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Could use some additional testing on this version around combat, ignoring elites, weighting, getting stuck/blocked. Combat settings in particular rift value related.

Thanks.

I have try it.

it works fine

God job.
 
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GR 74 DMO Wizard with the new Trinity from jubisman.

[Adventurer][Rift] Runs count: 30
[Adventurer][Rift] This run time: 0:12:09
[Adventurer][Rift] Average run time: 0:12:19
[Adventurer][Rift] Best run time: 0:04:06
[Adventurer][Rift] Worse run time: 0:15:35
[Adventurer][Rift] This run XP Gained: 21,812,035,405
[Adventurer][Rift] This run / Hour: 107,707,071,072
[Adventurer][Rift] Total XP Gained: 633,290,821,297
[Adventurer][Rift] Total XP / Hour: 102,813,025,961
[Adventurer][Rift] Best XP / Hour (single run): 158,119,387,032
[Adventurer][Rift] Worse XP / Hour (single run): 79,325,957,258
[Adventurer][Rift] Best XP / Single run: 25,774,289,910
[Adventurer][Rift] Worse XP / Single run: 9,199,220,444

I used to have rifts 16-17 minutes long occasionally before from skipping elites. From that to 30 runs and the worst is only 30 seconds over. Really good version so far, I will sit down and watch its actions later but so far so good from me.
 
GR 74 DMO Wizard with the new Trinity from jubisman.

[Adventurer][Rift] Runs count: 30
[Adventurer][Rift] This run time: 0:12:09
[Adventurer][Rift] Average run time: 0:12:19
[Adventurer][Rift] Best run time: 0:04:06
[Adventurer][Rift] Worse run time: 0:15:35
[Adventurer][Rift] This run XP Gained: 21,812,035,405
[Adventurer][Rift] This run / Hour: 107,707,071,072
[Adventurer][Rift] Total XP Gained: 633,290,821,297
[Adventurer][Rift] Total XP / Hour: 102,813,025,961
[Adventurer][Rift] Best XP / Hour (single run): 158,119,387,032
[Adventurer][Rift] Worse XP / Hour (single run): 79,325,957,258
[Adventurer][Rift] Best XP / Single run: 25,774,289,910
[Adventurer][Rift] Worse XP / Single run: 9,199,220,444

I used to have rifts 16-17 minutes long occasionally before from skipping elites. From that to 30 runs and the worst is only 30 seconds over. Really good version so far, I will sit down and watch its actions later but so far so good from me.

It sounds pretty good.

Where can I find the new Trinity ?

Thanks~
 
Tested what xzjv posted with DMO wiz for about 20 ish rifts ranging from 70-77 and its freaking awesome! The ignoring of elites seems to be fixed at last, yay! :) Dunno if you adressed it yet, but the pylon issue still seems to be there sadly. Once that issue is fixed its gonna be flawsless imo :)
 
Just wondering what are optimal setting for trinity to ensure my char gets maximum density of trash, elites, and champ packs while doing grifts. What should i have checked on or off and mob count and whatnot.
 
There's no right answer for that. It depends on class, build, gear and type of runs you want. I suggest you look around the Guides section in the forums and see if you find something you like there.
 
Could use some additional testing on this version around combat, ignoring elites, weighting, getting stuck/blocked. Combat settings in particular rift value related.

Thanks.

WD helltooth doesn't seem to be working well at all bot will still sit in middle of trash cluster and wait
 
Upgrade Rare to Legendary fails
* if inventory has less free space than the size of the item - even though there is no need for additional free space
* sometimes by trying to upgrade the same item twice

and worst of all: it does not abort if anything goes wrong!
 
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Hey guy, i know that might be hard to instale , but i runing 4 bot
2 crusader bombadment
1 wd zero dps
1 barb zero dps
and it would bring the game to a new level if my crusader would try to use The Oculus ring buff
dont know if that would be hard to implament
thanks in advance
 
New Trinity from Jubisman GR 74 DMO Wizard

[Adventurer][Rift] Runs count: 30
[Adventurer][Rift] This run time: 0:13:09
[Adventurer][Rift] Average run time: 0:12:29
[Adventurer][Rift] Best run time: 0:09:42
[Adventurer][Rift] Worse run time: 0:15:38
[Adventurer][Rift] This run XP Gained: 21,064,995,660
[Adventurer][Rift] This run / Hour: 96,054,719,911
[Adventurer][Rift] Total XP Gained: 628,365,327,019
[Adventurer][Rift] Total XP / Hour: 100,580,623,654
[Adventurer][Rift] Best XP / Hour (single run): 135,754,635,575
[Adventurer][Rift] Worse XP / Hour (single run): 80,375,930,393
[Adventurer][Rift] Best XP / Single run: 23,755,505,855
[Adventurer][Rift] Worse XP / Single run: 19,249,155,790

Really brought down those super long rifts when skipping elites. Nice work.
 
New Trinity from Jubisman GR 74 DMO Wizard

[Adventurer][Rift] Runs count: 30
[Adventurer][Rift] This run time: 0:13:09
[Adventurer][Rift] Average run time: 0:12:29
[Adventurer][Rift] Best run time: 0:09:42
[Adventurer][Rift] Worse run time: 0:15:38
[Adventurer][Rift] This run XP Gained: 21,064,995,660
[Adventurer][Rift] This run / Hour: 96,054,719,911
[Adventurer][Rift] Total XP Gained: 628,365,327,019
[Adventurer][Rift] Total XP / Hour: 100,580,623,654
[Adventurer][Rift] Best XP / Hour (single run): 135,754,635,575
[Adventurer][Rift] Worse XP / Hour (single run): 80,375,930,393
[Adventurer][Rift] Best XP / Single run: 23,755,505,855
[Adventurer][Rift] Worse XP / Single run: 19,249,155,790

Really brought down those super long rifts when skipping elites. Nice work.

where is the new trinity? can you link the thread pls thx
 
do you have problem with Cusader routine and steed charge?
#edit
anyone know how to change the priority steed charge > auto attack?
 
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Last 48 hour patch notes for anyone wondering what's been changed.

Quite honestly, feels so stable and clean ... Especially with the Stuck Handler changes.

459 said:
Barbarian: fixed FC barb recasting CotA all the time (error: missing parenthesis of doom)
458 said:
* Cube: Fixed issue preventing material conversion (using forgotten souls in recipe)
* Cube: Fixed/Reworked Manual conversion buttons in Trinity tab. (takes a few secs the first click to spin up thread).
* General: PlayerMover should now cast OOC movement spells while combat is disabled by other plugins.
457 said:
* General: Stuck handler should now detect stucks that show the character running/twitching.
456 said:
* Additional improvements to IsBlocked check.
455 said:
* Weighting: Dr.Bot will take longer to decide that he's 'blocked' by monsters.
454 said:
* Weighting: changed rift value setting 'Always kill above %' to apply to trash only (was preventing elites from being ignored).
453 said:
* Added IsChampion property to TrinityCacheObject
452 said:
* Visualizer: Reasons actors weren't included in trinity cache are now visible on selected actor.
* Visualizer: Rift value in radius is now visible on selected actors.
* Gambling: Fixed stuck when bot fails to interact with Kadala.
* Weighting: Relaxed de-weighting far away actors when blocked. Elites are excluded. Honors 'Attack when blocked' setting
* General: Bot now is is slower to blacklist monsters and blacklists them for a shorter time.
* Combat: Bot will now attack monsters if total rift value in cluster radius even when lower than trash pack size.
451 said:
* Weighting: Fixes for rift RiftContributionFormula and PackDensityFormula causing issues.
450 said:
* Fix for some elites having a negative rift value, causing them to be heavily negative weighted by PackDensityFormula
* Added rift value to WeightInfo logging.
* improved logging for evaluating unidentified items.
449 said:
Wizard: should now always teleport to a Boss if one is around
Wizard: decreased DMO wiz max range for Slow Time from 60 to 15
General: fixed 'Always Kill Trash Below % Health' slider
448 said:
General: increased max value for Ignore Trash Mobs to 25
447 said:
Technical: increased default 'Trash Pack Cluster Radius' from 20 to 40, since the low values could cause the bot to skip elites (note: will only affect new users, everyone else has to increase this value manually)
General: added option to ignore progression globes (Settings->Combat->Misc)
Barbarian: should now only recast CotA when one of the Ancients dies when full IK is detected
WitchDoctor: Pet Doc should now also be able to cast Haunt and Acid Cloud
Technical: got rid of last season's snapshotting logic (since it doesn't work anymore)
General: increased maximum gold pickup ammount from 30k to 300k
 
Having problems with townruns...doing them very slow and will get stuck after saying it's done crafting when it hasn't salvaged any items
 
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