D darkstar New Member Joined Oct 17, 2012 Messages 38 Reaction score 0 Sep 6, 2015 #1 How can I determine what direction I am facing? N,S,E,W I can see a pointer used by the client for quests in the on screen quest menu system. Is this done by degree? I think I found it, me.turnAngle ? Last edited: Sep 6, 2015
How can I determine what direction I am facing? N,S,E,W I can see a pointer used by the client for quests in the on screen quest menu system. Is this done by degree? I think I found it, me.turnAngle ?
T tictoc Member Joined Sep 21, 2012 Messages 380 Reaction score 5 Sep 8, 2015 #2 https://www.thebuddyforum.com/arche...gins/requests-and-discussions/181721-gps.html Maybe of interest for you.
https://www.thebuddyforum.com/arche...gins/requests-and-discussions/181721-gps.html Maybe of interest for you.
T tictoc Member Joined Sep 21, 2012 Messages 380 Reaction score 5 Sep 8, 2015 #3 https://www.thebuddyforum.com/archives/197679-help-using-angle.html And this one. Code: private void TurnTowards(double x, double y) { Turn(((Math.PI / 180) * Math.Abs(360 - angle(x, y)))); } Code: var radians = degrees * Math.PI / 180.0; var degrees = radians * 180.0 / Math.PI;
https://www.thebuddyforum.com/archives/197679-help-using-angle.html And this one. Code: private void TurnTowards(double x, double y) { Turn(((Math.PI / 180) * Math.Abs(360 - angle(x, y)))); } Code: var radians = degrees * Math.PI / 180.0; var degrees = radians * 180.0 / Math.PI;