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Error happens when saving materials!

reple888

New Member
Joined
Nov 2, 2014
Messages
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Dear guys:

Recently I found my bot was stuck by some error when using stash.

Details as following:

When my bot was trying to save craft materials at the fifth page of my storehouse, Trinity plugin shows:
"
[Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.
[Trinity] 羅加的巨寶石 [x1_Ring_norm_unique_027-87079] [Ring] = (autokeep legendaries)
[Trinity] 違逆印璽 [Ring_25-87078] [Ring] = (force salvage rare)
[Trinity] 丹妮妲之復仇 [handXbow_norm_unique_flippy_07-84513] [HandCrossbow] = (autokeep legendaries)
[Trinity] 殘餘末日 [Ring_25-87077] [Ring] = (force salvage rare)
Opening stash
System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.ItemEvents.TrinityOnItemStashed(Object sender, ItemEventArgs e) in f:\fuzhu\[CN正版]DemonbuddyCN 1.1.2180.382\Plugins\Trinity\Items\ItemEvents.cs:line 11
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
"

I don't know what happend to my bot, several days ago I try to use some customered Loot rule to salvage useless legendary items. And then this happened. After I remove this rule errors still exist.

Pls help me to solve this, now to keep the bot running I have to pick up no craft materials and sell all the rare items....

Many thanks
 
Same problem was here . I downloaded ezupdater and update with it.it looks good now
 
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