droid" X="-38.3314" Y="-22.75304" Z="94.7029" />
<Hotspot Name="Republic Artillery Soldier" X="-40.2833" Y="-22.61369" Z="92.27721" />
<Hotspot Name="Republic Artillery Guard Droid" X="-41.6032" Y="-22.50054" Z="89.362" />
<Hotspot Name="Republic Artillery Soldier" X="-44.2808" Y="-22.34264" Z="90.3749" />
<Hotspot Name="Republic Artillery Soldier" X="-43.5192" Y="-22.76552" Z="94.6335" />


</Hotspots>


</GrindArea>

</GrindAreas>
<Grind GrindRef="Republic Convoy Scout" While="Me.Level &lt; 50" />
</Profile>



error log


2016-02-26 14:57:00,296 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 14:57:00,297 [1] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 14:57:04,062 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:04,063 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:09,931 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:19,344 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:19,348 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:19,371 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
2016-02-26 14:57:19,398 [Main Bot Thread] ERROR Log - System.Exception: Function GetHealth does not exist.
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](Boolean , String , Object[] )
at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
2016-02-26 14:57:35,987 [1] INFO Log - Reason:
2016-02-26 14:57:35,994 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 14:57:38,097 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 14:57:38,098 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 14:58:32,179 [1] INFO Log - Reloading the NodeManager..
2016-02-26 14:58:34,452 [1] INFO Log - NodeManager update has completed.
2016-02-26 14:58:34,453 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 14:58:34,662 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 14:58:34,666 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 14:58:34,666 [1] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 14:58:37,681 [Main Bot Thread] ERROR Log - System.Exception: Function GetHealth does not exist.
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](Boolean , String , Object[] )
at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
2016-02-26 14:59:03,531 [1] INFO Log - Reason:
2016-02-26 14:59:03,579 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
2016-02-26 14:59:05,635 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 14:59:05,635 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 14:59:06,843 [1] INFO Log - Reloading the NodeManager..
2016-02-26 14:59:09,043 [1] INFO Log - NodeManager update has completed.
2016-02-26 14:59:09,044 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-26 14:59:09,244 [1] INFO Log - Current bot set to Grind Bot
2016-02-26 14:59:09,245 [1] INFO CharacterSettings - Character settings have been saved.
2016-02-26 14:59:09,246 [1] INFO Log - Loaded profile [E]Taris 32-36 Grind
2016-02-26 14:59:11,821 [Main Bot Thread] INFO Log - Killing Republic Forward Observer with 100% health at 34.81 meters
2016-02-26 14:59:31,771 [Main Bot Thread] ERROR Log - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 50000000, Size: 192
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at ;\\{CSsFvZo}?VB6e5)if<Rfp!.WM7p957;l-\.r_^U-\,l@mRi/r".get_Struct()
at ;\\{CSsFvZo}?VB6e5)if<Rfp!.WM7p957;l-\.r_^U-\,l@mRi/r".get_Definition()
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
at ?????????????????????????????????????????.?????????????????????????????????????????.get_NodeView()
at Buddy.Swtor.Objects.TorObject.get_DataBaseOffset()
at ?????????????????????????????????????????.?????????????????????????????????????????.get_DbOffset()
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
2016-02-26 14:59:33,115 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Stim Boost
2016-02-26 14:59:41,215 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Laceration
2016-02-26 14:59:42,623 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 14:59:44,172 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Corrosive Dart
2016-02-26 14:59:45,593 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Crippling Slice
2016-02-26 14:59:47,013 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 14:59:48,631 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 14:59:50,867 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
2016-02-26 14:59:50,997 [Main Bot Thread] INFO Log - Killing Republic Artillery Guard Droid with 100% health at 2.37 meters
2016-02-26 14:59:51,371 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Corrosive Dart
2016-02-26 14:59:53,250 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Backstab
2016-02-26 14:59:55,906 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 14:59:58,077 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 14:59:59,798 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Crippling Slice
2016-02-26 15:00:01,668 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 15:00:03,333 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 15:00:05,802 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 15:00:07,941 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overload Shot
2016-02-26 15:00:09,748 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Corrosive Dart
2016-02-26 15:00:12,514 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
2016-02-26 15:00:12,674 [Main Bot Thread] INFO Log - Moving to Republic Artillery Guard Droid at 0.7606998 meters.
2016-02-26 15:00:14,551 [Main Bot Thread] WARN Log - Blacklisting 1E0E6CDAF7 for 00:01:00
2016-02-26 15:00:14,551 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Done Looting.
2016-02-26 15:00:14,883 [Main Bot Thread] INFO Log - Killing Republic Forward Observer with 100% health at 28.01 meters
2016-02-26 15:00:30,802 [1] INFO Log - Reason:
2016-02-26 15:00:32,907 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
2016-02-26 15:00:32,907 [Main Bot Thread] ERROR Log - System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at (WaitHandle , Int32 , Boolean )
at GreyMagic.Executor.?????????????????????????????????????????(Int32 )
at GreyMagic.Executor.?????????????????????????????????????????(Int32 )
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(UInt64 )
at ?????????????????????????????????????????.?????????????????????????????????????????..ctor( obj, Boolean emptyRef)
at Buddy.Swtor.BuddyTor.IsInLineOfSight(TorCharacter character, TorObject obj)
2016-02-26 15:00:32,914 [Main Bot Thread] ERROR Log - Bot Thread Aborted
System.Threading.ThreadAbortException: Thread was being aborted.
at Buddy.Swtor.BuddyTor.IsInLineOfSight(TorCharacter character, TorObject obj)
at Buddy.Swtor.Objects.TorObject.get_InLineOfSight()
at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????.?????????????????????????????????????????(Object )
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator.\*/|6kl v2VVW-IEvv4\.xJ;Kw.MoveNext()
at (IEnumerator )
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.|M"^EzP-LAcQY0\&3'|;8ghmp!.MoveNext()
at (IEnumerator )
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator.\*/|6kl v2VVW-IEvv4\.xJ;Kw.MoveNext()
at (IEnumerator )
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector.|M"^EzP-LAcQY0\&3'|;8ghmp!.MoveNext()
at (IEnumerator )
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
2016-02-26 15:00:32,917 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
2016-02-26 15:00:36,286 [1] INFO GlobalSettings - Global settings have been saved.
2016-02-26 15:00:36,288 [1] INFO CharacterSettings - Character settings have been saved.
 
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