NoLongerAwayBoss
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- Joined
- Feb 19, 2016
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Hey Jubisman, I can make a video of it.It's hard to fix because neither me nor xzjv can reproduce this. It works fine for both of us, the bot uses the shrine/pylon/whatever and moves on. Besides, the code already has plenty of checks to determine whether or not an interactable object has already been interacted with. So yeah, this one will take some time, especially considering we're still dealing with the bad item data business.
Very easy to do...just start record and do a Grift or Rift and sure enough the two applications fighting to take shrine are fighting it out. I love it when the bot is standing there at a dead shrine, taking serious damage, and it appears he is wondering why Blizz servers won't give him the buff! A dead shrine is a dead shrine.
If it makes a difference I'll send you the link to the video with DB console up.