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Diablo lagging and Demonbuddy giving errors

the problem is over when u shutdown diablo3... if u shutdown only DB the problem remains.
 
whats your in game fps?

I'm having constant 60fps. But over a 1-3 hour period it suddently drops to 13-18fps and also makes diablo freeze for several seconds when loading. When i stop demonbuddy diablo is restored to its original fps.
 
I'm having constant 60fps. But over a 1-3 hour period it suddently drops to 13-18fps and also makes diablo freeze for several seconds when loading. When i stop demonbuddy diablo is restored to its original fps.

EXACTLY what happens to me, haven't found a fix and mods only tell me to update my trinity.

This also results in my CPU flying high and a BOSD after a couple hours.
 
Hmm i actually get the same issue i thought it was just me or my computer was getting tired of running 24/7? Because when doing manglemaw i could bot overnight and during day and when i come home it would still be running but when i wake up now its frozen. The bot though still runs in the background and i know its still run because ive gone up in paragon levels however its really effecting my GPH from 45+ to 34 and ticks per second drops to 3.5

Any ideas why this is? I don't think it effects everyone since people are running profiles overnight still. Is it a hardware issue? Windows issue? My computer does not go to sleep or turn off display or anything if that helps.

I do find that if i leave it for an hour or more it freezes but if im actually using my PC watching streams and reading things it wont freeze.
 
Something is obviously causing memory leak....when i go to task manager-->processes, Diablo 3+DB uses 1.3 Gb(11ish%) of my systems memory.

When i go to Task manager--->Performance, 13.7/16 Gb (87%) of memory is in use
 
YES!!! The memory usage is increasing every min!!!!!!!
Something is obviously causing memory leak....when i go to task manager-->processes, Diablo 3+DB uses 1.3 Gb(11ish%) of my systems memory.

When i go to Task manager--->Performance, 13.7/16 Gb (87%) of memory is in use
 
Same problem here.. Let me know if i can do something to help resolve the issue.
 
same here! devs read this it has something to do with the latest updates..
 
there is a new Trinity build released,check it out plz


also make sure your foreground/background fps value is 150 and set D3 process on a higher than normal priority

also the rest (except OP) should open your own thread providing your log file as attachment
 
there is a new Trinity build released,check it out plz


also make sure your foreground/background fps value is 150 and set D3 process on a higher than normal priority

also the rest (except OP) should open your own thread providing your log file as attachment

Done everything like you said, still having these troubles. :(
 
What's your average fps in game

100+

I can confirm this problem occurs after a while of having demonbuddy open.

It is fixed temporarily by restarting the computer but NOT by restarting demonbuddy/diablo3.

So not sure how this works.. perhaps there is something running in the background that shouldn't be?

I'm not certain as to why it does not improve upon restarting d3 and demonbuddy and yet it does improve upon restarting ones computer (it soon after gets laggy again).

Edit:

Found the leaks.

First off the primary leak is in HandleTarget.. at the beginning this process takes ~25ms.. but as the client stays open this becomes closer to ~150ms.. and for some reason restarting the client/game does not fix this.

Other the leak is HandleBasicMovement, this process takes ~150ms off the bat.

Have no idea why it should take that long to process... Will take a look in HandleTarget and HandleBasicMovement's code if available.
 
Last edited:
If its graphics lag, you may want to check your Video card.
I had an issue before where my Video card fan stopped.
So the video card was over heating causing the graphics lag.

Another is a resource issue, if D3 is not the main window it tends to skip a few frames but it still goes on with no problem.
 
100+

I can confirm this problem occurs after a while of having demonbuddy open.

It is fixed temporarily by restarting the computer but NOT by restarting demonbuddy/diablo3.

So not sure how this works.. perhaps there is something running in the background that shouldn't be?

I'm not certain as to why it does not improve upon restarting d3 and demonbuddy and yet it does improve upon restarting ones computer (it soon after gets laggy again).

Edit:

Found the leaks.

First off the primary leak is in HandleTarget.. at the beginning this process takes ~25ms.. but as the client stays open this becomes closer to ~150ms.. and for some reason restarting the client/game does not fix this.

Other the leak is HandleBasicMovement, this process takes ~150ms off the bat.

Have no idea why it should take that long to process... Will take a look in HandleTarget and HandleBasicMovement's code if available.


open your own thread plz
 
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