Every version of Honorbuddy seems to have a problem with learning flight paths. I am currently using Kicks 1-60 questing profile and my toon has decided to just stand at the fp in Westfall - Sentinel Hill.
Here is what the debug log in saying -
I really do hope this is just a stupid mistake I've made, but Honorbuddy seems to have a long history of problems with fps.
Here is what the debug log in saying -
[13:36:01:492] Changed POI to: Type: Fly, R: Update
[13:36:01:970] Cleared POI - Reason Done with FP
[13:36:01:970] Cleared POI
[13:36:02:135] Changed POI to: Type: Fly, R: Update
[13:36:02:612] Cleared POI - Reason Done with FP
[13:36:02:612] Cleared POI
[13:36:02:778] Changed POI to: Type: Fly, R: Update
[13:36:03:255] Cleared POI - Reason Done with FP
[13:36:03:255] Cleared POI
[13:36:03:421] Changed POI to: Type: Fly, R: Update
[13:36:03:897] Cleared POI - Reason Done with FP
[13:36:03:897] Cleared POI
[13:36:04:63] Changed POI to: Type: Fly, R: Update
[13:36:04:517] Start/Stop button pressed.
[13:36:04:522] Stop called!
[13:36:04:539] Cleared POI - Reason FlightPaths.Reset()
[13:36:04:539] Cleared POI
[13:36:04:585] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()
at Styx.Logic.BehaviorTree.TreeRoot.()
[13:36:04:586] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()
I really do hope this is just a stupid mistake I've made, but Honorbuddy seems to have a long history of problems with fps.