xzjv
Community Developer
- Joined
- Mar 17, 2014
- Messages
- 1,243
- Reaction score
- 46
What is Trinity?
Trinity is the only combat plugin for Demon-Buddy. It handles most aspects of the bot's behavior. Including:
What's new?
Improved Routine System
Routines have had their existing special logic for popular builds moved into separate files. They've also been extended to give routine developers control over how the bot behaves like we've never had before.
Improved Targeting and Casting
The core systems for targeting and casting have been re-written and are now easier to maintain and consistently used across the board which comes with better handling of interaction, destructible and blacklisting. This has been an important tidy up of some very old code debt that has been slowing development and causing bugs.
----------------------------------------------------------
Requirements
Download the latest Trinity from GitHub.
https://github.com/BosslandGmbH/Trinity/archive/master.zip
Download the Latest DB Beta with Trinity Included.
http://updates.buddyauth.com/GetNewest?filter=DemonbuddyBETA
Trinity is the only combat plugin for Demon-Buddy. It handles most aspects of the bot's behavior. Including:
- Picking up items,
- Fighting Monsters,
- Interacting with Shrines/Doors/Switches etc.
- Avoiding bad stuff
- Town tasks (evaluating items, selling, salvaging, identifying, cubing, gambling).
What's new?
Improved Routine System
Routines have had their existing special logic for popular builds moved into separate files. They've also been extended to give routine developers control over how the bot behaves like we've never had before.
- Combat settings are now specific to each routine.
- Any combination of skills can be used just like before with the default routine.
- The correct routine is 'Auto-Selected' based on your equipment just like before, except now you have visibility into what logic is being run.
- The ability to browse routines and force it to run any one you want for the class.
Improved Targeting and Casting
The core systems for targeting and casting have been re-written and are now easier to maintain and consistently used across the board which comes with better handling of interaction, destructible and blacklisting. This has been an important tidy up of some very old code debt that has been slowing development and causing bugs.
----------------------------------------------------------
Requirements
- Demonbuddy requires .net Framework (4.6.1),
- .NET Framework 4.6.1 is now available! | .NET Blog
- You may report trinity issues (not for official support, for that use the support forum)
- Discord
- Change History -- Commits | Trinity (2x) | Assembla
- SVN Repo -- unifiedtrinity.Master - Revision 230: /
- TwoCigars, for being so helpful around the forums, bug testing and support.
- Phelon, for support, prototype combat routines and critical bug fixes.
- Jubisman, who spent countless hours improving combat routines and adding support for builds.
- TarasBulba, the original author of Adventurer, and Trinity's grid base, for his vision and the massive undertaking to improve rifts and bounties for the community.
- Rrrix, the previous owner of Trinity (and other core DB projects), for getting me into coding on Trinity, mentoring and his massive contributions to this bot.
- He who shall not be named, for putting up with me.
- Xenetron, Chocobos, Bytepoet, WIN, Tvyper, BlackOak, Crazy4Ever, Swe, Scott, Sequence, Noin, Evilscoop
Download the latest Trinity from GitHub.
https://github.com/BosslandGmbH/Trinity/archive/master.zip
Download the Latest DB Beta with Trinity Included.
http://updates.buddyauth.com/GetNewest?filter=DemonbuddyBETA