Hi guys, I'm now using DB 221,
and it occasionally pop up memory reading issue like below:
this will cause a lot of missing loot.
It's a legacy issue as I know.
I'm wondering does the latest DB(227) fix it?
If so, I'm considering update to 227.
Can somebody confirm on this?
Thanks.
and it occasionally pop up memory reading issue like below:
Code:
[05:50:57.262 D] System.AccessViolationException: Could not read bytes from 00000008 [299]!
在 Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
在 Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
在 Zeta.Internals.Actors.ACD.[](ACD , Int32 )
在 Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
在 Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
在 Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()
在 GilesWorldObjectHandler.GilesLootTargetingProvider.GetObjectsByWeight()
在 Zeta.CommonBot.Targeting.Pulse()
在 Zeta.CommonBot.Logic.BrainBehavior.()
It's a legacy issue as I know.
I'm wondering does the latest DB(227) fix it?
If so, I'm considering update to 227.
Can somebody confirm on this?
Thanks.