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Dungeonbuddy Shado pan monastery

nordrassil

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Joined
Jun 21, 2014
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Hiya! There's a group of mobs right at the start of the instance that are channeling into an orb that'll zap your team no matter where you are in the instance, until you kill all the mobs there.
The bot kills all but one mob, which results in the bots just standing there in combat, being zapped until they die, res, stand there till they die again etc.

Seems to be a line of sight issue, as the mob that's left alive is a bit behind a small "fence". I seem to remember the tank running all the way in there in previous installments, which made him aggro all the mobs and kill them, but he doesn't do this anymore.

Tested with brand new honorbuddy install, and over two separate 12 hour sessions. (basically the bots just standing in shado pan monastery for 12 hours <.<)
 
The main log file was too large to attach, added logs that are the result of hbrelogger logging back in after triggering inactivity timers.
 

Attachments

update, copy pasted the info from the main log that pertains to shado pan monastery into a new file attached here:
 

Attachments

you can zip/split the file if its too large
 
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