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Durid - Quick, Simple, Fast Feral CC

Hi,

I do realise this is "Not Supported" by the author, however Im hoping he will or someone here will try point me in the right direction.

My Feral dps is between 4.6 - 5.3 k doing the TB dailies. Which is terrible dps, what could I be doing wrong?
My ilevel 356 full leather.
 

Attachments

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Apoc! very please make your cc for use Aqua form in Vi'shire!!! very very very please, realy best cc!
 
This is a stupid question but I am new so here goes how do I tell if the CC is working?
 
This is a stupid question but I am new so here goes how do I tell if the CC is working?

If it doesnt move or attack then you know its not working. If it runs kills stuff then your good to go.
 
anyone know why my druid keeps switching targets in pvp? first it would be moving and be attacked and would stay on mount, and when he finally gets into cat form he attacks a player for a little bit and then runs off chasing after another player thats far far away, and does that over and over again. hit a player for a bit, switch target, chase, hit for a bit and again.

help pls
 
Thanks for this CC. Hawker's stopped working for me around level 14-15. It turned slow and wouldn't respond to being attacked, and the default just wasn't doing it for me either. But now that I have this CC, my druid is back on track and questing with some speed.
 
Is it just me or does druid suck big time with current release of Hb ?
 
Its not just you i had stopped using it because i was done getting that gear but i started using it again and it really isnt good anymore. Its so slow now that unless the target stands still all it can do it white damage. It can not keep up to hit with spells. Oh well it was good while it lasted. He isnt going to be keeping it up so time to move on to resto.
 
fix

Well I am kinda new to the botting community and just wanted to say how much I appreciate this CC, it's working perfectly for me with the latest HB!

Not sure if it's alright to do this or not but here it goes (If it's against rules,etc please delete my post)

I noticed some annoying bugs in the rotation and decided to add some features of my own. Full credit goes to Apoc, I did nothing but minor modifications.

Fixes/Additions:
- Autoattack no longer ruins your pounce by breaking stealth. Made it start autoattack after combat
- Berserk no longer removes fear so made it cast berserk after few seconds combat + good energy level.
- Uses predator's swiftness on regrowth if hp less than 80 percent.
- Should you have combo points on the target, and the target is out of range + no way to get near them it will savage roar for bonus damage + instant heal if needed.
- Changed finisher rotation to:
1) savage roar if health is good and theres more than one enemy nearby.
2) Ferocious bite if target health is less than 40 percent.
3) Rip if no rip is up
4) IF all the above do not meet their conditions, it checks if target is stunned then uses maim


(May contain bugs as I have no experience in CC development, but so far got none)

I only use this profile for PVP but so far all I can say is that it's working smoothly for me and seriously owning bgs. I cannot thank Apoc enough for this beautiful cc!

Edit: added new feature: "Should you have combo points on the target, and the target is out of range + no way to get near them it will savage roar for bonus damage + instant heal if needed"


CC attached download: View attachment durid-v2.zip
 
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Thats great khalidmnet! :) I'll test this out in the morning!
 
Your update works great khalidmnet, but this CC seems to suffer the same issue that swiny‎'s boomkin CC did. If there are paladin bots in the group my druid keep spamming MotW and the other paladin spams Kings, overwriting eachothers buffs in a all out buffwar :p
 
Updated Fix

Thanks for your feedback, after some testing fixed some of the bugs now it checks if it has motw or kings if it has either it will not buff. Also fixed the skull bash, it should now correctly interrupt spells whenever the target is casting.

Also changed it to instant "healing touch" instead of "regrowth" if low hp and has the instant cast. I am uploading both versions one with healing touch and the other with regrowth in case you still haven't reached the level to train healing touch yet.

Total Fixes/Additions:
- Autoattack no longer ruins your pounce by breaking stealth. Made it start autoattack after combat
- Berserk no longer removes fear so made it cast berserk after few seconds combat + good energy level.
- Uses predator's swiftness on healing touch/regrowth if hp less than 80 percent.
- Should you have combo points on the target, and the target is out of range + no way to get near them it will savage roar for bonus damage + instant heal if needed.
- Correctly skull bashes target if casting
- No longer spams mark of the wild if there's a paladin buffing kings in raid.
- Changed finisher rotation to:
1) savage roar if health is good and theres more than one enemy nearby.
2) Ferocious bite if target health is less than 40 percent.
3) Rip if no rip is up
4) IF all the above do not meet their conditions, it checks if target is stunned then uses maim

Files Attached:
View attachment Durid-v4 (Healing Touch).zip
View attachment Durid-v4 (Regrowth).zip

Note: hopefully once I hit 85 will program the pvp trinket into there whenever feared/deepfrozen/stunned etc.
 
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Thanks for the quick update :) gonna update it after my current AV ;)
 
I've noticed that in your latest fix it seems that cat form doesnt have the same "above all else except while mounted" priority like the earlier releases, this results in the bot running alot around in caster form untill it actually begins the attack sequence which looks kinda odd, not to mention you loose the 30% speed increase when chasing targets :p Any chance you could reimplement that? I was using ur regrowth version btw :)

Also, if your interested you could probably ask Apoc if you could adopt this cc, this is the only feral pvp cc there is these days so alot would probably appreciate it. If you dont have the time or simply dont want to then thats fine aswell ofc, either way thanks for pushing out these fixes :)
 
Ill try and do a few more tests, havent seen it run around in caster form yet. Hopefully will fix that once I figure out what's causing it
 
Oh, i thought it was an intended change so i didnt save and upload my log :p , i'll give the healing thouch version a try aswell and see if i can recreate it :) May have been a user mistake on my end
 
The HT version has the same issue

edit:
I think i know whats wrong, when you added the checks for motw and kings it ended up ignoring the constant checks to check for catform if it already has kings or motw.

Pre-fix code:
private Composite CreateBuffComposite()
{
return new Decorator(
ret => !Me.Mounted,
new PrioritySelector(
CreateSelfBuff("Mark of the Wild"),
CreateEnhancementFlaskBuff(),
new Decorator(
ret => Me.Shapeshift != CurrentShapeshift,
new Action(ret => EnsureCurrentForm()))));

}
The bold part seems to be the part that checks if ur currently shifted or not

post-fix
return new Decorator(
ret => !Me.Mounted && !Me.HasAura("Mark of the Wild") && !Me.HasAura("Blessing of Kings"),
new PrioritySelector(
CreateSelfBuff("Mark of the Wild"),
CreateEnhancementFlaskBuff(),
new Decorator(
ret => Me.Shapeshift != CurrentShapeshift,
new Action(ret => EnsureCurrentForm()))));
}
So here the EnsureCurrentForm() routine isnt run if you already have motw or kings. I'm thinking maybe it would be possible to move the current form routine out of the buff method and into its own, which would also use the !Me.Mounted, check to make sure it doesnt dismount you :)
 
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