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DH shoots elsewhere

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tienlagi

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Does anyone get this problem? Everything worked fine for me yesterday. When I updated today patch for DB, my DH starts to shoots at 1 a.m. direction even when the mobs are nearby, sometimes she shoots 1 or 2 CA at the mobs, then she does that again. Game also crashes after 15-20 mins.
 
Trinity 2.5.1 seems stable. If you see the crashes again, re-download DB, and do not change Plugins.
 
newest update that i just got today is stupid as fuck, stucking me 24/7 fuck this.
 
im using unhallowed essense + kridershot build, my dh just use elemental arrow even with full hatred, i guess its b/c the new update has some combat routine bugs i guess? give it some time!
 
Yea, I'm getting this exact problem, as well. Using cold M6, fortunately, so even while my DH shoots at nothing like a tard, at least the sentries can aim.
 
Yea, I'm getting this exact problem, as well. Using cold M6, fortunately, so even while my DH shoots at nothing like a tard, at least the sentries can aim.

Same problem here.
 
Same problem here.

as far as i can see on the commits to assembla, they are working hard on changes, trinity from there though might not ready for use yet (feel free to test)... keep calm and wait for something offcial i bet it wont be all that far away ;)

Commit notes can be seen here https://www.assembla.com/code/unifiedtrinity/git/commits

maybe most notably for DH

Code:
Combat improvement :c7310f76aa
- DH, now switch to closest target everytime (Marauder)
- Crusader, Shield bash new logic by junggi
- Crusader punish for BoW new range by junggi


Added record of LoS result to IsInLineOfSightOfPoint
 
Last edited:
Oh! DH fix and possibly proper Punish/Shield Bash combat logic? I am suddenly completely okay with the bot tarding out for a few days. Do they push to SVN on a set interval, or just when a release is ready?
 
my DH never use skill rain of vengeance with Natalya set
Also an issue noted on Trinity's assembla. Whenever they push out a new SVN you'll be set. It looks like you could just pull the Trinity folder from their Git repo and try that, though.
 
report it under Trinity section plz

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