What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
New .54 version on a fresh install with a new level 1 crusader, it doesn't attack. When I check the trinity visualizer - it doesn't show any mobs.

I downgraded to .42 and character attacks fine, deleted whole folder, upgraded again to .54 and stops attacking again (trash pack set to 1). Looks like something is broken in .54.
 
The attack when blocked doesnt seem to work quite right for either archon wiz or the explosive blast one with wand of woh, quite often the bot gets stuck between mobs without attacking or teleporting
 
Clean install, Beta build, Trinity .53
While running a Greater Rift, my crusader failed to open Act V Giant Iron Door (Interacting with X1_Westm_Door_Giant_Iron). I have limited testing so far (just started the bot today) so I'll keep an eye on it and let you know if it happens again.
 
2.41.42: sometimes fail to interact with Shrines/Pylons and ignore them afterwards. Mostly happen after "Special Movement", Furious Charge in particular.
 
The attack when blocked doesnt seem to work quite right for either archon wiz or the explosive blast one with wand of woh, quite often the bot gets stuck between mobs without attacking or teleporting

Same here for Crusader.
 
the LoN crusader is not using iron skin to match the physical element for CoE.
 
In the version of 2.41.42, 'trash mob pack size' and 'always ignore trash below %value' options are not working.
They worked well in 2.41.14.

I tested with the wizard and demon hunter and they always attacked all mobs.
please check this problem.
 
nice you guys put the find white mob when not in achon it helps sometimes ......
the bot will find them but instead of jumping in the middle of them he stay away from them and attack form range
 
the LoN crusader is not using iron skin to match the physical element for CoE.

since when did Iron Skin need to match to physical ?
the Iron Skin buff is last for 4 secs, so you just have to make sure that Bombardment launched before buff off
 
since when did Iron Skin need to match to physical ?
the Iron Skin buff is last for 4 secs, so you just have to make sure that Bombardment launched before buff off

Iron Skin amps your Thorns damage by 300%, and thorns damage is affected by Physical bonuses. Once you get AA it sort of becomes irrelevant because then cooldowns are so short you can pretty much spam it.
 
Last edited:
Help! My EZUpdater do not download Trinity 2.41.42, it keeps downloading the old version 2.41.26. But it downloads the latest adventure. Wondering what is wrong with my EZUpdater. (My seetings are correct)
 
Iron Skin amps your Thorns damage by 300%, and thorns damage is affected by Physical bonuses. Once you get AA it sort of becomes irrelevant because then cooldowns are so short you can pretty much spam it.

damage is mainly coming from Bombardment

"Iron Skin amps your Thorns damage by 300%" this boost Bombardment's damage
Iron Skin has nothing to do with physical (thorn damage trigger by mob can be ignore)

it make no difference that you cast Iron Skin on before 3 secs or 2 secs or 1 sec to Physical
just make sure that Bombardment launched before buff off
so,
Bombardment should match with Physical not Iron Skin
 
damage is mainly coming from Bombardment

"Iron Skin amps your Thorns damage by 300%" this boost Bombardment's damage
Iron Skin has nothing to do with physical (thorn damage trigger by mob can be ignore)

it make no difference that you cast Iron Skin on before 3 secs or 2 secs or 1 sec to Physical
just make sure that Bombardment launched before buff off
so,
Bombardment should match with Physical not Iron Skin

So long as IS is up for the Physical rotation and Bombardment it makes no difference whether you cast it just before or during the rotation, but the burst from aligning both CoE and Iron Skin is noticeable. Like I said before, Thorns itself benefits from Physical damage increases, including the 300% thorns damage gained from IS. Even if CoE wasn't a source of multiplicative damage it would still be worth using it this way. There are many guides and reddit threads discussing this, and it hasn't changed in 2.4.1.

http://www.icy-veins.com/d3/crusade...with-the-legacy-of-nightmares-set-patch-2-4-1
http://www.diablofans.com/builds/79097-2-4-1-invoker-punish-crusader
http://www.diablofans.com/builds/79095-2-4-1-lon-bombardment-crusader
 
Last edited:
So long as IS is up for the Physical rotation and Bombardment it makes no difference whether you cast it just "before or during the rotation", ...
There are many guides and reddit threads discussing this

this is not true,
i doubt you know how to play and did you really read guides ?
try your self to see is that really makes no difference


FYR
"You have to pop Iron Skin before Bombardment since it snapshots"
https://www.reddit.com/r/Diablo3Crusaders/comments/446qgt/lon_bombardment_casting_order/
http://www.diablofans.com/forums/di...9984-question-about-lon-bombardment-playstyle
 
this is not true,
i doubt you know how to play and did you really read guides ?
try your self to see is that really makes no difference


FYR
"You have to pop Iron Skin before Bombardment since it snapshots"
https://www.reddit.com/r/Diablo3Crusaders/comments/446qgt/lon_bombardment_casting_order/
http://www.diablofans.com/forums/di...9984-question-about-lon-bombardment-playstyle

Play how you want man, makes no difference to me. Of course you are going to use Iron Skin prior to Bombardment, I didn't say not to. What I'm saying is that this burst rotation happens during the Physical rotation, and that rotation includes Iron Skin. You can use Iron Skin in the last second of Lightning, but the fact remains that it's up and active for the Physical rotation and Bombardment cast. It amps thorns damage, which means it amps Bombardment damage. Bombardment is cast during the Physical rotation, ergo you are going to want to use Iron Skin in this time period as well, just prior to Bombardment. I've played this build for longer than I'd care to admit, long enough that I never want to touch it again. I'm going to be honest, this is getting tedious so I'll leave it at that. Not here to argue. ;)

tl;dr Whether you start the rotation during the last second of Lightning or at the beginning of Physical, you want to be casting Iron Skin. It's a massive thorns damage amp that directly affects Bombardment, which is then amped into insanity by the multiplicative nature of CoE.
 
Last edited:
Ok, I might be a little bit rushed
I apologize.

I knew what are you trying to sell me
My point is that thorns damage trigger by mob is negligible at GRift level 80+

At level 50 - 75, Bombardment already an overkill.
At level 80+ you don't count on that to kill mobs
 
hi all, new to DB, can I ask how do you update Trinity? I am on 2.14.13 even though i just installed for the first time a few days ago. it seems my version may be behind as I do not see the 'kite' options under avoidance on my triniity and I need that for my demon hunter. also you guys are all talking about .52 .53 etc and since im on .13? I must be out of date

any help would be great thank you
 
hi all, new to DB, can I ask how do you update Trinity? I am on 2.14.13 even though i just installed for the first time a few days ago. it seems my version may be behind as I do not see the 'kite' options under avoidance on my triniity and I need that for my demon hunter. also you guys are all talking about .52 .53 etc and since im on .13? I must be out of date

any help would be great thank you

.42 is on the first post, attached at the bottom. The other builds are SVN builds. You can use either the checkout link on that page or the one listed in the OP if you want to use those builds. Be warned though, they aren't always stable.
 
Back
Top