For a pay to use bot, this is bottom of the barrel. where to start!
-The logic of this entire plugin is utter shit, if this was a free to use bot it would suffice hey its free exp and paragon levels you cant cry too much... but when there are free bots that are easier to setup and have better logic thats just disgusting..let me explain
-Mob pack size, trinity completely ignores your set mob density pack size in favor of spamming whirlwind or any other attack on a single mob....pack size set to 6...radius to 20...why is my bot hitting a single mob in the middle of nowhere.
-Ignore AOE logic...this one has a been a big issue for a LONG time...having the attempt to avoid aoe block selected is more dangerous than just hoping your toon ignores aoe by pure luck, having this box selected means your bot will run away stop attacking and likely die due to having no life on hit happening. Its like trinity refuses to select a new target if the desired one is in the path of aoe...many times my bot will just run a few yards away and whirlwind in place...awesome.
- mapping, quite possibly the worst part of the entire bot, hey let me get 50 yards from the next level of a rift, then decide i want to backtrack to the enterance to map out a quarter inch of map that i should have mapped out when the rift started....
-I thought it was just whirlwind so i swapped to a super simple seismic slam build....even worse, the bot insist on spamming seismic slam on a single mob against a wall when 60 mobs are on the other side of me? really? we dont have any sort of density = priority logic here? once again...almost every other bot is capable of prioritizing aoe attacks where they will hit the most targets....and lets not get into the non existant kite logic....select this box and your character is sure to do nothing at all until he gets the reqested distance away...how about....still attack during kiting? the entire definition of kiting in a game is attacking while maintaining distance not running away doing nothing.
-The logic of this entire plugin is utter shit, if this was a free to use bot it would suffice hey its free exp and paragon levels you cant cry too much... but when there are free bots that are easier to setup and have better logic thats just disgusting..let me explain
-Mob pack size, trinity completely ignores your set mob density pack size in favor of spamming whirlwind or any other attack on a single mob....pack size set to 6...radius to 20...why is my bot hitting a single mob in the middle of nowhere.
-Ignore AOE logic...this one has a been a big issue for a LONG time...having the attempt to avoid aoe block selected is more dangerous than just hoping your toon ignores aoe by pure luck, having this box selected means your bot will run away stop attacking and likely die due to having no life on hit happening. Its like trinity refuses to select a new target if the desired one is in the path of aoe...many times my bot will just run a few yards away and whirlwind in place...awesome.
- mapping, quite possibly the worst part of the entire bot, hey let me get 50 yards from the next level of a rift, then decide i want to backtrack to the enterance to map out a quarter inch of map that i should have mapped out when the rift started....
-I thought it was just whirlwind so i swapped to a super simple seismic slam build....even worse, the bot insist on spamming seismic slam on a single mob against a wall when 60 mobs are on the other side of me? really? we dont have any sort of density = priority logic here? once again...almost every other bot is capable of prioritizing aoe attacks where they will hit the most targets....and lets not get into the non existant kite logic....select this box and your character is sure to do nothing at all until he gets the reqested distance away...how about....still attack during kiting? the entire definition of kiting in a game is attacking while maintaining distance not running away doing nothing.