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Durid - Quick, Simple, Fast Feral CC

Apoc

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Joined
Jan 16, 2010
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Yup. It's incredibly simple. No config. No support. Feral only.

It should work fine in PvE (I'm running it now on my questing druid). And should work great in PvP.

Major kudos to regecksqt, as I basically ripped his kitty logic.

I will not be supporting this CC

If I make changes for my own usage, I'll post it, but don't expect me to come to your every beck and call to resolve issues. It works for me, and that's really all I'm concerned about.

It does not use bear form. Nor is it written to support lower levels.

If it does, great, but it's not an intended behavior.

This CC is in response to an absolute lack of *decent* feral CCs. Especially in PVP. (Sorry fpsware, but your CC just doesn't cut it for me, it's too slow, and too stupid about rotations)

http://dl.dropbox.com/u/2068143/Durid.7z

Enjoy.
 
ok so I downloaded it, now how do I get it to work?

I hope you're joking, what bit didn't you understand?

I will not be supporting this CC

Extract the folder and put it in your CustomClasses folder which is located in your HonorBuddy Directory.

Regards,
Nick.
 
Last edited:
I wasn't necessarily asking him, I'm asking anyone willing to answer, but thanks for your constructive post.
 
Put the folder in the CustomClasses folder of your HB install.
 
To clarify, it's compressed using 7-zip. :)

Edit: If someone doesn't know about the extension.
 
I tested it w/ feral druid, works great.

Apoc, if you disapprove of the below text, feel free to edit / delete

If you guys are using it for pve and you don't want it to cast (or sometimes attempt to cast) Shred, clear out line 109 or // it out of the DuridRoutine.Combat file

Code:
CreateCast("Shred", ret => IsBehind(Me.CurrentTarget)),
to:
//CreateCast("Shred", ret => IsBehind(Me.CurrentTarget)),

I did notice it try to cast it a couple of times in pve with the target facing me, not a big deal to simply disable it :)
 
Anyone know how to make it cast Ravage after it uses Feral Charge (cat)? Cause it will leap towards them, then i get the stampede buff where my Ravage requires no stealth and the CC never casts it = (
 
at last no INVIS yay! fast pulling combat. ty mate
 
Last edited:
Anyone know how to make it cast Ravage after it uses Feral Charge (cat)? Cause it will leap towards them, then i get the stampede buff where my Ravage requires no stealth and the CC never casts it = (

I'd love this as well. It seems to be in the code, but I googled and found some code from Ensemble, in which it was commented that it's bugged and that you have to do it in some other way. However, I'm not skilled enough to get it to work.

C# | using System; using System.Collections.Generic; us
 
You may be able to change the spell to "Ravage!" and have it work. I can't test atm, so don't take my word for it. The spells are different though.

Code:
                        new Decorator(
                            ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede"),
                            CreateCast("Ravage")),

Becomes

Code:
                        new Decorator(
                            ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede"),
                            CreateCast("Ravage!")),
 
Huh, i tried this fix and still nothing. I mean its not a big deal, my druid still tears through mobs in 5 seconds so no biggie, just weird its not working. Great CC Apoc!
 
I added using Healing Touch if Predator's Swiftness is up.

Code:
 new PrioritySelector(
                    CreateSelfBuff("Regrowth", ret => Me.HealthPercent < 50),
                    CreateSelfBuff("Rejuvenation", ret => Me.HealthPercent <= 60),

                    // War stomp for healing touch. Kthx.
                    new Decorator(
                        ret => Me.HealthPercent < 40,
                        new PrioritySelector(
                            CreateCast("War Stomp"),
                            CreateSelfBuff("Healing Touch", ret => Me.HealthPercent < 40))),

                    CreateSelfBuff("Innervate", ret => Me.ManaPercent < 30)
                    ));
to
Code:
 new PrioritySelector(
                    CreateSelfBuff("Healing Touch", ret => Me.HealthPercent < 45 && Me.HasAura("Predator's Swiftness")),
                    CreateSelfBuff("Regrowth", ret => Me.HealthPercent < 50),
                    CreateSelfBuff("Rejuvenation", ret => Me.HealthPercent <= 60),

                    // War stomp for healing touch. Kthx.
                    new Decorator(
                        ret => Me.HealthPercent < 40,
                        new PrioritySelector(
                            CreateCast("War Stomp"),
                            CreateSelfBuff("Healing Touch", ret => Me.HealthPercent < 40))),

                    CreateSelfBuff("Innervate", ret => Me.ManaPercent < 30)
                    ));
 
You may be able to change the spell to "Ravage!" and have it work. I can't test atm, so don't take my word for it. The spells are different though.

Code:
                        new Decorator(
                            ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede"),
                            CreateCast("Ravage")),
Becomes

Code:
                        new Decorator(
                            ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede"),
                            CreateCast("Ravage!")),

Can't get it to work. :(
 
Can't get it to work. :(

note: if you're using the for PvE it probably won't work most of the time(atleast when facing aggresive mobs) because you aren't stealth so as soon as your go behind them with feral charge they will face you. the code says: ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede") so you must be behind the target otherwise it won't use the spell. I'm no coder so I'm not sure what you would change it too but that looks to be the problem.

Thanks Apoc! I look forward to using this CC if I ever choose to respec to feral =)
-HoHv2
 
note: if you're using the for PvE it probably won't work most of the time(atleast when facing aggresive mobs) because you aren't stealth so as soon as your go behind them with feral charge they will face you. the code says: ret => IsBehind(Me.CurrentTarget) && Me.HasAura("Stampede") so you must be behind the target otherwise it won't use the spell. I'm no coder so I'm not sure what you would change it too but that looks to be the problem.

Thanks Apoc! I look forward to using this CC if I ever choose to respec to feral =)
-HoHv2

Yeah, I know. I tried removing the "IsBehind(Me.CurrentTarget) &&"-part just to see if it works, and it still doesn't.

although I've noticed that when I have the Stampede buff, I can use Ravage from the front. Try it if it's the same for you.
 
instead of CreateCast(Ravage!) you need to do
Code:
new TreeSharp.Action(a => WoWSpell.FromId(81170).Cast())
or similar, its a bug with spells.bin
 
instead of CreateCast(Ravage!) you need to do
Code:
new TreeSharp.Action(a => WoWSpell.FromId(81170).Cast())
or similar, its a bug with spells.bin

The spell exists in Spells.bin, it's just a weird spell. (You only 'know' it when its context is valid, then you 'unlearn' it)
 
i was using fpsware's druid.. and i have to say this one is so much better.. it actually uses all the cat skills... thanks for the hassle free CC
 
this is making me really want to respec feral on my balance level 72 druid...I might just do the howling forge quests to get a feral gear set since I got balance at Borean Tundra.

Looking great and I hope to use this soon!
-HoHv2
 
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