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Eclipse - SkinBot

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So I built this feature on SkinBot that will just provide a list of NPCs you have encountered and a way to save specific locations. Then use HBs navigation system to go there...
Should i just add this to my existing botbase? Or should I make a whole new bot for it?
View attachment 117412

Firstly, this is an amazing botbase. Would it be possible say if someone has levelled skinning from 1-600 with this botbase, to post the 'npc list' onto this thread. That way we can have an almost 100% afk botbase. Thanks and keep up the good work!
 
After reading the last 5 pages im going to test this for a couple of hours. Ty for making this and your help to this communitie.

Report later
 
What a great addition to the community. After installing the .net update and a little training of the mobs, it was off and running perfect.. Thanks
 
Well here i am again with my report.

Ive looked a couple of sessions and i honestly love what you made!
I even left it alone for a couple of hours and its walking nice and smooth and give me a lot leathers :p

The only thing that it looks for me that he try to skin corpses 2 times.

Thanks for the hard work and keep it up,

Ebano
 
Firstly, this is an amazing botbase. Would it be possible say if someone has levelled skinning from 1-600 with this botbase, to post the 'npc list' onto this thread. That way we can have an almost 100% afk botbase. Thanks and keep up the good work!
Yes I just realized that I need to provide an upload location so that everyone can contribute their databases to the project. I will do that asap
 
What a great addition to the community. After installing the .net update and a little training of the mobs, it was off and running perfect.. Thanks

Great! Glad its running well for you. This is my favorite project to work on so far. Its fun.
 
Well here i am again with my report.

Ive looked a couple of sessions and i honestly love what you made!
I even left it alone for a couple of hours and its walking nice and smooth and give me a lot leathers :p

The only thing that it looks for me that he try to skin corpses 2 times.

Thanks for the hard work and keep it up,

Ebano

Thanks for giving feedback! It's encouraging when people actually tell you they like what you made and how its working for them! I am much more likely to continue to update this project as a result!
 
Ok so gave this a try but didnt get far as the bot only wanted to target my pet ( im a hunter with a cat). It did let the rountine fight back when it was in combat but outside of combat it was bend on killing my pet.
 
Ok so gave this a try but didnt get far as the bot only wanted to target my pet ( im a hunter with a cat). It did let the rountine fight back when it was in combat but outside of combat it was bend on killing my pet.
LOL! Thats really funny.
 
that one one was the link Storm gave going to try the link you gave.
Ok - im pretty sure i had a "is friendly" check in there... maybe its just when you target your pet?
 
Ok - im pretty sure i had a "is friendly" check in there... maybe its just when you target your pet?
Nope it targets the pet on its own. and i cant get it to move. tried with two different toons both lvl20.

giving it a test run on a lvl 90 and its running like a champ so far.
started giving this error but was still running. heres a log
 

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Nope it targets the pet on its own. and i cant get it to move. tried with two different toons both lvl20.

giving it a test run on a lvl 90 and its running like a champ so far.
started giving this error but was still running. heres a log


Ok, it is fixed already. Youll get the change on the next release.
 
I have added "Kill/loot mobs" of "x" type to my Botbase (in addition to the travel system).
 
uhm will double check my tweaks, but i'm sure i also added the is friendly check when it was missing ...
but maybe i haven't updated this in this thread here, cause i'm waiting for new sources atm and don't wanna add new stuff to this "old" version since twist has already done some major progress on this (merging is not funny between two so different versions)
 
uhm will double check my tweaks, but i'm sure i also added the is friendly check when it was missing ...
but maybe i haven't updated this in this thread here, cause i'm waiting for new sources atm and don't wanna add new stuff to this "old" version since twist has already done some major progress on this (merging is not funny between two so different versions)
Im afraid to play with the blacklisting now after i chagned so much...
 
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