Moveing the tank up a hill at start and the wp seam to be fekked up
[23:26:03.757] Queueing for battle with with Heavy Tank Churchill I.
[23:26:19.537] [Debug] [NOTICE] Asynchronous profile loading has been disabled!
[23:26:19.849] Waiting for players.
[23:26:19.863] Status: WaitingForPlayers
[23:26:19.863] New state: WaitingForPlayers
[23:26:19.890] Waiting for players.
[23:26:27.499] Waiting for battle to start.
[23:26:27.516] Status: WaitingForGameStart
[23:26:27.516] New state: WaitingForGameStart
[23:26:27.583] Waiting for battle to start.
[23:26:57.397] New Objective: Search and destroy!
[23:26:57.397] [Debug] Hotspot changed! Previous: <-247.2915, 7.661425, 285.8534> - New: <115.9869, 4.030079, -373.1667> - Expiry: 00:02:00
[23:26:57.399] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:26:57.419] [Debug] Creating operation.
[23:26:57.419] [Debug] Invoking GetServerPath.
[23:26:57.419] [Debug] Callback registered.
[23:26:57.419] [Debug] Waiting for callback..
[23:26:57.419] [Debug] Generated path to <115.9869, 4.030079, -373.1667> in 1198,36 ms
[23:26:57.446] Status: Moving
[23:26:57.446] New state: Moving
[23:27:02.378] [Debug] Callback hit.
[23:27:02.378] [Debug] Ending Invoke on GetServerPath.
[23:27:02.378] [Debug] Invoke ended. Result: <Start: (<253.9185, 50.98732, 356.7362>) / End: (<115.9869, 4.030079, -373.1667>)>
[23:27:02.378] [Debug] Unlocking sync lock.
[23:27:02.378] [Debug] Sync locked: False
[23:27:02.378] [Debug] Throwing event.
[23:27:02.378] [Debug] Setting CurrentPath.
[23:27:02.378] [Debug] CurrentPath: <Start: (<253.9185, 50.98732, 356.7362>) / End: (<115.9869, 4.030079, -373.1667>)>
[23:27:02.378] [Debug] OnPathGenerated fetched! Path generation done!
[23:27:02.384] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:28:44.071] We're stuck! Attempting unstuck maneuvre at <251.6499, 50.94354, 356.8328>.
[23:28:44.091] Status: Stuck
[23:28:44.091] New state: Stuck
[23:29:14.799] New Objective: Search and destroy!
[23:29:14.802] [Debug] System.IndexOutOfRangeException: Indexet l?g utanf?r gr?nserna f?r matrisen.
vid TankLeader.Logic.Edea.TankBehaviour.()
vid TankLeader.Logic.Edea.TankBehaviour.(Object )
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Switch`1.<Execute>d__2.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Switch`1.<Execute>d__2.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Decorator.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TankLeader.TankLeaderBot.Tick(Object )
[23:29:14.882] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:29:14.916] Status: Moving
[23:29:14.916] New state: Moving
[23:26:03.757] Queueing for battle with with Heavy Tank Churchill I.
[23:26:19.537] [Debug] [NOTICE] Asynchronous profile loading has been disabled!
[23:26:19.849] Waiting for players.
[23:26:19.863] Status: WaitingForPlayers
[23:26:19.863] New state: WaitingForPlayers
[23:26:19.890] Waiting for players.
[23:26:27.499] Waiting for battle to start.
[23:26:27.516] Status: WaitingForGameStart
[23:26:27.516] New state: WaitingForGameStart
[23:26:27.583] Waiting for battle to start.
[23:26:57.397] New Objective: Search and destroy!
[23:26:57.397] [Debug] Hotspot changed! Previous: <-247.2915, 7.661425, 285.8534> - New: <115.9869, 4.030079, -373.1667> - Expiry: 00:02:00
[23:26:57.399] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:26:57.419] [Debug] Creating operation.
[23:26:57.419] [Debug] Invoking GetServerPath.
[23:26:57.419] [Debug] Callback registered.
[23:26:57.419] [Debug] Waiting for callback..
[23:26:57.419] [Debug] Generated path to <115.9869, 4.030079, -373.1667> in 1198,36 ms
[23:26:57.446] Status: Moving
[23:26:57.446] New state: Moving
[23:27:02.378] [Debug] Callback hit.
[23:27:02.378] [Debug] Ending Invoke on GetServerPath.
[23:27:02.378] [Debug] Invoke ended. Result: <Start: (<253.9185, 50.98732, 356.7362>) / End: (<115.9869, 4.030079, -373.1667>)>
[23:27:02.378] [Debug] Unlocking sync lock.
[23:27:02.378] [Debug] Sync locked: False
[23:27:02.378] [Debug] Throwing event.
[23:27:02.378] [Debug] Setting CurrentPath.
[23:27:02.378] [Debug] CurrentPath: <Start: (<253.9185, 50.98732, 356.7362>) / End: (<115.9869, 4.030079, -373.1667>)>
[23:27:02.378] [Debug] OnPathGenerated fetched! Path generation done!
[23:27:02.384] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:28:44.071] We're stuck! Attempting unstuck maneuvre at <251.6499, 50.94354, 356.8328>.
[23:28:44.091] Status: Stuck
[23:28:44.091] New state: Stuck
[23:29:14.799] New Objective: Search and destroy!
[23:29:14.802] [Debug] System.IndexOutOfRangeException: Indexet l?g utanf?r gr?nserna f?r matrisen.
vid TankLeader.Logic.Edea.TankBehaviour.()
vid TankLeader.Logic.Edea.TankBehaviour.(Object )
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Switch`1.<Execute>d__2.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Switch`1.<Execute>d__2.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Decorator.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
vid TreeSharp.Composite.Tick(Object context)
vid TankLeader.TankLeaderBot.Tick(Object )
[23:29:14.882] [Debug] Moving to: <115.9869, 4.030079, -373.1667>
[23:29:14.916] Status: Moving
[23:29:14.916] New state: Moving