First, let me apologize if there is already a thread about this. I tried several searches, "detecting combo", "combo skill", etc... but I couldn't find an answer. Also a "combo" search in the API returned nothing.
I'm trying to prioritize my combat routine to use combo'd skills first. In order to do this, I need to detect when a combo is active.
Is it possible to detect things like "Tripped", "Snared", "Enervated", "Shaken", "Bleeding", or is there an easier way to just detect if a combo skill is available? I know in the UI, the skill highlights when a combo is available, so I'd assume it triggers something?
Thanks in advance.
-McFly
I'm trying to prioritize my combat routine to use combo'd skills first. In order to do this, I need to detect when a combo is active.
Is it possible to detect things like "Tripped", "Snared", "Enervated", "Shaken", "Bleeding", or is there an easier way to just detect if a combo skill is available? I know in the UI, the skill highlights when a combo is available, so I'd assume it triggers something?
Thanks in advance.
-McFly