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epick/lame stucks with TankLeader

kasia

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So in this thread i will post epick stuck with tankleader i think this stuck must have highest priority to fix, its 100% botish to see that tank try to drive down the cliff or driving into building, i think good idea in that case is that bot to stop driving and just continue plaing with only aiming and shooting.

SO this happend when tank have no stuck just try to drive down the hill or drive straith into building.
 

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So in this thread i will post epick stuck with tankleader i think this stuck must have highest priority to fix, its 100% botish to see that tank try to drive down the cliff or driving into building, i think good idea in that case is that bot to stop driving and just continue plaing with only aiming and shooting.

SO this happend when tank have no stuck just try to drive down the hill or drive straith into building.


that first one happens 100% of the time when defending on that map
 
when 8.0 comes around this won't be as big a problem. However, falling off of cliffs will be.
 
The problem with implementing active stuck handling rather than reactive is that the game engine throws weird values at us, indicating that we're going to be stuck in stupid things like a house on the other side of the map. We've tried various forms of stuck detection, including checking when we're standing still for too long, ray casting to see if there'll be collision problems, but all those either didn't work or caused the game to run terribly slow (3 FPS give or take). While we are perfectly aware the the current anti collision mechanics are far from ideal, it's a lesser evil when compared to the available alternatives.
 


This just happened to me and it happens over 75% of the time on that map if i spawn near there.

There really needs to be something where the bot leaves the game if nothing has happened on screen for the last 3 min.

Getting stuck in spawn means that you are the last dead and that everyone on your team will see you stuck there. Huge chance of getting reported for botting in that situation
 
North spawn highway gets stuck 100% of the time for me. It gets stuck behind the grain silos. It gets stuck on all tanks types, even SPG.
Please fix it
 
shot_001.webp

This is STILL HAPPENING!
I did not bump into anyone. As soon as the match started I went straight for the hill
Fix the pathing please, there are 3 other maps that similar obvious bot behavior is happening on. All have been posted in this thread and I can provide pictures
 
I got stuck yesterday in Widepark map just under the bridge. The bot tried to turn against the bridge column, making the tank behaviour look silly. I think I would have been reported if I wasn't watching and could give a decent explanation to some players asking for my behaviour.

Maybe a good thing would be to either make the bot cross the bridge or go upwards, but don't try to turn a wide tank between the bridge's columns...
 
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