For everyone having monk problems: try this.
Is it possible to have option to let monks use EP on emergencies only?
The Monkcombat.cs you just provided is giving me more problems
Trinity 2.14.39] New Game - resetting everything
[Trinity 2.14.39] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.39] New Game - resetting everything
[Trinity 2.14.39] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.39] ------ Equipped Non-Set Legendaries: Items=4, Sets=2 ------
[Trinity 2.14.39] Item: Shoulder: Lefebvre’s Soliloquy (298158) is Equipped
[Trinity 2.14.39] Item: Bracer: Gungdo Gear (193688) is Equipped
[Trinity 2.14.39] Item: Ring: Convention of Elements (433496) is Equipped
[Trinity 2.14.39] Item: Boots: The Crudest Boots (205620) is Equipped
[Trinity 2.14.39] ------ Equipped in Kanai's Cube: Items=3 ------
[Trinity 2.14.39] Item: Bracer: Bindings of the Lesser Gods (440427) is Equipped
[Trinity 2.14.39] Item: Amulet: The Star of Azkaranth (197817) is Equipped
[Trinity 2.14.39] Item: FistWeapon: The Fist of Az'Turrasq (175937) is Equipped
[Trinity 2.14.39] ------ Set: Inna's Mantra : 6/7 Equipped. ActiveBonuses=3/3 ------
[Trinity 2.14.39] Item: Chest: Inna's Vast Expanse (205614) is Equipped
[Trinity 2.14.39] Item: Legs: Inna's Temperance (205646) is Equipped
[Trinity 2.14.39] Item: Daibo: Inna's Reach (212208) is Equipped
[Trinity 2.14.39] Item: SpiritStone: Inna's Radiance (222307) is Equipped
[Trinity 2.14.39] Item: Belt: Inna's Favor (222487) is Equipped
[Trinity 2.14.39] Item: Gloves: Inna's Hold (415197) is Equipped
[Trinity 2.14.39] ------ Set: Endless Walk : 2/2 Equipped. ActiveBonuses=1/1 ------
[Trinity 2.14.39] Item: Amulet: The Traveler's Pledge (222490) is Equipped
[Trinity 2.14.39] Item: Ring: The Compass Rose (212587) is Equipped
[Trinity 2.14.39] ------ Active Skills / Runes ------
[Trinity 2.14.39] Skill: Dashing Strike Rune=Blinding Speed Type=Spender
[Trinity 2.14.39] Skill: Exploding Palm Rune=Impending Doom Type=Spender
[Trinity 2.14.39] Skill: Cyclone Strike Rune=Implosion Type=Spender
[Trinity 2.14.39] Skill: Way of the Hundred Fists Rune=Assimilation Type=Generator
[Trinity 2.14.39] Skill: Mystic Ally Rune=None Type=Other
[Trinity 2.14.39] Skill: Epiphany Rune=Desert Shroud Type=Other
[Trinity 2.14.39] ------ Passives ------
[Trinity 2.14.39] Passive: Seize the Initiative
[Trinity 2.14.39] Passive: The Guardian's Path
[Trinity 2.14.39] Passive: Beacon of Ytar
[Trinity 2.14.39] Passive: Harmony
Loaded profile Adventurer - Greater Rift
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
[Adventurer][XPTracker] Starting a new experience tracking session.
[Adventurer][Rift] Time to kill some scary monsters. Chop chop!
[Adventurer] Opening Greater Rift
[Trinity 2.14.39] World Changed. IsCombatModeOverridden=False
[Adventurer][Rift] Let the massacre continue!
[Trinity 2.14.39] Clicking UI element Conversation Button (572278096)
[Trinity 2.14.39][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity 2.14.39][Behavior] If you get this message frequently, you should consider changing your build
[Trinity 2.14.39][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity 2.14.39] NavServer Issue: MainGridProvider is empty, unable to avoidance/kite position
[Trinity 2.14.39][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity 2.14.39][Behavior] If you get this message frequently, you should consider changing your build
[Trinity 2.14.39][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?