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Dungeonbuddy messing up.

ballistic

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So im trying to level via dungeons atm and it seems that in some instances it will kill 1 boss or 2 or whatever if wants to and then just leave the instance/group like its all done. this is making the process painfully slow and quite bot like doing this when people in your groups see you do it more than once.

ive added the most recent log i have below.

Please look into this and find a fix.


View attachment log9-26.txt
 
isnt it depending on what order the bosses are killed.

i see a 28 priest, thats stockades maybe, when they move last boss first, the
dungeon is completed, hence the leave.
 
im level 50 now and it just did it again after killing 1 boss. not the last one i believe it is the last instance in that log..
 
I have the same problems also with higher instances 1-2 bosses then leave reason instance complete...
 
and now ontop of the other issue, I am now having issues with wow just freezing up and going nonresponsive..

here is a log for this too..

View attachment freez.txt


If anyone has any insight into this, please help me out here.
 
Only first boss in Blackrock Depths - Detention Block needs to be killed to get LFG reward
That's why it's leaving


If you want bot to stay longer, set 'Kill Optional Bosses' to true in settings
 
Still having this problem, and yes i have kill optional bosses selected for both chars. Just happend in Temple of the jade serpent
 
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do you have any log file for Skyreach Heroic ?
 
do you have any log file for Skyreach Heroic ?
here is the current objective list I'll generate a log when I return from work today.
RTldgfQ.gif


Here is the log file from Skyreach Heroic using a fresh copy of .802 from your server completely unmodified using default CR. Needless to say after killing Ranjit(the first boss) Dungeonbuddy just left due to the XML step order being incorrect. As you are most likely aware the last listed boss no longer = final boss for the Dungeons after the client update that changed the Dungeon steps(EX: For Skyreach High Sage Viryx is the last boss and is required to gain credit for that Dungeon.)

Highlight of that logfile:
[11:55:10.564 N] [DungeonBuddy]: Ranjit - Was killed in : 43s
[11:55:10.564 D] [DungeonBuddy-DEBUG]: Marking Ranjit as dead. Reason: Boss was found dead
[11:55:10.564 D] [DungeonBuddy-DEBUG]: Marking Araknath as dead. Reason: lower kill order then High Sage Viryx
[11:55:10.564 D] [DungeonBuddy-DEBUG]: Marking Rukhran as dead. Reason: lower kill order then High Sage Viryx
[11:55:10.564 D] [DungeonBuddy-DEBUG]: Marking High Sage Viryx as dead. Reason: Scenario stage step is complete
[11:55:10.574 D] Activity: In instance
[11:55:13.755 N] (Singular) YourCurrentTarget: changed to: Ranjit.1E30 lvl=102 h=0.0%, maxh=4712310, d=0.8 yds, box=3.8, boss=N, trivial=N, player=N, attackable=N, neutral=N, hostile=Y, entry=75964, faction=16, loss=Y, facing=Y, blacklist=N, combat=N, flying=N, abovgrnd=N, IsBotPoi=Loot, creature=Humanoid, tagme=Y, tagother=N, tapall=N
[11:55:13.555 D] Clearing POI - Reason No targets in list (pull)
[11:55:13.615 D] Changed POI to: Type: Loot, Name: Ranjit
[11:55:13.615 D] Interacting with Ranjit (Unit Id: 75964)
[11:55:16.356 V] Blacklisting 1C2F2C97204A2F0000365000000D1E30 for 00:25:00 [Type: Loot] - Reason: Ranjit is not lootable
[11:55:16.356 D] Clearing POI - Reason Loot blacklisted
[11:55:16.356 D] [DungeonBuddy-DEBUG]: Dungeon is complete. Reason: CurrentBoss is null
[11:55:16.356 N] [DungeonBuddy]: Dungeon is considered complete in 10 seconds. Reason: Completed
[11:55:19.126 D] Activity: Waiting for Healer to get in range
[11:55:26.398 N] [DungeonBuddy]: Leaving group. Reason: Completed
[11:55:26.398 D] [Capability Manager] Cleared all entries that matches any of All
[11:55:26.408 N] [DungeonBuddy]: Left dungeon: Skyreach Heroic
 

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