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Ennemy remaining: 2 // please kill them!

Volkova

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May 16, 2014
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Hello (& sorry for my bad english)

I have a bounty Act I (or another) problem: when I have to kill like 50 ennemy in a cave, my bot is just running again & again in the cave (unless gold timer disconnects) near from last ennemies I have to kill but without attacking them like if they were transparent. So my bounty is not working I have to watch out - not the point of DB. Is there a rule in Trinity to force kill every mob for accomplish a quest ? Is it an isolate case ? Thanks!
 
I have no logs yet because I am face of my computer BUT I noticed the bounty finished after a couple of minutes thanks to my enchantress killing mobs during runs & runs into the cave... Am I an isolated case?
 
easy fix.
Go into trinity and set "minimum trash mob pack size" to 1
the bot is ignoring those mobs because it below the threshold for it to engage the mob.

I would only do this when doing zerg bounties as it will severely slow you down when rifting or doing anything else as it will kill every single mob it sees.
 
yes but i wil lost most of my time killing all ennemies on the road to the cave, that is not the point; just for certain bounties like kill radius is automaticly changed, mob pack size should be too for not having to modify trinity each time
 
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