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Diablo 3 Freezes and Crashes Upon Death

hellohello

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May 14, 2014
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Hi,

I did a brand new fresh install of 1889 from the site with trinity 1.9.4. I keep getting this error when I die from ghom:

Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:15 Combat:False KillRadius:15
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:50
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
[Trinity] Player is dead
[BotEvents] Player died! Position=<399.8725, 322.6047, 0.1000001> QuestId=93697 StepId=1 WorldId=103209
[BotEvents] You have died too many times. Now restarting the game.
Loaded profile Ghom Range Positioning
Exception during bot tick.System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.UIElement.Click()
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Exception during bot tick.System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()


Any help? :3
 
So I actually fixed the problem in case anyone else has it:

Go to Settings ---> Bot ---> Misc ---> Death Handling ---> Change Ignore to Logout
 
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