trinity stil has issue with opening doors it keeps standing infront of it im using the latest version 37 it stil has issue with opening doors i need to right click my self i hate that issue i gues i rever back to an older version im done abit with botting on db once the door opening is fixed i wil bot again this is not right it keeps standing at the doors it doesend left click on the door to open it
What i have realized is that we currently have a lot of settings where adjusting them is likely to just cause the bot to perform worse.
So simplification is what i am focusing on. As part of that, routines are being looked at.
My goal is to take what we learned from Phelon's routine experiment and build something that's easier for most users to just equip the build in-game and have it perform well out of the box.
I know users enjoy fiddling with settings and so i don't want to completely take that away but i think there is a happy middle ground to be found.
18:57:26.539 DEBUG Logger [Trinity 2.50.235] >> The Shadow's Grasp (24) is a selected Slot (Gloves) with 4 rules.
18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> 1 required rules:
18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Critical Hit Chance (Item: 10 -v- Rule: 10) = True
18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> item must have 2 of 3 optional rules:
18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> [COLOR="#FF0000"]Evaluated The Shadow's Grasp -- Attack Speed (Item: 0 -v- Rule: 7) = False[/COLOR]
18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Critical Hit Damage (Item: 41 -v- Rule: 40) = True
18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Cooldown (Item: 0 -v- Rule: 8) = False
18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> The Shadow's Grasp (332362) is a selected Item with 5 rules.
18:57:26.542 DEBUG Logger [Trinity 2.50.235] >> 2 required rules:
18:57:26.543 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Ancient (Item: 0 -v- Rule: 1) = False
18:57:26.543 DEBUG Logger [Trinity 2.50.235] >> Not stashing because of required rule failure: Ancient
18:57:26.543 INFO Logger [Trinity 2.50.235] The Shadow's Grasp [Unique_Gloves_Set_14_x1] [Gloves] = ItemListCheck=TRASH
Armor - Gloves 'The Shadow's Grasp'. Score = 0 {legendary item}
Attributes: (27):
CritDamagePercent = 0.41
CritPercentBonusCapped = 0.1
[COLOR="#FF0000"]AttacksPerSecondPercent = 0.07[/COLOR]
Requirement EquipItem = 70
ThornsFixed Physical = 2444
DexterityItem = 735
ItemQualityLevel = 9
DurabilityMax = 319
DurabilityCur = 319
ExperienceBonus = 199
ArmorItemTotal = 556
ArmorItemSubTotal = 556
SetItemCount -131645 = 1
ArmorItem = 556.3333
Skill Weapon_Melee_Instant = 1
I've noticed that in trinity .235, item rules incorrectly checks attack speed % bonus. It always seems to think that the item has 0%, but I noticed that trinity records AttacksPerSecondPercent properly in the junk and stash logs. The problem is only occurring during item evaluation.
Here's a small snippets from my logs from yesterday:
Code:18:57:26.539 DEBUG Logger [Trinity 2.50.235] >> The Shadow's Grasp (24) is a selected Slot (Gloves) with 4 rules. 18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> 1 required rules: 18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Critical Hit Chance (Item: 10 -v- Rule: 10) = True 18:57:26.540 DEBUG Logger [Trinity 2.50.235] >> item must have 2 of 3 optional rules: 18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> [COLOR=#FF0000]Evaluated The Shadow's Grasp -- Attack Speed (Item: 0 -v- Rule: 7) = False[/COLOR] 18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Critical Hit Damage (Item: 41 -v- Rule: 40) = True 18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Cooldown (Item: 0 -v- Rule: 8) = False 18:57:26.541 DEBUG Logger [Trinity 2.50.235] >> The Shadow's Grasp (332362) is a selected Item with 5 rules. 18:57:26.542 DEBUG Logger [Trinity 2.50.235] >> 2 required rules: 18:57:26.543 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Shadow's Grasp -- Ancient (Item: 0 -v- Rule: 1) = False 18:57:26.543 DEBUG Logger [Trinity 2.50.235] >> Not stashing because of required rule failure: Ancient 18:57:26.543 INFO Logger [Trinity 2.50.235] The Shadow's Grasp [Unique_Gloves_Set_14_x1] [Gloves] = ItemListCheck=TRASH
Same item from the junk log:
Code:Armor - Gloves 'The Shadow's Grasp'. Score = 0 {legendary item} Attributes: (27): CritDamagePercent = 0.41 CritPercentBonusCapped = 0.1 [COLOR=#FF0000]AttacksPerSecondPercent = 0.07[/COLOR] Requirement EquipItem = 70 ThornsFixed Physical = 2444 DexterityItem = 735 ItemQualityLevel = 9 DurabilityMax = 319 DurabilityCur = 319 ExperienceBonus = 199 ArmorItemTotal = 556 ArmorItemSubTotal = 556 SetItemCount -131645 = 1 ArmorItem = 556.3333 Skill Weapon_Melee_Instant = 1
I tried out the 'Itemlist Check' option with a few items and noticed that Maximum Discipline isn't working at the moment either as seen in the following snippet, the item has +12 maximum discipline on itThis is exactly the info i need, thanks.
If you're ever suspecting issues with reading the values on an item, another way to check is to go to the Trinity tab and click 'Itemlist Check' while the item is in your backpack and it will print out a bunch of information (but you'll need DB logging set up to verbose to see it)
19:42:03.627 DEBUG Logger [Trinity 2.50.235] >> Dead Man's Legacy (Quiver) is not a selected Slot
19:42:03.628 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 16 supported properties for Dead Man's Legacy
19:42:03.628 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Life Percent (Item: 0 -v- Rule: 0) = True
19:42:03.628 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Critical Hit Chance (Item: 8.5 -v- Rule: 0) = True
19:42:03.630 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Skill Damage (Item: 0 -v- Rule: 0) = True
19:42:03.630 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Vitality (Item: 0 -v- Rule: 1000) = False
19:42:03.645 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Area Damage (Item: 20 -v- Rule: 0) = True
19:42:03.646 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Cooldown (Item: 7 -v- Rule: 0) = True
19:42:03.646 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Resource Cost (Item: 0 -v- Rule: 0) = True
19:42:03.646 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Thorns (Item: 0 -v- Rule: 3500) = False
19:42:03.647 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Attack Speed (Item: 0 -v- Rule: 0) = True
19:42:03.647 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Hatred Regen (Item: 0 -v- Rule: 0) = True
19:42:03.647 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Sockets (Item: 0 -v- Rule: 0) = True
19:42:03.648 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
19:42:03.648 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Regenerate Life Per Second (Item: 0 -v- Rule: 7185) = False
19:42:03.648 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Maximum Discipline (Item: 0 -v- Rule: 0) = True
19:42:03.648 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Ancient (Item: 1 -v- Rule: 0) = False
19:42:03.649 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Primary Stat (Item: 838 -v- Rule: 1000) = False
19:42:03.649 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for Dead Man's Legacy against max value
19:42:03.649 DEBUG Logger [Trinity 2.50.235] >> Dead Man's Legacy (197630) is a selected Item with 7 rules.
19:42:03.650 DEBUG Logger [Trinity 2.50.235] >> 3 required rules:
19:42:03.650 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Ancient (Item: 1 -v- Rule: 1) = True
19:42:03.650 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Critical Hit Chance (Item: 8.5 -v- Rule: 8) = True
19:42:03.651 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Primary Stat (Item: 838 -v- Rule: 685) = True
19:42:03.651 DEBUG Logger [Trinity 2.50.235] >> item must have 2 of 4 optional rules:
[COLOR="#FF0000"]19:42:03.651 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Maximum Discipline (Item: 0 -v- Rule: 9) = False[/COLOR]
19:42:03.652 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Vitality (Item: 0 -v- Rule: 685) = False
19:42:03.652 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Cooldown (Item: 7 -v- Rule: 8) = False
19:42:03.652 DEBUG Logger [Trinity 2.50.235] >> Evaluated Dead Man's Legacy -- Area Damage (Item: 20 -v- Rule: 20) = True
07:10:13.968 DEBUG Logger [Trinity 2.50.235] >> Windforce (TwoHandBow) is not a selected Slot
07:10:13.968 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 17 supported properties for Windforce
07:10:13.969 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Vitality (Item: 745 -v- Rule: 1000) = False
07:10:13.969 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Area Damage (Item: 23 -v- Rule: 0) = True
07:10:13.969 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Cooldown (Item: 0 -v- Rule: 0) = True
07:10:13.970 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Resource Cost (Item: 0 -v- Rule: 0) = True
07:10:13.970 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Chance To Immobilize (Item: 0 -v- Rule: 0) = True
07:10:13.970 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Chance To Blind (Item: 0 -v- Rule: 0) = True
07:10:13.971 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Attack Speed (Item: 0 -v- Rule: 0) = True
07:10:13.971 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Life Per Hit (Item: 0 -v- Rule: 23950) = False
07:10:13.972 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Sockets (Item: 0 -v- Rule: 0) = True
[COLOR="#FF0000"]07:10:13.972 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Base Max Damage (Item: 394 -v- Rule: 1940) = False[/COLOR]
07:10:13.972 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
07:10:13.972 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Chance To Stun (Item: 0 -v- Rule: 0) = True
07:10:13.973 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Chance To Freeze (Item: 0 -v- Rule: 0) = True
07:10:13.973 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Maximum Discipline (Item: 0 -v- Rule: 0) = True
07:10:13.973 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Percent Damage (Item: 0 -v- Rule: 0) = True
07:10:13.974 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Ancient (Item: 0 -v- Rule: 0) = False
07:10:13.974 DEBUG Logger [Trinity 2.50.235] >> Evaluated Windforce -- Primary Stat (Item: 705 -v- Rule: 1000) = False
07:10:13.974 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for Windforce against max value
07:10:13.903 DEBUG Logger [Trinity 2.50.235] >> The Demon's Demise (HandCrossbow) is not a selected Slot
07:10:13.904 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 19 supported properties for The Demon's Demise
07:10:13.904 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Skill Damage (Item: 0 -v- Rule: 0) = True
07:10:13.905 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Vitality (Item: 898 -v- Rule: 1000) = False
07:10:13.905 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Area Damage (Item: 0 -v- Rule: 0) = True
07:10:13.906 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Cooldown (Item: 0 -v- Rule: 0) = True
07:10:13.906 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Resource Cost (Item: 10 -v- Rule: 0) = True
07:10:13.906 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Chance To Immobilize (Item: 0 -v- Rule: 0) = True
07:10:13.907 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Chance To Blind (Item: 0 -v- Rule: 0) = True
07:10:13.907 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Attack Speed (Item: 0 -v- Rule: 0) = True
07:10:13.907 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Life Per Hit (Item: 0 -v- Rule: 23950) = False
07:10:13.908 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Hatred Regen (Item: 0 -v- Rule: 0) = True
07:10:13.908 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Sockets (Item: 0 -v- Rule: 0) = True
[COLOR="#FF0000"]07:10:13.908 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Base Max Damage (Item: 1490 -v- Rule: 1940) = False[/COLOR]
07:10:13.909 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
07:10:13.909 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Chance To Stun (Item: 0 -v- Rule: 0) = True
07:10:13.909 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Chance To Freeze (Item: 0 -v- Rule: 0) = True
07:10:13.910 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Maximum Discipline (Item: 0 -v- Rule: 0) = True
07:10:13.910 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Percent Damage (Item: 0 -v- Rule: 0) = True
07:10:13.910 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Ancient (Item: 1 -v- Rule: 0) = False
07:10:13.911 DEBUG Logger [Trinity 2.50.235] >> Evaluated The Demon's Demise -- Primary Stat (Item: 932 -v- Rule: 1000) = False
07:10:13.911 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for The Demon's Demise against max value
07:10:13.952 DEBUG Logger [Trinity 2.50.235] >> Natalya's Slayer (HandCrossbow) is not a selected Slot
07:10:13.952 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 19 supported properties for Natalya's Slayer
07:10:13.953 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Skill Damage (Item: 0 -v- Rule: 0) = True
07:10:13.953 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Vitality (Item: 0 -v- Rule: 1000) = False
07:10:13.954 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Area Damage (Item: 0 -v- Rule: 0) = True
07:10:13.954 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Cooldown (Item: 0 -v- Rule: 0) = True
07:10:13.954 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Resource Cost (Item: 0 -v- Rule: 0) = True
07:10:13.955 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Chance To Immobilize (Item: 0 -v- Rule: 0) = True
07:10:13.955 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Chance To Blind (Item: 0 -v- Rule: 0) = True
07:10:13.955 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Attack Speed (Item: 0 -v- Rule: 0) = True
07:10:13.956 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Life Per Hit (Item: 0 -v- Rule: 23950) = False
07:10:13.956 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Hatred Regen (Item: 0 -v- Rule: 0) = True
07:10:13.956 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Sockets (Item: 1 -v- Rule: 0) = True
[COLOR="#FF0000"]07:10:13.956 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Base Max Damage (Item: 1245 -v- Rule: 1940) = False[/COLOR]
07:10:13.957 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
07:10:13.957 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Chance To Stun (Item: 0 -v- Rule: 0) = True
07:10:13.957 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Chance To Freeze (Item: 0 -v- Rule: 0) = True
07:10:13.958 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Maximum Discipline (Item: 0 -v- Rule: 0) = True
07:10:13.958 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Percent Damage (Item: 9 -v- Rule: 0) = True
07:10:13.958 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Ancient (Item: 1 -v- Rule: 0) = False
07:10:13.959 DEBUG Logger [Trinity 2.50.235] >> Evaluated Natalya's Slayer -- Primary Stat (Item: 923 -v- Rule: 1000) = False
07:10:13.959 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for Natalya's Slayer against max value
07:10:13.883 DEBUG Logger [Trinity 2.50.235] >> Manticore (TwoHandCrossbow) is not a selected Slot
07:10:13.883 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 18 supported properties for Manticore
07:10:13.884 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Vitality (Item: 0 -v- Rule: 1000) = False
07:10:13.884 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Area Damage (Item: 17 -v- Rule: 0) = True
07:10:13.885 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Cooldown (Item: 0 -v- Rule: 0) = True
07:10:13.885 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Resource Cost (Item: 0 -v- Rule: 0) = True
07:10:13.886 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Chance To Immobilize (Item: 0 -v- Rule: 0) = True
07:10:13.886 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Chance To Blind (Item: 0 -v- Rule: 0) = True
07:10:13.887 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Attack Speed (Item: 0 -v- Rule: 0) = True
07:10:13.888 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Life Per Hit (Item: 0 -v- Rule: 23950) = False
07:10:13.888 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Sockets (Item: 1 -v- Rule: 0) = True
[COLOR="#FF0000"]07:10:13.890 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Base Max Damage (Item: 1387 -v- Rule: 1940) = False[/COLOR]
07:10:13.891 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
07:10:13.891 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Chance To Stun (Item: 0 -v- Rule: 0) = True
07:10:13.892 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Chance To Freeze (Item: 0 -v- Rule: 0) = True
07:10:13.892 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Maximum Discipline (Item: 0 -v- Rule: 0) = True
07:10:13.893 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Percent Damage (Item: 9 -v- Rule: 0) = True
07:10:13.893 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Ancient (Item: 1 -v- Rule: 0) = False
07:10:13.894 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Primary Stat (Item: 833 -v- Rule: 1000) = False
07:10:13.896 DEBUG Logger [Trinity 2.50.235] >> Evaluated Manticore -- Passive Power (Item: 42 -v- Rule: 0) = True
07:10:13.896 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for Manticore against max value[COLOR="#FF0000"][/COLOR]
07:10:13.934 DEBUG Logger [Trinity 2.50.235] >> Sever (Sword) is not a selected Slot
07:10:13.935 DEBUG Logger [Trinity 2.50.235] ------- Starting Test of 16 supported properties for Sever
07:10:13.935 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Vitality (Item: 0 -v- Rule: 1000) = False
07:10:13.935 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Area Damage (Item: 0 -v- Rule: 0) = True
07:10:13.936 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Cooldown (Item: 0 -v- Rule: 0) = True
07:10:13.936 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Resource Cost (Item: 0 -v- Rule: 0) = True
07:10:13.936 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Chance To Immobilize (Item: 0 -v- Rule: 0) = True
07:10:13.937 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Chance To Blind (Item: 0 -v- Rule: 0) = True
07:10:13.937 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Attack Speed (Item: 0 -v- Rule: 0) = True
07:10:13.938 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Life Per Hit (Item: 18000 -v- Rule: 23950) = False
07:10:13.938 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Sockets (Item: 0 -v- Rule: 0) = True
[COLOR="#FF0000"]07:10:13.938 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Base Max Damage (Item: 1277 -v- Rule: 1940) = False[/COLOR]
07:10:13.939 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Damage Against Elites (Item: 0 -v- Rule: 0) = True
07:10:13.939 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Chance To Stun (Item: 0 -v- Rule: 0) = True
07:10:13.940 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Chance To Freeze (Item: 0 -v- Rule: 0) = True
07:10:13.940 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Percent Damage (Item: 8 -v- Rule: 0) = True
07:10:13.941 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Ancient (Item: 0 -v- Rule: 0) = False
07:10:13.941 DEBUG Logger [Trinity 2.50.235] >> Evaluated Sever -- Primary Stat (Item: 680 -v- Rule: 1000) = False
07:10:13.941 DEBUG Logger [Trinity 2.50.235] ------- Finished Test for Sever against max value
I made some changes in one of the files inside trinity and when I restarted the BOT the Trinity plugin option was gone. I deleted the folder and reinstalled with the same result so can anyone help me out on how to get the trinity plug in function back working?
Here are some problems I've noticed with the bot running this Helltooth Gargantuan build. The list is in order of importance, from my view
Another property I've noticed that isn't being properly evaluated is Base Max Damage. For some items it will grab the first value to evaluate and for other items will take the second value to evaluate. Have no idea what it did in Windforce's case. Here's are some snippets: