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[Discussion] Healing weapons.Need your help

Samolka

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Sep 13, 2014
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Hi, i`l speak with Out about healing weapons, but still cant decide. So:
We have battlerage + archery, this abilities DPS mobs.
We have patch on euro, that add healing 2h weapons (in quests where you can select between Shield\Lute\Bow).
What will be better:
1) We get third defence (for example), and get from quests 1h Sword + (50% Shield + 50% Bow)?
2) We get third vitalism, and get from quests (50% 2h healing blunt + 50% bow). In this case we also can get 1h Sword\2H Sword\2h Mage stuff, but this items useless, becouse we have 2h Healing blunt.

Help me decide, please. Should i change my plugin and add 2h healing blunt support, or 1h sword+shield is better
 
Hi Samolka,

Pretty sure vitalism would help a lot with survivability.

There's also a third possibility to add a code to switch between a attack weapon(sword/shield or staff) and the healing club, so you can heal yourself between battles, just throwing some ideas =).
 
При наличии специализации исцеление я бы рекомендовал брать дробящее оружие с силой к исцелению как лучникам так и милишникам , потеря в дпс минимальна зато лечение становиться вполне приемлемым .
2) We get third vitalism, and get from quests (50% 2h healing blunt + 50% bow). = best choice !
 
It depends on what you want to do.

-- Helping Hand:
As you say:
We have battlerage + archery, this abilities DPS mobs.
2) We get third vitalism, and get from quests (50% 2h healing blunt + 50% bow). In this case we also can get 1h Sword\2H Sword\2h Mage stuff, but this items useless, becouse we have 2h Healing blunt.

-- Heal bot:
2H from Hasla is good, and you can either take Vitalisme for healing

-- Buff bot:
2H from ashla still good hear, Songcraft would be better just refreshing Maximum 3 performances. More you will have some mana issue, unless you make a build for it.
Best build for a buff bot would be something like this:
Skill calculator - Archeage Database 1.2
 
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