There is some issues with SW: Death casting.. Sometimes in a mind spike rotation the enemy mob gets below the limit for casting Shadow Word: Death, but instead of using that, the priest keeps casting mind spike - I guess this is because of some kind of HB delay in getting the mobs hp, so ensemble will cast mind spike resulting in about 50% of the mobs not getting lasthit by Shadow Word: Death.
I also observed that if the priest gets below the limit for casting refraction after casting mind blast (thus stunning the target) he will just stand there and wait out (1) the full stun duration, 4 secs, and (2) the time it takes for the mob to approach
after the stun before casting refraction. Often times the mob is even below the Shadow Word: Death limit and could be killed really quickly. Two alternate reactions would be better:
1) Kill the mob if it is below the Shadow Word: Death limit, and use refraction after it is dead, or
2) Cast refraction instantly instead of wasting 6-7 secs of fight time T_T
The uploaded log is covering both subjects, however, they might be hard to find as it is from an hour of farming... Very hard <.<
EDIT: The second (small) log was a lucky session. Just one mob with the first issue addressed (Shadow Word: Death not being cast - It attempts though, says the log).
Maybe it would be possible to interupt the spell by moving or in some other way to make room for Shadow Word: Death?
EDIT2: It would also be an improvement to enable out-of-combat use of Dispersion. If my priest gets below the dispersion limit
after killing a mob, it will just waste cooldown by activating it during the next fight (with complete certainty, it WILL use it... Well, unless you have 1k spirit

).
Btw. KBK2006, that object you are holding in your avatar has a frightening resemblance to a certain object used by women to achieve sexual satisfaction :s