serenevisage
Member
- Joined
- Sep 7, 2014
- Messages
- 37
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In most specs, the bot has always been very "active" - physically moving around. Is there any way to code in recognition of this set and help stay closer to the 100% damage bonus? There's little reason to wear the set if you're in a spec that requires movement (whirlwind etc), so you wouldn't have to be too detailed with the initial auto-recognition logic. Could also make it a configurable combat option, e.g. "Attempt to Maximize Endless Walk Damage Bonus" or something, where the bot only moves if a high priority event (no more monsters nearby, etc) forces it.
I'm particularly thinking about the WD garg spec - the bot rarely gets above 15-20% damage bonus because it's constantly jittering around. When I play manually I can stay near 100% most of the time, save a quick AE avoid if necessary.
I'm particularly thinking about the WD garg spec - the bot rarely gets above 15-20% damage bonus because it's constantly jittering around. When I play manually I can stay near 100% most of the time, save a quick AE avoid if necessary.